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Specialty Database Search

The Atomic RPG System gives players the ability to choose Specialties every level. Specialties are similar to Dungeons and Dragons Feats or class and racial abilities; however, a player can choose any Specialty they like for their character.

Use the Atomic RPG System Specialty database search tool below to browse through the existing Atomic RPG System Specialties. Choose a character and the results will be filtered by the character’s level. Use the other filters to further narrow the search.

Atomic RPG Specialty Search Filters
Standard Atomic RPG Specialties 223 Advanced Atomic RPG Specialties 177
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Name Tier | Level
Description
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Random Atomic RPG System Specialties

Superior Healing Critical
Critical Heals do 80 extra healing.
Required Level: 17th | Required Specialty: Greater Healing Critical
Superior Defense Leader
Add +5 to Defenses to an ally next to you.
Required Level: 17th | Required Specialty: Greater Defense Leader
Minor Perception Skill Focus
Increase Perception Skill by 2.
Required Level: 1st
Superior Enhanced Critical Attack
Critical Attacks become a 17 or higher if the Attack hits. Only 20’s auto-hit.
Required Level: 17th | Required Specialty: Improved Enhanced Critical Attack
Improved Recover Efforts
Recover 5 Effort Points after Battle Time. Only Efforts used in that Battle Time can be recovered.
Required Level: 9th | Required Specialty: Lesser Recover Efforts
Greater Recover Efforts
Recover 7 Effort Pointss after Battle Time. Only Efforts used in that Battle Time can be recovered.
Required Level: 13th | Required Specialty: Improved Recover Efforts
Minor Crafting Skill Focus
Increase Crafting Skill by 2.
Required Level: 1st
Greater Ricochet
Any Power with 2 or more Targets hits 4 additional targets for 10% damage.
Required Level: 13th | Required Specialty: Improved Ricochet
Greater Hit Points
Add 100 Hit Points.
Required Level: 13th | Required Specialty: Improved Hit Points
Greater Hard to Drop
Remain conscious and able to act up to 85 Hit Points below 0 Hit Points. You must still roll Revive checks.
Required Level: 13th | Required Specialty: Improved Hard to Drop
Greater Tertiary Power Point Increase
Increase Tertiary Power Pool by 40 points.
Required Level: 13th | Required Specialty: Improved Tertiary Power Point Increase
Lesser Tactical Combat
Add 2 bonus to Tactical Advantage Attacks.
Required Level: 5th | Required Specialty: Minor Tactical Combat
Lesser Resist Forced Move
Powers that force you to Move are reduced by 2.
Required Level: 5th | Required Specialty: Minor Resist Forced Move
Superior Extended Damage Increase
Powers that are extended with Damage Power Duration Increase Specialty do for 60% of the original Damage.
Required Level: 18th | Required Specialty: Greater Extended Damage Increase
Superior At Will Cap Boost
Increase At Will Power cap by 25.
Required Level: 17th | Required Specialty: Greater At Will Cap Boost
Greater Speed
Increase Speed by 4.
Required Level: 13th | Required Specialty: Improved Speed
Improved Ignore Damage
Ignore 30% of the Hit Point damage taken from an attack 1 time during Battle Time.
Required Level: 9th | Required Specialty: Lesser Ignore Damage
Superior Scholar Skill Focus
Increase Scholar Skill by 10.
Required Level: 17th | Required Specialty: Greater Scholar Skill Focus
Greater Assault Leader
Add +4 to Attack to an ally next to you.
Required Level: 13th | Required Specialty: Improved Assault Leader
Greater Damage Increase
Add 20 Damage to all offensive Powers that Damage Hit Points.
Required Level: 13th | Required Specialty: Improved Damage Increase

 

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