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Specialty Database Search

The Atomic RPG System gives players the ability to choose Specialties every level. Specialties are similar to Dungeons and Dragons Feats or class and racial abilities; however, a player can choose any Specialty they like for their character.

Use the Atomic RPG System Specialty database search tool below to browse through the existing Atomic RPG System Specialties. Choose a character and the results will be filtered by the character’s level. Use the other filters to further narrow the search.

Atomic RPG Specialty Search Filters
Standard Atomic RPG Specialties 223 Advanced Atomic RPG Specialties 207
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Name Tier | Level
Description
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Random Atomic RPG System Specialties

Minor Resist Forced Move
Powers that force you to Move are reduced by 1.

Required Level: 1st
Minor Combat Assistance Leader
Grant an additional +1 Tactical Advantage to an ally.

Required Level: 1st
Improved Damage Leader
Add +10 to Damage to ally next to you.

Required Level: 9th | Required Specialty: Lesser Damage Leader
Lesser Perception Skill Focus
Increase Perception Skill by 4.

Required Level: 5th | Required Specialty: Minor Perception Skill Focus
Lesser Secondary Power Point Increase
Increase Secondary Power Pool by 20 points.

Required Level: 5th | Required Specialty: Minor Secondary Power Point Increase
Greater Resist Forced Move
Powers that force you to Move are reduced by 4.

Required Level: 13th | Required Specialty: Improved Resist Forced Move
Greater Damage Leader
Add +15 to Damage to ally next to you.

Required Level: 13th | Required Specialty: Improved Damage Leader
Improved Shield Ally Leader
Take up to 40 damage a round instead for any adjacent ally.

Required Level: 9th | Required Specialty: Lesser Shield Ally Leader
Superior Enhanced Expoit Weakness
Improves the Combat Maneuver Expoit Weakness by an additional Defense -3 and Creatures +2.

Required Level: 17th | Required Specialty: Greater Enhanced Expoit Weakness
Superior Enhanced Head Games
Improves the Combat Maneuver Head Games by an additional Attack -3 and Creatures +2.

Required Level: 17th | Required Specialty: Greater Enhanced Head Games
Minor Bonus Power Duration Increase
Powers with a Duration of 2 or greater last 1 more round granting a Bonus of 1 from the effect. No other effects are extended.

Required Level: 1st
Greater Recovery
Recover 15 Hit Points per turn. GM dictates rate during Real Time.

Required Level: 13th | Required Specialty: Improved Recovery
Superior Crafting Skill Focus
Increase Crafting Skill by 10.

Required Level: 17th | Required Specialty: Greater Crafting Skill Focus
Greater Damage Boost
Increase the Hit Point damage of a Power by 40% 1 time during Battle Time.

Required Level: 13th | Required Specialty: Improved Damage Boost
Minor Attack Accuracy
Add 1 to all attacks.

Required Level: 1st
Epic Craft: Generalist Legendary Items
Grants ability to craft Legendary Fyxt Items that have effects which a Generalist has access to.

Required Level: 25th | Required Specialty: Superior Craft: Generalist Epic Items
Lesser Tertiary Power Point Increase
Increase Tertiary Power Pool by 20 points.

Required Level: 5th | Required Specialty: Minor Tertiary Power Point Increase
Superior Bonus Power Duration Increase
Powers with a Duration of 2 or greater last 5 more rounds granting a Bonus of 1 from the effect. No other effects are extended.

Required Level: 17th | Required Specialty: Greater Bonus Power Duration Increase
Minor Enhanced Head Games
Improves the Combat Maneuver Head Games by an additional Attack -1.

Required Level: 1st
Lesser Recovery
Recover 6 Hit Points per turn. GM dictates rate during Real Time.

Required Level: 5th | Required Specialty: Minor Recovery

 

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