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Encounter Search

Looking for an Encounter you can use in your Atomic RPG System game quickly and easily? Then you are in the right place. With the Atomic RPG System Encounter Search you can find an encounter that fits your game. 

First you will be presented with a set of random encounters. This might help give you some ideas of the type or style of Encounter you are looking for. Feel free to browse these to see what kind of Encounters others have created. 

When you know what you are looking for use the Search Filters to search for the Encounter. Use as few or as many of the Search Filters as you need to. Most encounters can be found by using the type, level, and group size filters. But if you are looking for something specific use the Tags Filter. This allows you to search through things like genre, location, and a whole host of other things. Just start typing and the auto-fill will present you with options that are in the database.

Atomic RPG Encounter Search Filters
Reset Search
Real Time
4
Turn Time
4
Battle Time
5
Custom
Name
Type
Difficulty
Level
Group Size
Tags

Use only suggested tags. Start typing to begin. When you find a tag to search for make sure to hit Enter to add it to the Tag Search Box next to this area.

Tags showing below will be included in the search.
Results of Filtered Encounter Search
Encounters Found (4) | Page 1 of 1
Break Into an Area
Use this Turn Time Encounter to walk your players through a short Encounter to sneak into an area they are not supposed to be in. Have the players really look at the situation and role play their characters strengths and weaknesses.
Type
Turn Time
Difficulty
Moderate
Level
10
Group
3 to 5 Players
Escape The Hanging Alligator Trap
The PCs have been captured by the evil villain, Brain Freeze! They are tied up with ropes over pits in the sewers filled with alligators! The villain is there along with their goons to enjoy the death of our heroes.
Type
Turn Time
Difficulty
Moderate
Level
5
Group
3 to 5 Players
Follow the Map
The PCs come across a crudely drawn map of an area. They need to match up what this map is detailing so they can find the trail that leads to whatever the destination is on the map.
Type
Turn Time
Difficulty
Moderate
Level
1
Group
3 to 5 Players
Haggling Over Guard Duty Pay
If the PC's really want to haggle on about the pay they are to receive for the guard duty then they can try to negotiate higher rates. Encourage role playing this exchange out. Even though dice will be rolled to determine winners and losers this is still a great opportunity to get into character.
Type
Turn Time
Difficulty
Trivial
Level
1
Group
3 to 5 Players

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