Atomic Power Database Search
Just like in other popular RPG’s like Dungeons and Dragons, the Atomic RPG System uses Powers to give the character a wide variety of special things that they can do, like spells and abilities in other RPG’s.
Here players can browse through and search the ever-expanding Atomic RPG System Power Database.
Atomic RPG Power Filters
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Combatant Powers | 885 |
Standard Atomic RPG Powers | 1173 |
Generalist Powers | 526 |
Advanced Atomic RPG Powers | 582 |
Mystic Powers | 380 |
Total Atomic RPG Powers | 1755 |
You can use Advanced Atomic RPG Powers. But if you want to create your own, upgrade to a premium Fyxt RPB membership!
Random Atomic RPG Powers
- Pain Fuels Me
- As enemies get close to you, you feel their pain, misery, and doubt. You feed on this redirecting it back to them and enhancing your own abilities for a short time.
- Attack +4 Target: Creature (1) Range: Self Duration: Instant
- Recovery +20 Target: Creature (1) Range: Self Duration: 2 Rounds
- 1d8 Damage Target: Aura 1 Range: Self Duration: 1 Round
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 48
- Trap Power: Dart Swarm
- Setting off the trap unloads a swarm of poison darts into a small area.
- 15d12 Damage Target: AOE (2×2) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 184
- Blink About
- In a blink of an eye you appear somewhere else nearby. This shifting around gives you confidence which heals you slightly.
- 1d16 Healing Target: Creature (1) Range: Self Duration: Instant
- Teleport Ally 20 Target: Creature (1) Range: Self Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 52
- Tactical Missile Launch
- You fire a tactical missile at your enemy!
- Damage +55 Target: Creature (1) Range: 1 Space Duration: Instant
- 1d16 Damage Target: AOE (7×7) Range: 15 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 181
- Feed
- You are food and it is hungry
- 3d8 Damage Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 19
- Fast Fighting For The Future
- You encourage your allies to hasten the battle for a quick and sure victory.
- 1d4 Healing Target: Creatures (3) Range: 9 Spaces Duration: 2 Rounds
- Speed +4 Target: Creatures (3) Range: 9 Spaces Duration: 2 Rounds
Aggression: Defensive | Discipline: Generalist | Use In: BT TT RT Cost: 138
- Shower of Stones
- You reach out and grab handfuls of nearby stones and rocks. With a word of magic they begin to fly from your hands pelting your enemy. They do Damage and Move the enemy where you want them.
- 1d6 Damage Target: Creature (1) Range: 3 Spaces Duration: Instant
- Move Enemy 3 Target: Creature (1) Range: 3 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 14
- Blur Outline
- You create an defensive barrier that blurs you making it difficult for enemies to hit you.
- Defenses +3 Target: Creature (1) Range: 1 Space Duration: 7 Rounds
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 57
- Industructible
- You greatly increase the defenses of your target making them nearly indestructible for a short time.
- 1d4 Healing Target: Creature (1) Range: 1 Space Duration: 3 Rounds
- Defenses +7 Target: Creature (1) Range: 1 Space Duration: 3 Rounds
- Speed +2 Target: Creature (1) Range: 1 Space Duration: 3 Rounds
Aggression: Defensive | Discipline: Generalist | Use In: BT TT RT Cost: 114
- Not Through With You Yet
- When you have gotten a little rough with someone and are not quite through with them you can bring them back.
- Raise Dead (Days) Target: Creature (1) Range: 10 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 48
- Precision Mauling
- You swoop in with amazing precision to attack your enemy!
- Attack +4 Target: Creature (1) Range: Self Duration: Instant
- 5d10 Damage Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 46
- Telekinetic Shove
- With a wave of your hand you can toss an enemy or object away.
- Move Enemy 7 Target: Creature (1) Range: 8 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 30
- Cloudkill
- This spell generates a bank of yellowish green fog that is poisonous.
- 1d4 Damage Target: AOE (8×8) Range: 5 Spaces Duration: 3 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 119
- Wails of Misery
- You let out an heartbreaking, soul wrenching wail. It disheartens and weakens your foe. Tapping at their very will to continue the struggle. Maybe they should just give in…
- 2d10 Damage Target: Creature (1) Range: 5 Spaces Duration: Instant
- Hit Points -65 Target: Creature (1) Range: 5 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 90
- Uncoordinated Banjo Jam
- Twang whips his banjo up behind his head and tries to play with his eyes closed and tongue out. This demonstration of banjo playing gone wrong distracts an enemy for a short time lowering their Defenses.
- Defenses -2 Target: Creature (1) Range: 4 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 11
- Master Strike
- This devastating attack technique is only employed by the highest trained, most agile combat masters.
- Damage +55 Target: Creature (1) Range: Self Duration: Instant
- 15d12 Damage Target: Creature (1) Range: 1 Space Duration: Instant
- Move Enemy 2 Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 166
- Surprising Check
- You make a surprising leap and shoulder slam an enemy.
- Teleport Ally 6 Target: Creature (1) Range: Self Duration: Instant
- 3d6 Damage Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Mystic | Use In: BT TT RT Cost: 22
- Shop Smart, Shop S-Mart
- You get the attention of you enemies by spouting crap from your mundane job.
- Combat Maneuvers +1 Target: Creature (1) Range: Self Duration: 2 Rounds
- Defenses +2 Target: Creature (1) Range: Self Duration: 2 Rounds
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 24
- One Loud Argument
- It rains. A shot rings out through the darkened alleyway and echoes across the bleak urban landscape. Swirls and eddies full of detritus choke the storm drains. Something darker seeps into the current and stains the aged newspaper a dull red.
- 1d6 Damage Target: Creature (1) Range: 4 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 10
- Minor Healing
- With but a touch of a healing hand the target's Hit Points are healed slightly.
- 1d6 Healing Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 6
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Play for free as long as you want! Take your time to see just how flexible the Atomic RPG is with it's combination of digital tools, balanced rules, and ease of play.
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