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Specialty Database Search

The Atomic RPG System gives players the ability to choose Specialties every level. Specialties are similar to Dungeons and Dragons Feats or class and racial abilities; however, a player can choose any Specialty they like for their character.

Use the Atomic RPG System Specialty database search tool below to browse through the existing Atomic RPG System Specialties. Choose a character and the results will be filtered by the character’s level. Use the other filters to further narrow the search.

Atomic RPG Specialty Search Filters
Standard Atomic RPG Specialties 223 Advanced Atomic RPG Specialties 207
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Name Tier | Level
Description
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Random Atomic RPG System Specialties

Superior Shield Ally Leader
Take up to 150 damage a round instead for any adjacent ally.

Required Level: 17th | Required Specialty: Greater Shield Ally Leader
Improved Increased Extended Bonus Effects
Powers that are extended with Bonus Power Duration Increase may add 3 effects that are extended.

Required Level: 10th | Required Specialty: Lesser Increased Extended Bonus Effects
Superior Perception Skill Focus
Increase Perception Skill by 10.

Required Level: 17th | Required Specialty: Greater Perception Skill Focus
Lesser Enhanced Damage
Add 2 dice to all powers that damage Hit Points.

Required Level: 5th | Required Specialty: Minor Enhanced Damage
Greater Damage Leader
Add +15 to Damage to ally next to you.

Required Level: 13th | Required Specialty: Improved Damage Leader
Minor Extended Damage Increase
Powers that are extended with Damage Power Duration Increase Specialty do 20% of the original Damage.

Required Level: 2nd
Greater Enhanced Expoit Weakness
Improves the Combat Maneuver Expoit Weakness by an additional Defense -2 and Creatures +2.

Required Level: 13th | Required Specialty: Improved Enhanced Expoit Weakness
Superior Enhanced Critical Attack
Critical Attacks become a 17 or higher if the Attack hits. Only 20’s auto-hit.

Required Level: 17th | Required Specialty: Improved Enhanced Critical Attack
Improved Hard to Kill
The Death Limit for the character is increased by 60 making them difficult to kill.

Required Level: 9th | Required Specialty: Lesser Hard to Kill
Minor Ignore Damage
Ignore 10% of the Hit Point damage taken from an attack 1 time during Battle Time.

Required Level: 1st
Epic Craft: Combatant Legendary Items
Grants ability to craft Legendary Fyxt Items that have effects which a Combatant has access to.

Required Level: 25th | Required Specialty: Superior Craft: Combatant Epic Items
Lesser Secondary Power Point Increase
Increase Secondary Power Pool by 20 points.

Required Level: 5th | Required Specialty: Minor Secondary Power Point Increase
Superior Enhanced Head Games
Improves the Combat Maneuver Head Games by an additional Attack -3 and Creatures +2.

Required Level: 17th | Required Specialty: Greater Enhanced Head Games
Superior Additional Ignore Damages
Ignore Damage 6 times during Battle Time.

Required Level: 18th | Required Specialty: Greater Additional Ignore Damages
Improved Expand Leadership
Grant allies your Leader Specialties Bonuses within 6 spaces of you instead of 1. Used to enhance other Leadership Specialties.

Required Level: 10th | Required Specialty: Lesser Expand Leadership
Improved Craft: Generalist Advanced Items
Grants ability to craft Advanced Fyxt Items that have effects which a Generalist has access to.

Required Level: 9th | Required Specialty: Minor Craft: Generalist Basic Items
Lesser Ricochet
Any Power with 2 or more Targets hits 2 additional targets for 10% damage.

Required Level: 5th | Required Specialty: Minor Ricochet
Improved Shield Ally Leader
Take up to 40 damage a round instead for any adjacent ally.

Required Level: 9th | Required Specialty: Lesser Shield Ally Leader
Minor Healing Boost
Increase the Hit Point healing of a Power by 10% 1 time during Battle Time.

Required Level: 1st
Superior Defenses
Add 5 to all Defenses.

Required Level: 17th | Required Specialty: Greater Defenses

 

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