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Encounter Search

Looking for an Encounter you can use in your Atomic RPG System game quickly and easily? Then you are in the right place. With the Atomic RPG System Encounter Search you can find an encounter that fits your game. 

First you will be presented with a set of random encounters. This might help give you some ideas of the type or style of Encounter you are looking for. Feel free to browse these to see what kind of Encounters others have created. 

When you know what you are looking for use the Search Filters to search for the Encounter. Use as few or as many of the Search Filters as you need to. Most encounters can be found by using the type, level, and group size filters. But if you are looking for something specific use the Tags Filter. This allows you to search through things like genre, location, and a whole host of other things. Just start typing and the auto-fill will present you with options that are in the database.

Atomic RPG Encounter Search Filters
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Real Time
4
Turn Time
4
Battle Time
5
Custom
Name
Type
Difficulty
Level
Group Size
Tags

Use only suggested tags. Start typing to begin. When you find a tag to search for make sure to hit Enter to add it to the Tag Search Box next to this area.

Tags showing below will be included in the search.
Random Atomic RPG Encounters
Goblin Cave Showdown
The PCs find a goblin filled cave. These goblin bandits are not in the mood to talk. As soon as the PCs are discovered they will attack. Since they are fighting for a their home, but more importantly a hill giant leader, they are far more likely to fight to the death.
Type
Battle Time
Difficulty
Challenging
Level
1
Group
3 to 5 Players
Haggling Over Guard Duty Pay
If the PC's really want to haggle on about the pay they are to receive for the guard duty then they can try to negotiate higher rates. Encourage role playing this exchange out. Even though dice will be rolled to determine winners and losers this is still a great opportunity to get into character.
Type
Turn Time
Difficulty
Trivial
Level
1
Group
3 to 5 Players
Break Into an Area
Use this Turn Time Encounter to walk your players through a short Encounter to sneak into an area they are not supposed to be in. Have the players really look at the situation and role play their characters strengths and weaknesses.
Type
Turn Time
Difficulty
Moderate
Level
10
Group
3 to 5 Players
Map Discovery
The PCs discover a map on one of the enemies they have killed. Who know's what fabulous treasures and memorable adventures await those brave enough to follow it!
Type
Real Time
Difficulty
Easy
Level
1
Group
3 to 5 Players
Escape The Hanging Alligator Trap
The PCs have been captured by the evil villain, Brain Freeze! They are tied up with ropes over pits in the sewers filled with alligators! The villain is there along with their goons to enjoy the death of our heroes.
Type
Turn Time
Difficulty
Moderate
Level
5
Group
3 to 5 Players
Follow the Map
The PCs come across a crudely drawn map of an area. They need to match up what this map is detailing so they can find the trail that leads to whatever the destination is on the map.
Type
Turn Time
Difficulty
Moderate
Level
1
Group
3 to 5 Players
Goblin Ambush
Traveling through the wilds of the area the PCs are on there guard. But even vigilant PCs will miss a carefully planned ambush! Camouflaged and waiting a group of goblins is set to attack the first juicy target that rolls through.
Type
Battle Time
Difficulty
Challenging
Level
1
Group
3 to 5 Players
Convince the Mayor
This Real Time Encounter is for PCs that need permission from someone in authority, in this case a Mayor. How will they talk to them and convince them to let them go someplace that is normally off limits.
Type
Real Time
Difficulty
Easy
Level
10
Group
3 to 5 Players
Alligator Pit Fight
The PCs fall into a pit full of hungry alligators. The way they got there might be different, but whatever the reason, they need to be on their best game or they are going to be dinner!
Type
Battle Time
Difficulty
Moderate
Level
5
Group
3 to 5 Players
First Day On The Job
Use this Real Time Encounter as a good opportunity for the players to role play among themselves and with Jacob. It is important that all the guards (PCs) know what each other does and how they are going to work together to guard the merchant.
Type
Real Time
Difficulty
Trivial
Level
1
Group
3 to 5 Players
Guards Attack
This is a generic Battle Time Encounter that GMs can use in any number of different games and settings. For some reason the PCs are wanted by the guards and are attacked.
Type
Battle Time
Difficulty
Challenging
Level
10
Group
3 to 5 Players
Finding Work
The PCs are in the common room of a local establishment with little to no money to their names. They are trying to keep an ear out for anyone that needs done. They are going to go hungry soon if they don't get any work.
Type
Real Time
Difficulty
Easy
Level
1
Group
3 to 5 Players
Giant Cuttlefish Attack
The PC are attacked by Giant Cuttlefish! This group of Giant Cuttlefish is quite smart and has gotten so bold that they now swim around looking for prey. They have perfected some techniques that snatch sailors right out of their boats! This Encounter is considered Deadly because of the very real chance PCs might drown.
Type
Battle Time
Difficulty
Deadly
Level
14
Group
3 to 5 Players

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