Atomic Power Database Search
Just like in other popular RPG’s like Dungeons and Dragons, the Atomic RPG System uses Powers to give the character a wide variety of special things that they can do, like spells and abilities in other RPG’s.
Here players can browse through and search the ever-expanding Atomic RPG System Power Database.
Atomic RPG Power Filters
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| Combatant Powers | 937 |
| Standard Atomic RPG Powers | 1209 |
| Generalist Powers | 537 |
| Advanced Atomic RPG Powers | 621 |
| Mystic Powers | 394 |
| Total Atomic RPG Powers | 1830 |
You can use Advanced Atomic RPG Powers. But if you want to create your own, upgrade to a premium Atomic RPG System membership!
Random Atomic RPG Powers
- Soul Render
- You point out the flaws and weaknesses in your enemy, showing them the futility of contueing on.
- 2d10 Damage Target: Creature (1) Range: 2 Spaces Duration: 2 Rounds
- Resistance -10 Target: Creature (1) Range: 2 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 60
- Runes of Vitality
- You etch empowering runes onto the selected armor of your ally, infusing them with vitality and bestowing temporary hit points. They, now fortified by this arcane enhancement, serve as a stalwart shield, bolstering your companions life essence on your unwavering pursuit of retribution.
- Hit Points +85 Target: Creature (1) Range: 1 Space Duration: 6 Rounds
Aggression: Defensive | Discipline: Combatant and Mystic | Use In: BT Cost: 229
- No Escape
- You fire several rounds at your enemy clipping their legs. This keeps them from escaping your wrath. This does Damage and lowers your target's Speed.
- 2d8 Damage Target: Creature (1) Range: 5 Spaces Duration: Instant
- Speed -2 Target: Creature (1) Range: 5 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 34
- Fury Charge
- Channel raw energy into physical strength during face-to-face combat, enhancing melee attacks with formidable force.
- 4d6 Damage Target: Creature (1) Range: 3 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 23
- Sucking Wound
- This strategic attack causes the target to buckle over in pain and drains their life out from the seeping wound.
- Move Ally 2 Target: Creature (1) Range: Self Duration: Instant
- 4d8 Damage Target: Creature (1) Range: 8 Spaces Duration: 3 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 98
- Green – Earthbind
- The Plane of Earth opens, binding your foes in place.
- Defenses -10 Target: Creatures (2) Range: 19 Spaces Duration: 2 Rounds
- Speed -7 Target: Creatures (2) Range: 19 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 436
- Morningstar Mangling
- With a mighty sweep of your morning star you cleave through several enemies. The Spaces affected are 4×2 line with 1 Space on the end of line added. 4×1 + 5×1 side by side.
- 4d10 Damage Target: Spaces (9) Range: 1 Space Duration: Instant
- Move Enemy 3 Target: Spaces (9) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 80
- Too Cute to Crush
- This super cute thing is just too darn adorable to harm.
- Attack +4 Target: Creature (1) Range: Self Duration: Instant
- Damage -10 Target: AOE (3×3) Range: 1 Space Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 39
- Fueled By Annoyance
- Your enemies annoy you to such an extent it drives you to try harder to finish them off. This heals the Hit Points of up to 6 creatures for 5 rounds.
- 1d20 Healing Target: Creatures (6) Range: Self Duration: 5 Rounds
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 317
- Fling Blade
- With a mighty heave you fling your blade a long distance to impale your enemy.
- Attack +3 Target: Creatures (2) Range: 10 Spaces Duration: Instant
- 10d12 Damage Target: Creatures (2) Range: 10 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 215
- No Escaping Me
- With fierce determination you literally will yourself next to your enemy so you can deliver a wicked double strike.
- Teleport Ally 14 Target: Creature (1) Range: Self Duration: Instant
- 12d10 Damage Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Mystic | Use In: BT TT RT Cost: 108
- Revitalize
- You pick out three allies and renew their will to battle!
- 6d10 Healing Target: Creatures (3) Range: 3 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 120
- Orc Blood
- Harnessing the rage innate in orc blood the Orc Scout works themselves into a blood lust making them truly formidable.
- Attack +4 Target: Creature (1) Range: Self Duration: 3 Rounds
- Defenses +2 Target: Creature (1) Range: Self Duration: 3 Rounds
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 54
- Get In My Mouth
- Tentacles lash out and grab a hold of the target and try to pull them into your maw.
- 5d10 Damage Target: AOE (2×2) Range: 5 Spaces Duration: Instant
- Move Enemy 3 Target: AOE (2×2) Range: 5 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 80
- Spray Away
- Pulling out some Bactine spray you douse your enemies in an attempt to get them to back away. Oh how it stings!
- 1d4 Damage Target: AOE (2×2) Range: 1 Space Duration: Instant
- Move Enemy 2 Target: AOE (2×2) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 17
- Potion of Hit Points +35
- This sweet fruity liquid goes down easily leaving a nice refreshing taste and scent behind.
- Hit Points +35 Target: Creature (1) Range: 1 Space Duration: 5 Rounds
Aggression: Defensive | Discipline: Combatant and Mystic | Use In: BT Cost: 91
- Glitter Bang
- Like a flashbang, but with glitter! These grenades explode in a random color of glitter, light and sound, making it hard for the target to see and hear. The glitter sticks to the target making them easier to hit and slowing their movement as they struggle to get their bearings.
- Attack -2 Target: AOE (3×3) Range: 6 Spaces Duration: 3 Rounds
- Defenses -2 Target: AOE (3×3) Range: 6 Spaces Duration: 3 Rounds
- Speed -2 Target: AOE (3×3) Range: 6 Spaces Duration: 3 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 141
- Dismembering Strike
- Be it a joint, a servomotor, or a catch between vertebrae, there's a weak spot somewhere, and limbs are an excellent place to start looking for one.
- 3d10 Damage Target: Creature (1) Range: 4 Spaces Duration: 4 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 97
- Ultra Sonic Attack
- You emit an ultra sonic blast of sound waves that affects a large area on the battlefield for a short time. Perfect for taking care of many enemies at once.
- 1d12 Damage Target: AOE (9×9) Range: 4 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 161
- Brain Boxing
- You smack two enemies near you in the head.
- 1d4 Damage Target: Creatures (2) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 10
Create your own custom worlds easily in any genre or setting online for use at the tabletop!
Play for free as long as you want! Take your time to see just how flexible the Atomic RPG is with it's combination of digital tools, balanced rules, and ease of play.
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