Atomic RPG System Character Search
Use the Atomic RPG System Character Search tool to browse through the Atomic RPG System database of player characters and non player characters. The Atomic RPG System Character Search tool is a great way to find awesome characters to help players get ideas for their own characters.
GMs should use the Atomic RPG System Character Search tool to find powerful and challenging monsters and NPCs to use in their Atomic RPG System game.
Check back frequently as the Atomic RPG System is constantly growing and evolving. Players will never know what they may find from week to week.
Atomic RPG System Character Search
20 Random Atomic RPG Characters
|
Angry Swarm of Bees 2nd Level NPC Specialist 2x2 Horde , View Character Devoted Aggressor Combatant |
||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
HP | 34 | Body | 22 | Body | 15 | Combatant | 15 | P | Offensive Combatant | |||
Res | 0 | Mind | 15 | Mind | 8 | Mystic | 6 | 6 | ||||
Rec | 0 | Spirit | 15 | Spirit | 8 | Generalist | 6 | |||||
Combat Preference | Angry Swarm of Bees prefers to battle groups of targets at any distance. | |||||||||||
A large and nasty swarm of angry off bees! | ||||||||||||
7th Level NPC , View Character |
||||||||||||
![]() |
Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
HP | 0 | Body | 13 | Body | 3 | Combatant | 3 | P | ||||
Res | 0 | Mind | 14 | Mind | 4 | Mystic | 4 | 4 | ||||
Rec | 0 | Spirit | 24 | Spirit | 14 | Generalist | 14 | |||||
Combat Preference | prefers to battle targets at any distance. | |||||||||||
Fire Elemental Assassin 10th Level NPC Champion , View Character Focused Aggressor Combatant |
||||||||||||
![]() |
Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
HP | 596 | Body | 32 | Body | 23 | Combatant | 30 | P | Offensive Combatant | |||
Res | 0 | Mind | 28 | Mind | 19 | Mystic | 16 | 16 | ||||
Rec | 0 | Spirit | 24 | Spirit | 15 | Generalist | 12 | |||||
Combat Preference | Fire Elemental Assassin prefers to battle groups of targets at any distance. | |||||||||||
This is a semi intelligent elemental used by powerful creatures as an assassin. Upon completing the ritual this creature has one purpose, to kill the targets dictated in the ritual. It does not stop or rest until the target(s) is found and killed. | ||||||||||||
Sorcerer - Instant Play Quest 1st Level PC, View Character Devoted Aggressor Mystic |
||||||||||||
![]() |
Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
HP | 30 | Body | 12 | Body | 3 | Combatant | 3 | P | Offensive Mystic | |||
Res | 0 | Mind | 18 | Mind | 9 | Mystic | 10 | 8 | S | Defensive Mystic | ||
Rec | 0 | Spirit | 12 | Spirit | 3 | Generalist | 2 | |||||
Combat Preference | Sorcerer - Instant Play Quest prefers to battle groups of targets from afar. | |||||||||||
This character was created for the Instant Play Fyxt RPG Quest. This Sorcerer is designed to do one thing, rain destruction on enemies at a distance. | ||||||||||||
Magma Cube, Minor 8th Level NPC Minion , View Character Balanced Protector Generalist |
||||||||||||
![]() |
Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
HP | 1 | Body | 26 | Body | 6 | Combatant | 6 | P | Offensive Generalist | |||
Res | 0 | Mind | 27 | Mind | 7 | Mystic | 7 | 7 | ||||
Rec | 0 | Spirit | 26 | Spirit | 6 | Generalist | 14 | |||||
Combat Preference | Magma Cube, Minor prefers to battle targets up close. | |||||||||||
This mass of magma burns with an internal constant heat. Scholars think that vengeful and hateful souls inhabit Magma Cubes. These souls are what gives what otherwise would be a normal part of nature a bit of intelligence and the need to feed on the living. One of the worst parts of magma cubes are when they are “killed” they split and become two smaller versions of themselves.This is the smallest version and dies when killed. | ||||||||||||
Deathrot Ooze, Minor 7th Level NPC Minion , View Character Focused Aggressor Generalist |
||||||||||||
![]() |
Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
HP | 1 | Body | 19 | Body | 6 | Combatant | 4 | P | Offensive Generalist | |||
Res | 0 | Mind | 21 | Mind | 8 | Mystic | 6 | 6 | ||||
Rec | 0 | Spirit | 23 | Spirit | 10 | Generalist | 15 | |||||
Combat Preference | Deathrot Ooze, Minor prefers to battle targets one on one up close. | |||||||||||
Fetid ooze that has a "mind" of its own. It seeks out dead flesh but will settle for living if it must. When it consumes enough or kills an enemy it divides and becomes two. Large pools of Deathrot Ooze have been known to form near or in battlefields feeding off the dead and dying. | ||||||||||||
Lizarkfolk Skinner 9th Level NPC Minion , View Character Focused Aggressor Generalist |
||||||||||||
![]() |
Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
HP | 1 | Body | 20 | Body | 8 | Combatant | 5 | P | Offensive Generalist | |||
Res | 0 | Mind | 23 | Mind | 11 | Mystic | 8 | 8 | ||||
Rec | 0 | Spirit | 25 | Spirit | 13 | Generalist | 19 | |||||
Combat Preference | Lizarkfolk Skinner prefers to battle targets one on one up close. | |||||||||||
Lizardfolk Skinners are minions of larger Lizardfolk groups. They usually accompany more powerful lizardfolk to learn their tactics and assist in battle. Though inexperienced, they can be just as fierce as the more powerful lizardfolk. | ||||||||||||
Lizardfolk Trapper 11th Level NPC Specialist , View Character Focused Aggressor Combatant |
||||||||||||
![]() |
Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
HP | 275 | Body | 31 | Body | 23 | Combatant | 28 | P | Offensive Combatant | |||
Res | 0 | Mind | 27 | Mind | 19 | Mystic | 13 | 13 | ||||
Rec | 0 | Spirit | 24 | Spirit | 16 | Generalist | 10 | |||||
Combat Preference | Lizardfolk Trapper prefers to battle targets one on one from afar. | |||||||||||
Lizardfolk Trappers usually lead hunting parties of small groups of Lizardfolk. They find and then stalk their prey. When they are ready, they attack by surprise and penalize the toughest first. Then the rest of the Lizardfolk rush in to finish it off. | ||||||||||||
Abaddon 16th Level NPC Champion , View Character Focused Aggressor Mystic |
||||||||||||
![]() |
Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
HP | 1,160 | Body | 35 | Body | 24 | Combatant | 20 | P | Offensive Mystic | |||
Res | 45 | Mind | 40 | Mind | 29 | Mystic | 41 | 25 | ||||
Rec | 25 | Spirit | 30 | Spirit | 19 | Generalist | 15 | |||||
Combat Preference | Abaddon prefers to battle groups of targets up close. | |||||||||||
As a human, Abaddon was handpicked by Lucifer himself and turned into a demon by Cain to become one of the Knights of Hell who followed Cain in causing mass destruction and death. During this time, Abaddon had some form of intimate relationship with Cain, before he fell in love with a human -- Colette Mullen -- and stopped killing. | ||||||||||||
Stray Cat 1st Level NPC Minion , View Character Focused Aggressor Combatant |
||||||||||||
![]() |
Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
HP | 1 | Body | 16 | Body | 5 | Combatant | 5 | P | Offensive Combatant | |||
Res | 0 | Mind | 15 | Mind | 4 | Mystic | 3 | 3 | ||||
Rec | 0 | Spirit | 14 | Spirit | 3 | Generalist | 2 | |||||
Combat Preference | Stray Cat prefers to battle targets one on one up close. | |||||||||||
A stray cat of the area. It can be any breed and of any attitude. Careful, you are not sure if it is declawed or not. | ||||||||||||
Ruffian 7th Level NPC Minion , View Character Focused Aggressor Mystic |
||||||||||||
![]() |
Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
HP | 1 | Body | 21 | Body | 8 | Combatant | 6 | P | Offensive Mystic | |||
Res | 0 | Mind | 23 | Mind | 10 | Mystic | 15 | 8 | ||||
Rec | 0 | Spirit | 19 | Spirit | 6 | Generalist | 4 | |||||
Combat Preference | Ruffian prefers to battle targets one on one up close. | |||||||||||
Here are some basic ruffians that are great to use in a lot of different situations. They have courage in groups but don't stand up to much of a challenge. | ||||||||||||
Glenn - The Walking Dead 6th Level PC, View Character Focused Neutral Generalist |
||||||||||||
![]() |
Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
HP | 123 | Body | 23 | Body | 9 | Combatant | 9 | P | Defensive Generalist | |||
Res | 0 | Mind | 16 | Mind | 2 | Mystic | 2 | 2 | S | Offensive Combatant | ||
Rec | 0 | Spirit | 20 | Spirit | 6 | Generalist | 12 | T | Defensive Generalist | |||
Combat Preference | Glenn - The Walking Dead prefers to battle targets one on one up close. | |||||||||||
Resourceful and clever, Glenn made it out of Atlanta and came upon the group of survivors on the outer limits of the city. Due to his knack for scavenging, Glenn is often nominated to sneak into the city and find supplies. Glenn is based off a character in the Walking Dead tv show. | ||||||||||||
Giant Funnel Web Spiderlings 13th Level NPC Grunt , View Character Focused Aggressor Combatant |
||||||||||||
![]() |
Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
HP | 239 | Body | 37 | Body | 20 | Combatant | 29 | P | Offensive Combatant | |||
Res | 0 | Mind | 33 | Mind | 16 | Mystic | 12 | 12 | ||||
Rec | 0 | Spirit | 32 | Spirit | 15 | Generalist | 11 | |||||
Combat Preference | Giant Funnel Web Spiderlings prefers to battle targets one on one up close. | |||||||||||
These are the little babies of the much larger and scarier giant funnel web spider. They might be spiderlings, but the are still several feet in diameter! | ||||||||||||
Bearspider 11th Level NPC Champion , View Character Focused Aggressor Combatant |
||||||||||||
![]() |
Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
HP | 602 | Body | 33 | Body | 24 | Combatant | 32 | P | Offensive Combatant | |||
Res | 0 | Mind | 28 | Mind | 19 | Mystic | 16 | 16 | ||||
Rec | 0 | Spirit | 24 | Spirit | 15 | Generalist | 12 | |||||
Combat Preference | Bearspider prefers to battle targets one on one at any distance. | |||||||||||
What do you get when you cross a bear and a spider. Death! | ||||||||||||
Varkin Larval Worms 8th Level NPC Minion , View Character Focused Aggressor Mystic |
||||||||||||
![]() |
Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
HP | 2 | Body | 20 | Body | 8 | Combatant | 6 | P | Offensive Mystic | |||
Res | 0 | Mind | 23 | Mind | 11 | Mystic | 17 | 9 | ||||
Rec | 0 | Spirit | 18 | Spirit | 6 | Generalist | 4 | |||||
Combat Preference | Varkin Larval Worms prefers to battle targets one on one up close. | |||||||||||
This are the worms that become Varkins. They usually don't pop out early unless they are threatened then they finish their first stage by gorging on flesh! | ||||||||||||
Scythid 11th Level NPC Grunt , View Character Focused Aggressor Mystic |
||||||||||||
![]() |
Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
HP | 120 | Body | 25 | Body | 14 | Combatant | 11 | P | Offensive Mystic | |||
Res | 0 | Mind | 29 | Mind | 18 | Mystic | 26 | 15 | ||||
Rec | 0 | Spirit | 22 | Spirit | 11 | Generalist | 8 | |||||
Combat Preference | Scythid prefers to battle targets one on one up close. | |||||||||||
Scythids are fast, usually low to the ground, and always attack in groups. They are generally not regarded as dangerous enemies, although they can offer some element of surprise with their mob attacks and tendency to remain hidden until potential prey ventures close. | ||||||||||||
Laser Turret 12th Level NPC Champion , View Character Focused Aggressor Mystic |
||||||||||||
![]() |
Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
HP | 690 | Body | 30 | Body | 20 | Combatant | 17 | P | Offensive Mystic | |||
Res | 0 | Mind | 34 | Mind | 24 | Mystic | 33 | 21 | ||||
Rec | 0 | Spirit | 25 | Spirit | 15 | Generalist | 12 | |||||
Combat Preference | Laser Turret prefers to battle groups of targets from afar. | |||||||||||
This heavily fortified laser turret is one of the best defenses you can put in place to protect important areas. | ||||||||||||
Giant Cuttlefish 14th Level NPC Specialist , View Character Devoted Aggressor Combatant |
||||||||||||
![]() |
Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
HP | 344 | Body | 35 | Body | 33 | Combatant | 39 | P | Offensive Combatant | |||
Res | 0 | Mind | 21 | Mind | 19 | Mystic | 11 | 11 | ||||
Rec | 0 | Spirit | 23 | Spirit | 21 | Generalist | 13 | |||||
Combat Preference | Giant Cuttlefish prefers to battle targets one on one up close. | |||||||||||
This giant cuttlefish is very similar to it's smaller cousin but is far more aggressive and some think smarter. They tent to travel in groups and seem to use complicated and coordinated tactics when attacking prey. These giant cuttlefish do not hesitate to attack divers or even snatch people off of boats. With their amazing stealth and camouflage few creatures every see them coming. | ||||||||||||
Street Tough 2nd Level NPC Grunt , View Character Focused Aggressor Combatant |
||||||||||||
![]() |
Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
HP | 21 | Body | 19 | Body | 8 | Combatant | 9 | P | Offensive Combatant | |||
Res | 0 | Mind | 17 | Mind | 6 | Mystic | 5 | 5 | ||||
Rec | 0 | Spirit | 16 | Spirit | 5 | Generalist | 4 | |||||
Combat Preference | Street Tough prefers to battle targets one on one up close. | |||||||||||
This can be just about any kind of person who is grown up the the "School of Hard Knocks". Street wise and tough they can find their way down a tough back alley. They often stick together in groups or gangs for safety and companionship. Used by all kinds of organized crime as lookouts, muscle, or any other mundane task they can think of. | ||||||||||||
Mighty Magnificent Mr. Misery 7th Level NPC Boss , View Character Focused Aggressor Combatant |
||||||||||||
![]() |
Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
HP | 846 | Body | 28 | Body | 22 | Combatant | 30 | P | Offensive Combatant | |||
Res | 0 | Mind | 24 | Mind | 18 | Mystic | 19 | 14 | ||||
Rec | 0 | Spirit | 20 | Spirit | 14 | Generalist | 10 | |||||
Combat Preference | Mighty Magnificent Mr. Misery prefers to battle targets at any distance. | |||||||||||
The Mighty Magnificent Mr. Misery thinks much more of himself then maybe he is yet. However, he is on his way to being the villain he wants to grow up to be! His superpower is to feed off of other peoples pain. Not only that, he can gift his followers with a touch of his superpower encouraging them to cause pain and feed him strength. The strength and power gained from the pain they cause is like a drug. So it is just is a self feeding loop of causing pain, for pleasure and power. He must be stopped! |
Create your own custom worlds easily in any genre or setting online for use at the tabletop!
Play for free as long as you want! Take your time to see just how flexible the Atomic RPG is with it's combination of digital tools, balanced rules, and ease of play.
Free To Play