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Atomic Power Database Search

Just like in other popular RPG’s like Dungeons and Dragons, the Atomic RPG System uses Powers to give the character a wide variety of special things that they can do, like spells and abilities in other RPG’s.

 

Here players can browse through and search the ever-expanding Atomic RPG System Power Database.

Atomic RPG Power Filters
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Combatant Powers 937
Standard Atomic RPG Powers 1209
Generalist Powers 537
Advanced Atomic RPG Powers 621
Mystic Powers 394
Total Atomic RPG Powers 1830
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Random Atomic RPG Powers
Serious Smackdown
When the enemies asks for it, they get it! You terrorize a small area where nothing will escape your fury.
  • Athletics +4 Target: AOE (2×2) Range: 3 Spaces Duration: Instant
  • 10d10 Damage Target: AOE (2×2) Range: 3 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT TT RT Cost: 132
Group Damage Resistance
Bolstering nearby allies they feel a bit tougher for a few rounds.
  • Resistance +5 Target: AOE (2×2) Range: Self Duration: 3 Rounds
Aggression: Defensive | Discipline: Combatant and Mystic | Use In: BT Cost: 27
Suppress the Enemy
You fire into a group of enemies and get them to move where you want them to be.
  • 6d12 Damage Target: AOE (4×4) Range: 4 Spaces Duration: Instant
  • Move Enemy 2 Target: AOE (4×4) Range: 4 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 178
Weaken Enemy
You slip your enemy something that will significantly weaken them for a short time.
  • Damage -15 Target: Creature (1) Range: 4 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 21
Animate Dead
This spell turns the bones or bodies of dead creatures into undead skeletons or zombies that attack your foes for a few rounds. Once the duration passes the magic unravels and the bodies fall back to the ground. (No actual bodies must be present to use this Power.)
  • 1d6 Damage Target: Creatures (2) Range: 5 Spaces Duration: 3 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 43
Soften Enemy Troops
You unload a volley into the enemy troops softening them up.
  • Defenses -6 Target: AOE (4×4) Range: 8 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 83
Fear of Death
Only death can pay for life. Your time has come.
  • Hit Points -15 Target: AOE (2×2) Range: 6 Spaces Duration: 3 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 52
Buhwah!
With your warrior cry you strike fear into you enemy.
  • Attack -2 Target: Creature (1) Range: 3 Spaces Duration: 3 Rounds
  • Defenses -3 Target: Creature (1) Range: 3 Spaces Duration: 3 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 48
Supercharged Storm
Stormy weather around you begins to build a supercharge of electricity. It becomes more than can be contained in the clouds and is suddenly and violently unleashed on your enemies.
  • 8d16 Damage Target: Creatures (3) Range: 2 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 222
Nerve Gas
Gas round weakens targets in area.
  • Attack -6 Target: AOE (2×2) Range: 8 Spaces Duration: 3 Rounds
  • Damage -15 Target: AOE (2×2) Range: 8 Spaces Duration: 3 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 198
Feast on Friends
Not wanting any of your friends to go to waste you feast on their dead bodies. Gross! But it gives you a boost
  • 7d10 Healing Target: Creature (1) Range: Self Duration: Instant
  • Defenses +6 Target: Creature (1) Range: Self Duration: 2 Rounds
Aggression: Defensive | Discipline: Generalist | Use In: BT TT RT Cost: 89
Savage Beating
In a hail of fists and feet you deliver a savage beating to an enemy you.
  • 10d12 Damage Target: Creature (1) Range: 4 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 85
Hail of Gunfire
You unleash a hail of gun fire pummeling your enemy. This knocks some of their armor loose causing them to lose some of their resistance to damage for a short time.
  • 6d10 Damage Target: Creature (1) Range: 5 Spaces Duration: Instant
  • Resistance -10 Target: Creature (1) Range: 5 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 82
Blast Em Out Of Cover
You snipe away at several of your enemies attempting to blast them out of cover.
  • 4d12 Damage Target: Creatures (2) Range: 4 Spaces Duration: Instant
  • Move Enemy 5 Target: Creatures (2) Range: 4 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 85
Energy Projection
Project a focused energy blast against adversaries so strong that upon impact, knocks them backwards.
  • 2d4 Damage Target: Creatures (2) Range: 4 Spaces Duration: Instant
  • Move Enemy 1 Target: Creatures (2) Range: 4 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 30
Coordinated Assault
The Blue Militia designate a target for his counterparts to attack and take down quickly.
  • 4d8 Damage Target: Creature (1) Range: 2 Spaces Duration: Instant
  • Defenses -7 Target: Creature (1) Range: 2 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 78
Lightning Discharge
You build up an electrical charge in yourself. At the right moment you discharge this buildup into your enemies!
  • 5d12 Damage Target: Creatures (4) Range: 10 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 178
Rending Swipe
With your mighty ax you slice through nearby foes.
  • 4d6 Damage Target: AOE (2×2) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 34
Cloud of Repulsion
You belch forth a roiling cloud of toxic gas. The gas burns and sears flesh and forces the targets within to flee its terrible effects. This Power does Hit Point Damage and Moves enemies within a good distance.
  • 1d4 Damage Target: AOE (4×4) Range: 5 Spaces Duration: Instant
  • Move Enemy 7 Target: AOE (4×4) Range: 5 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 82
Healing Rayz
This ray of healing appears almost like a laser beam, providing quick healing.
  • 9d10 Healing Target: Creature (1) Range: 10 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 91

Create your own custom worlds easily in any genre or setting online for use at the tabletop!

Play for free as long as you want! Take your time to see just how flexible the Atomic RPG is with it's combination of digital tools, balanced rules, and ease of play.
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