Atomic RPG System characters will have 2 or 3 Disciplines depending on their character choices. These Disciplines are what determines what a character can do during a Atomic RPG System game. The Disciplines chosen and how Powers within those Disciplines are built, will determine the things a character can do.
Here are a few examples to illustrate some standard characters from other RPG’s like Dungeons and Dragons. Players can easily create anything they can think of in the Atomic RPG System. New players can use these example character sets as templates to start their own new characters. They are set up like this:
Here are just a few examples
infinite character possibilities
Atomic RPG System!
These are just a few examples of how a player can mix and match Disciplines. There are a huge amount of possibilities of what a player can do with a character. The Atomic RPG System will allow players to make any kind of character they want with the Disciplines and Powers that work for the character.
There are few restrictions to how a player can mix and match their Disciplines. The one restriction that a player should keep in mind is that the character’s Primary Discipline Archetype has to be what the main Archetype of the character is. It will ultimately come down to the type and flavor of the Powers a player will design in these Disciplines.
This should be the final step in conceptualizing and building a Atomic RPG System character. The Atomic RPG System system is streamlined, almost infinitely customizable!