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Atomic Power Database Search

Just like in other popular RPG’s like Dungeons and Dragons, the Atomic RPG System uses Powers to give the character a wide variety of special things that they can do, like spells and abilities in other RPG’s.

 

Here players can browse through and search the ever-expanding Atomic RPG System Power Database.

Atomic RPG Power Filters
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Combatant Powers 923
Standard Atomic RPG Powers 1204
Generalist Powers 536
Advanced Atomic RPG Powers 608
Mystic Powers 391
Total Atomic RPG Powers 1812
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Random Atomic RPG Powers
Command Of Nature
Your deep understanding of nature and the way it works is used to turn nature against your foes. Animals attack, lightning strikes, or fissures open. You bring the natural forces of death to bare!
  • 5d16 Damage Target: Creatures (5) Range: 10 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 261
Bola
When enemies try to escape the Orc Scout tosses a bola to slow them down.
  • Speed -6 Target: Creatures (2) Range: 13 Spaces Duration: 5 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 220
Something Sticky
Billy flings a big sloppy booger onto his enemy grossing them out causing their Defenses to drop.
  • Defenses -2 Target: Creature (1) Range: 4 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 11
Haste
Weaving magic all around you it infuses with those nearby and hastens their movement. This increased speed increases attack accuracy as well.
  • Attack +2 Target: Aura 1 Range: 1 Space Duration: 4 Rounds
  • Speed +4 Target: Aura 1 Range: 1 Space Duration: 4 Rounds
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 163
Stun Dart
The sentry drone shoots a small dart at the intruder slowing them so they can be apprehended more easily.
  • Speed -2 Target: Creature (1) Range: 4 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 17
Storm of Snowballs
You unleash a storm of snowballs on your enemies. The indignity of being hit lowers their Hit Points for a short time.
  • 1d10 Damage Target: Creatures (4) Range: 4 Spaces Duration: Instant
  • Hit Points -10 Target: Creatures (4) Range: 4 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 67
Defend Homeland
You get pumped up to defend your home.
  • Damage +21 Target: Creature (1) Range: Self Duration: 4 Rounds
  • Defenses +5 Target: Creature (1) Range: Self Duration: 4 Rounds
  • Speed +2 Target: Creature (1) Range: Self Duration: 4 Rounds
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 168
Inspired Defenses
Standing with your allies you speak of the glory and renown they can earn through battle. Your words inspire, granting increased Defenses for a few rounds.
  • Defenses +1 Target: Creatures (2) Range: 4 Spaces Duration: 2 Rounds
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 18
Lava Whirlpool
Like a volcanic eruption during a hurricane, this tornadic vortex melts and rips apart those who stand in the way.
  • 8d10 Damage Target: Creature (1) Range: 1 Space Duration: 4 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 233
People Watcher
You people watch for a time before reacting to all of the ballyhoo around you. You share with nearby allies the information you gleefully gained from your creepy old man peeping ways. You are able to move (albeit uncomfortably) your allies to a more advantageous and defensive position on the battlefield.
  • Move Ally 10 Target: Creatures (3) Range: 7 Spaces Duration: 2 Rounds
Aggression: Defensive | Discipline: Combatant and Mystic | Use In: BT Cost: 135
Overload Shot
By overloading the reactor pack for the beam cannon, the suit can emit a single powerful strike.
  • Damage +55 Target: Creature (1) Range: 10 Spaces Duration: Instant
  • 20d16 Damage Target: AOE (2×2) Range: 10 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 401
Shapeshift: Flying Creature
You turn yourself into a flying creature for a short time. This grants you the Movement ability Fly.
  • Movement, Flying Target: Creature (1) Range: Self Duration: 5 Rounds
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 85
Confusing Question
You ask your enemy a confusing and nonsensical question, "Dad-a-chum? Dum-a-chum?". This leaves them baffled and open to easy attack.
  • Defenses -4 Target: Creature (1) Range: 5 Spaces Duration: 2 Rounds
  • Hit Points -5 Target: Creature (1) Range: 5 Spaces Duration: 2 Rounds
  • Speed -1 Target: Creature (1) Range: 5 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 64
Reality Is Where I Want It
Twisting time, space, and the very fabric of time you decide where and when you want to be.
  • Far Teleport Ally 100k Target: Creatures (5) Range: 6 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: TT RT Cost: 109
Acidic Torment
This caustic solution cascades on the target, causing boils and open sores from head to toe. Green and red fluid slowly seeps down the flesh, emiting a light cloud of smoke as the flesh burns away.
  • 6d10 Damage Target: Creature (1) Range: 8 Spaces Duration: 3 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 150
Blender
In a flurry of destruction you rain down damage like a blender to a small area.
  • Attack +3 Target: AOE (2×2) Range: 4 Spaces Duration: Instant
  • 6d10 Damage Target: AOE (2×2) Range: 4 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 88
That's One Down
You mark the end of an allies life. Good thing cats have many!
  • Raise Dead (Encounter) Target: Creature (1) Range: 2 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 12
Feast on the Dead
You feast on something that is dead and it fills you with energy!
  • 3d12 Healing Target: Creature (1) Range: 1 Space Duration: 2 Rounds
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 53
Lingering Acid Bath
A thick mucus like acid sprays all over your enemies bathing them in a sticky and horrible acid. This acid sticks to them and continues to eat away at them for several more rounds.
  • 1d12 Damage Target: AOE (5×5) Range: 10 Spaces Duration: 3 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 142
Amazing Escape
A life of near misses has taught you the skills to escape any situation. This allows you to miraculously escape an "inescapable" situation to live on to fight another day. You can heal, teleport, and then hide with amazing skill.
  • 1d4 Healing Target: Creature (1) Range: Self Duration: Instant
  • Subterfuge +5 Target: Creature (1) Range: Self Duration: Instant
  • Teleport Ally 8 Target: Creature (1) Range: Self Duration: Instant
Aggression: Defensive | Discipline: Generalist | Use In: BT TT RT Cost: 28

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