Atomic Power Database Search
Just like in other popular RPG’s like Dungeons and Dragons, the Atomic RPG System uses Powers to give the character a wide variety of special things that they can do, like spells and abilities in other RPG’s.
Here players can browse through and search the ever-expanding Atomic RPG System Power Database.
Atomic RPG Power Filters
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| Combatant Powers | 937 |
| Standard Atomic RPG Powers | 1209 |
| Generalist Powers | 537 |
| Advanced Atomic RPG Powers | 621 |
| Mystic Powers | 394 |
| Total Atomic RPG Powers | 1830 |
You can use Advanced Atomic RPG Powers. But if you want to create your own, upgrade to a premium Atomic RPG System membership!
Random Atomic RPG Powers
- Healing Tier 2 Effect
- This is a typical Tier 2 healing effect for an item. Great for use on an item.
- 5d8 Healing Target: Creature (1) Range: Self Duration: Instant
- Healing +15 Target: Creature (1) Range: Self Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 44
- Drop Shot
- This is the standard body shot that is a sniper's bread and butter.
- 2d8 Damage Target: Creature (1) Range: 7 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 26
- Throw Poo!
- Call on your animal friends to throw poo into your enemy's eyes making it harder to attack you.
- Attack -3 Target: Creature (1) Range: 3 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 9
- You Guys Got This
- Patting your friends on the back you reassure them they can handle this situation.
- Attack +3 Target: AOE (2×2) Range: 1 Space Duration: 2 Rounds
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 26
- Energy Shield
- Activate an energy shield that can protect you from harm. This shield increases the amount of punishment you can take for a short time.
- 1d8 Healing Target: Creature (1) Range: Self Duration: 3 Rounds
- Hit Points +50 Target: Creature (1) Range: Self Duration: 3 Rounds
Aggression: Defensive | Discipline: Mystic | Use In: BT TT RT Cost: 96
- Harry The Enemy
- With a rapid succession of arrows the Orc Scout peppers a target lowering their enemies Defenses.
- Defenses -4 Target: AOE (2×2) Range: 9 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 60
- Boot to the Brain
- Seeing your enemies grouped up you wade it and kicking them in head. This boot to the brain does Damage and Moves the enemy.
- 5d8 Damage Target: AOE (3×3) Range: 2 Spaces Duration: Instant
- Move Enemy 3 Target: AOE (3×3) Range: 2 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 82
- Play Date Dominance
- Sometimes kids like to “play” a little rough. When this happens Billy finds himself having to show who is going to dominate the “play date”. When Billy has to fight he can, and quite effectively.
- Attack +1 Target: Creature (1) Range: Self Duration: 4 Rounds
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 16
- Lava Whirlpool
- Like a volcanic eruption during a hurricane, this tornadic vortex melts and rips apart those who stand in the way.
- 8d10 Damage Target: Creature (1) Range: 1 Space Duration: 4 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 233
- Strengthen Body
- Focusing your chi your body grows stronger and more powerful for a short time.
- Attack +1 Target: Creature (1) Range: Self Duration: 2 Rounds
- Damage +1 Target: Creature (1) Range: Self Duration: 2 Rounds
Aggression: Defensive | Discipline: Combatant | Use In: BT Cost: 16
- Acid Fog
- Creates a billowing mass of misty acidic vapors burning any creature within it.
- 2d6 Damage Target: AOE (4×4) Range: 10 Spaces Duration: 5 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 197
- Heavy Ballista
- This Power is used for regular Heavy Ballista Bolts. This is Level 10. The character will use their Bonus to Attack and Damage with this Power.
- 10d10 Damage Target: Creature (1) Range: 15 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 130
- Bury Chainsaw
- You bury a chainsaw in your enemy and leave it a moment so it can do its gory work.
- Attack +4 Target: Creature (1) Range: Self Duration: Instant
- 3d8 Damage Target: Creature (1) Range: 1 Space Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 51
- Tracer Shot
- You fire a burst of burning hot tracer rounds at your targets. This Power does Hit Point Damage and lowers their Defenses so they are easier to hit. This 4 Space Power is a 4×1.
- 1d12 Damage Target: Spaces (4) Range: 12 Spaces Duration: Instant
- Defenses -4 Target: Spaces (4) Range: 12 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 113
- Back Hand
- With a blur of motion you back hand an enemy next to you.
- Attack +1 Target: Creature (1) Range: 1 Space Duration: Instant
- 1d6 Damage Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 9
- Virus Surge
- With a harrowing, guttural cry, you channel the sinister virus coursing through your veins, directing its malevolent essence towards your battered limbs. The ominous, dark fluid surges with an unnatural speed, mending your injuries with eerie efficiency.
- 1d4 Healing Target: Creature (1) Range: Self Duration: Encounter
- 2d4 Healing Target: Creature (1) Range: Self Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 68
- Bite
- You take a bite out of your enemy.
- Attack +3 Target: Creature (1) Range: Self Duration: Instant
- Damage +3 Target: Creature (1) Range: Self Duration: Instant
- 1d6 Damage Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Defensive | Discipline: Combatant | Use In: BT Cost: 16
- Fear is the Mind Killer
- You single out an enemy and strike fear in their weak heart.
- Attack -8 Target: Creature (1) Range: 10 Spaces Duration: 5 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 183
- Cold Grip of Doom
- Shadowy hands of smoke appear and toss your enemies about.
- Move Enemy 5 Target: AOE (3×3) Range: 8 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 38
- Flyby Attack
- You swoop into a group of your enemies trying to slice up as many as possible.
- Speed +5 Target: Creature (1) Range: Self Duration: Instant
- 7d10 Damage Target: Spaces (4) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 93
Create your own custom worlds easily in any genre or setting online for use at the tabletop!
Play for free as long as you want! Take your time to see just how flexible the Atomic RPG is with it's combination of digital tools, balanced rules, and ease of play.
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