Atomic RPG System Character Search
Use the Atomic RPG System Character Search tool to browse through the Atomic RPG System database of player characters and non player characters. The Atomic RPG System Character Search tool is a great way to find awesome characters to help players get ideas for their own characters.
GMs should use the Atomic RPG System Character Search tool to find powerful and challenging monsters and NPCs to use in their Atomic RPG System game.
Check back frequently as the Atomic RPG System is constantly growing and evolving. Players will never know what they may find from week to week.
Atomic RPG System Character Search
20 Random Atomic RPG Characters
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Goblin Ambusher 1st Level NPC Grunt , View Character Focused Aggressor Combatant |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 15 | Body | 17 | Body | 8 | Combatant | 8 | P | Offensive Combatant | |||
| Res | 0 | Mind | 15 | Mind | 6 | Mystic | 5 | 5 | ||||
| Rec | 0 | Spirit | 13 | Spirit | 4 | Generalist | 3 | |||||
| Combat Preference | Goblin Ambusher prefers to battle targets one on one up close. | |||||||||||
| This is the Goblin Ambusher for the Instant Play Atomic RPG System Adventure. However, these can also be used in any other Atomic RPG System game. These goblins are the ones that lay in wait to ambush hapless or weaker looking victims. They only attack groups if their numbers are greater. They prefer surprise and a quick overwhelming kill or surrender. They have been known to let victims go in hopes that they will remember the “toll” next time when traveling in their territory. | ||||||||||||
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Orc Spell Weaver 19th Level NPC Champion , View Character Focused Protector Mystic |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 1,372 | Body | 38 | Body | 18 | Combatant | 18 | P | Defensive Mystic | |||
| Res | 0 | Mind | 50 | Mind | 30 | Mystic | 30 | 49 | ||||
| Rec | 0 | Spirit | 44 | Spirit | 24 | Generalist | 24 | |||||
| Combat Preference | Orc Spell Weaver prefers to battle groups of targets from afar. | |||||||||||
| An orc is a humanoid creature that is brutish, aggressive and repulsive. Orcs attack first and ask questions later. Orcs are a chaotic group and generally follow the commands of the strongest and meanest of their group. Orc Spell Weavers are considered some of the smartest and most dangerous of orcs. Harnessing the raw power of magic they imbue their allies with strength and bring death to their enemies. | ||||||||||||
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Hill Giant Head Thumper 2nd Level NPC Champion , View Character Focused Protector Combatant |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 102 | Body | 22 | Body | 11 | Combatant | 15 | P | Offensive Combatant | |||
| Res | 0 | Mind | 17 | Mind | 6 | Mystic | 8 | 6 | ||||
| Rec | 0 | Spirit | 19 | Spirit | 8 | Generalist | 8 | |||||
| Combat Preference | Hill Giant Head Thumper prefers to battle groups of targets up close. | |||||||||||
| This non-player character was created for the Instant Atomic RPG System Adventure. However, feel free to use it in any Atomic RPG System game. This Hill Giant Head Thumper is the leader of the small group of goblins that are raiding the pass. He prefers to have the goblins do all the dirty work. Though when the lair is threatened the Hill Giant Head Thumper does not hesitate to thump on his enemies heads! | ||||||||||||
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Paladin - Instant Play Quest 1st Level PC, View Character Focused Protector Combatant |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 39 | Body | 21 | Body | 4 | Combatant | 5 | P | Offensive Combatant | |||
| Res | 0 | Mind | 21 | Mind | 4 | Mystic | 4 | 4 | S | Defensive Combatant | ||
| Rec | 0 | Spirit | 21 | Spirit | 4 | Generalist | 4 | T | Defensive Mystic | |||
| Combat Preference | Paladin - Instant Play Quest prefers to battle targets one on one up close. | |||||||||||
| This character is designed for use with the Instant Play Fyxt RPG Quest. This Paladin is a warrior that fights to protect a cause such as a god, the people, or a lord. The Paladin is designed to be at the center of the battle. Strong in defense the Paladin tries to control the battlefield by being the main focus. | ||||||||||||
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Bat, Dire 10th Level NPC Specialist , View Character Focused Aggressor Mystic |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 237 | Body | 21 | Body | 12 | Combatant | 9 | P | Offensive Mystic | |||
| Res | 0 | Mind | 29 | Mind | 20 | Mystic | 27 | 17 | ||||
| Rec | 0 | Spirit | 25 | Spirit | 16 | Generalist | 13 | |||||
| Combat Preference | Bat, Dire prefers to battle targets at any distance. | |||||||||||
| This terrifying bat has a body as big as a horse's and leathery wings that spread far from it's body. Shaggy fur covers most the Dire Bat's broken up by bony armor like patches breaking up the mangy fur. | ||||||||||||
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Lizarkfolk Skinner 9th Level NPC Minion , View Character Focused Aggressor Generalist |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 1 | Body | 20 | Body | 8 | Combatant | 5 | P | Offensive Generalist | |||
| Res | 0 | Mind | 23 | Mind | 11 | Mystic | 8 | 8 | ||||
| Rec | 0 | Spirit | 25 | Spirit | 13 | Generalist | 19 | |||||
| Combat Preference | Lizarkfolk Skinner prefers to battle targets one on one up close. | |||||||||||
| Lizardfolk Skinners are minions of larger Lizardfolk groups. They usually accompany more powerful lizardfolk to learn their tactics and assist in battle. Though inexperienced, they can be just as fierce as the more powerful lizardfolk. | ||||||||||||
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Lizardfolk Trapper 11th Level NPC Specialist , View Character Focused Aggressor Combatant |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 275 | Body | 31 | Body | 23 | Combatant | 28 | P | Offensive Combatant | |||
| Res | 0 | Mind | 27 | Mind | 19 | Mystic | 13 | 13 | ||||
| Rec | 0 | Spirit | 24 | Spirit | 16 | Generalist | 10 | |||||
| Combat Preference | Lizardfolk Trapper prefers to battle targets one on one from afar. | |||||||||||
| Lizardfolk Trappers usually lead hunting parties of small groups of Lizardfolk. They find and then stalk their prey. When they are ready, they attack by surprise and penalize the toughest first. Then the rest of the Lizardfolk rush in to finish it off. | ||||||||||||
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Castiel 15th Level PC, View Character Devoted Protector Mystic |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 328 | Body | 23 | Body | 10 | Combatant | 47 | P | Defensive Mystic | |||
| Res | 40 | Mind | 43 | Mind | 30 | Mystic | 67 | 92 | S | Offensive Mystic | ||
| Rec | 15 | Spirit | 23 | Spirit | 10 | Generalist | 57 | |||||
| Combat Preference | Castiel prefers to battle targets one on one up close. | |||||||||||
| Castiel, often shortened to Cas, is a powerful angel of the Lord, who was responsible for saving Dean Winchester from Hell, on the archangels' command. | ||||||||||||
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Zakra Swarm Soldier 2nd Level NPC Champion , View Character Focused Aggressor Mystic |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 112 | Body | 18 | Body | 9 | Combatant | 8 | P | Offensive Mystic | |||
| Res | 5 | Mind | 21 | Mind | 12 | Mystic | 13 | 11 | ||||
| Rec | 0 | Spirit | 16 | Spirit | 7 | Generalist | 6 | |||||
| Combat Preference | Zakra Swarm Soldier prefers to battle groups of targets up close. | |||||||||||
| These Zakra resemble huge praying mantis insects. They accompany Ingester Swarms and offer protection to them. Anywhere there is much resistance or Ingesters are being killed these Zakra Swarm Soldiers quickly arrive to stamp out any resistance. | ||||||||||||
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Giant Fire Ant Queen 12th Level NPC Specialist , View Character Focused Protector Mystic |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 462 | Body | 31 | Body | 9 | Combatant | 9 | P | Defensive Mystic | |||
| Res | 0 | Mind | 40 | Mind | 18 | Mystic | 18 | 30 | ||||
| Rec | 0 | Spirit | 36 | Spirit | 14 | Generalist | 14 | |||||
| Combat Preference | Giant Fire Ant Queen prefers to battle targets at any distance. | |||||||||||
| A Giant Fire Ant Queen is the center of the ant colony. Her purpose is solely to lay eggs and increase the colonies size. She leaves all other duties up to the other ants. If threaten directly she does have a few tools she can use to bring the entire force of the colony to bear on intruders. | ||||||||||||
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Deathclaw 9th Level NPC Grunt , View Character Devoted Aggressor Mystic |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 128 | Body | 18 | Body | 11 | Combatant | 8 | P | Offensive Mystic | |||
| Res | 0 | Mind | 26 | Mind | 19 | Mystic | 25 | 16 | ||||
| Rec | 0 | Spirit | 18 | Spirit | 11 | Generalist | 8 | |||||
| Combat Preference | Deathclaw prefers to battle targets one on one up close. | |||||||||||
| Deathclaws have a hunchback, humanoid build, with a reptilian head and limbs. They stand roughly nine to ten feet tall, with a thick and resilient hide, powerful muscles, and twelve-inch-long, razor-sharp claws that can kill almost any other creature with only a few swipes; hence their name. | ||||||||||||
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Ruffian 7th Level NPC Minion , View Character Focused Aggressor Mystic |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 1 | Body | 21 | Body | 8 | Combatant | 6 | P | Offensive Mystic | |||
| Res | 0 | Mind | 23 | Mind | 10 | Mystic | 15 | 8 | ||||
| Rec | 0 | Spirit | 19 | Spirit | 6 | Generalist | 4 | |||||
| Combat Preference | Ruffian prefers to battle targets one on one up close. | |||||||||||
| Here are some basic ruffians that are great to use in a lot of different situations. They have courage in groups but don't stand up to much of a challenge. | ||||||||||||
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Elemental Tornado (F4) 20th Level NPC Boss 8x8 Horde , View Character Balanced Aggressor Mystic |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 23,470 | Body | 48 | Body | 38 | Combatant | 65 | P | Offensive Mystic | |||
| Res | 0 | Mind | 53 | Mind | 43 | Mystic | 90 | 70 | ||||
| Rec | 0 | Spirit | 50 | Spirit | 40 | Generalist | 67 | |||||
| Combat Preference | Elemental Tornado (F4) prefers to battle groups of targets at any distance. | |||||||||||
| A tornado is a violently rotating column of air that is in contact with both the surface of the earth and a cumulonimbus cloud or, in rare cases, the base of a cumulus cloud. | ||||||||||||
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Vanger Renda 7th Level PC, View Character Devoted Neutral Generalist |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 164 | Body | 32 | Body | 6 | Combatant | 6 | P | Defensive Generalist | |||
| Res | 0 | Mind | 32 | Mind | 6 | Mystic | 6 | 6 | S | Defensive Generalist | ||
| Rec | 0 | Spirit | 32 | Spirit | 6 | Generalist | 13 | |||||
| Combat Preference | Vanger Renda prefers to battle targets up close. | |||||||||||
| Former Imperial Pilot set in the Star Wars universe. | ||||||||||||
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Elias Slátrari 9th Level PC, View Character Devoted Aggressor Combatant |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 172 | Body | 32 | Body | 24 | Combatant | 53 | P | Offensive Combatant | |||
| Res | 0 | Mind | 18 | Mind | 10 | Mystic | 30 | 12 | S | Defensive Combatant | ||
| Rec | 0 | Spirit | 18 | Spirit | 10 | Generalist | 12 | |||||
| Combat Preference | Elias Slátrari prefers to battle targets one on one up close. | |||||||||||
| The galaxy is full of big, scary things - particularly when sapient species devote themselves to building or breeding even bigger, scarier things to kill each other with. Elias knows this better than most, as he's spent his life taking them down. His methods are decidedly unorthodox in an age of particle beams and thermal detonators, but hey - it gets the job done. | ||||||||||||
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Goliath 10th Level NPC Specialist , View Character Focused Protector Combatant |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 297 | Body | 32 | Body | 17 | Combatant | 27 | P | Defensive Combatant | |||
| Res | 0 | Mind | 24 | Mind | 9 | Mystic | 9 | 9 | ||||
| Rec | 0 | Spirit | 28 | Spirit | 13 | Generalist | 13 | |||||
| Combat Preference | Goliath prefers to battle targets from afar. | |||||||||||
| This is a giant beast of a bandit. Usually carrying heavy long range weapons. It someone lands a crit on it, then it's helmet pops off and it turns into an Engraged Goliath next round on its turn if they don't kill it before then. Make sure to throw out some flavor text like "The goliath shouts "That helmet is not going back on. Time to grind some bones with my teeth!". | ||||||||||||
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Varkid Soldier 11th Level NPC Specialist , View Character Focused Aggressor Combatant |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 267 | Body | 30 | Body | 21 | Combatant | 39 | P | Offensive Combatant | |||
| Res | 0 | Mind | 20 | Mind | 11 | Mystic | 18 | 8 | ||||
| Rec | 0 | Spirit | 26 | Spirit | 17 | Generalist | 14 | |||||
| Combat Preference | Varkid Soldier prefers to battle targets one on one at any distance. | |||||||||||
| This is a pupated hatchling. Bigger and meaner! | ||||||||||||
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Badass Poison Scythid 13th Level NPC Champion , View Character Balanced Aggressor Generalist |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 876 | Body | 43 | Body | 27 | Combatant | 39 | P | Offensive Generalist | |||
| Res | 0 | Mind | 43 | Mind | 27 | Mystic | 39 | 19 | ||||
| Rec | 0 | Spirit | 43 | Spirit | 27 | Generalist | 32 | |||||
| Combat Preference | Badass Poison Scythid prefers to battle targets up close. | |||||||||||
| Scythids are fast, usually low to the ground, and always attack in groups. They are generally not regarded as dangerous enemies, although they can offer some element of surprise with their mob attacks and tendency to remain hidden until potential prey ventures close. | ||||||||||||
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One Punch 13th Level NPC Boss , View Character Devoted Aggressor Combatant |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 1,014 | Body | 40 | Body | 34 | Combatant | 63 | P | Offensive Combatant | |||
| Res | 0 | Mind | 27 | Mind | 21 | Mystic | 37 | 17 | ||||
| Rec | 0 | Spirit | 26 | Spirit | 20 | Generalist | 16 | |||||
| Combat Preference | One Punch prefers to battle targets at any distance. | |||||||||||
| This massive and mutated bandit psycho has obviously been experimented on. Enhanced with eridium this crazy reckless monster is a force to be reckoned with. The most obvious mutation is that one of it's arms is small and scrawny while the other is a massive knot of muscle with it's fist wrapped in spiked scrap metal like a massive meat tenderizer. | ||||||||||||
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Mutant Crickets 2nd Level NPC Grunt , View Character Focused Aggressor Combatant |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 21 | Body | 19 | Body | 8 | Combatant | 9 | P | Offensive Combatant | |||
| Res | 0 | Mind | 17 | Mind | 6 | Mystic | 5 | 5 | ||||
| Rec | 0 | Spirit | 16 | Spirit | 5 | Generalist | 4 | |||||
| Combat Preference | Mutant Crickets prefers to battle targets one on one up close. | |||||||||||
| Mutant crickets are about the size of a small dog and use their powerful back legs to hop great distances. They are carnivorous and attack anything on sight. They look about the same as regular crickets except they have exaggerated spikes on their bodies along with a large horn spike they use when jumping. | ||||||||||||
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