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Atomic Power Database Search

Just like in other popular RPG’s like Dungeons and Dragons, the Atomic RPG System uses Powers to give the character a wide variety of special things that they can do, like spells and abilities in other RPG’s.

 

Here players can browse through and search the ever-expanding Atomic RPG System Power Database.

Atomic RPG Power Filters
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Combatant Powers 937
Standard Atomic RPG Powers 1209
Generalist Powers 537
Advanced Atomic RPG Powers 621
Mystic Powers 394
Total Atomic RPG Powers 1830
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Random Atomic RPG Powers
Arc of Smiting
A crack of thunder erupts from the lightning arc created as the piercing rays of pure moonlight slice through your opponent.
  • 10d10 Damage Target: AOE (3×3) Range: 15 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 206
Your Pain is My Power
Your attacks cause pain and suffering to your enemies. As they suffer and grow weaker you grow stronger!
  • Resistance +10 Target: Creature (1) Range: Self Duration: 1 Round
  • 2d6 Damage Target: Creatures (3) Range: 4 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 48
Sucking Wound
This strategic attack causes the target to buckle over in pain and drains their life out from the seeping wound.
  • Move Ally 2 Target: Creature (1) Range: Self Duration: Instant
  • 4d8 Damage Target: Creature (1) Range: 8 Spaces Duration: 3 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 98
Aura of Despair
The source of all the horrors in the world, standing before you.
  • Attack +10 Target: Creature (1) Range: 2 Spaces Duration: 1 Round
  • Defenses +10 Target: Creature (1) Range: 2 Spaces Duration: 1 Round
  • Speed +10 Target: Creature (1) Range: 2 Spaces Duration: 1 Round
  • Attack -5 Target: Creature (1) Range: 2 Spaces Duration: 1 Round
  • Speed -2 Target: Creature (1) Range: 2 Spaces Duration: 1 Round
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 164
Most Amazing Bestest Thing Ever
Crumpets are the BOMB! Feel the heal! You snack down on some tasty crumpets and feel much better! Perhaps even forgetting you were hindered by an enemy.
  • 10d12 Healing Target: Creature (1) Range: Self Duration: Instant
  • Dispel Ally Penalty 100 Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 181
Snap My Fingers, Snap Your Neck
With a snap of your fingers you try snap someones neck.
  • 17d16 Damage Target: Creature (1) Range: 5 Spaces Duration: Instant
  • Hit Points -105 Target: Creature (1) Range: 5 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 231
Explosive Surprise
Finding its target the Fire Elemental Assassin teleports to them explosively. This explosion is powerful and can hit other enemies nearby.
  • Teleport Ally 14 Target: Creature (1) Range: Self Duration: Instant
  • 1d10 Damage Target: Aura 2 Range: Self Duration: Instant
Aggression: Offensive | Discipline: Mystic | Use In: BT TT RT Cost: 75
Eyes of the Eagle
Your eyes can be as sharp as an eagles!
  • Perception +10 Target: Creature (1) Range: Self Duration: Instant
Aggression: Defensive | Discipline: Generalist | Use In: BT TT RT Cost: 42
Spirits Be Wit Ya, Mon
Tazdingo's tribesmen usher you through a quick jaunt through the spirit world to escape from harm.
  • Teleport Ally 20 Target: Creatures (2) Range: 9 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 101
Lightning Rod
You create a field of energy around a target turning them into a lightning rod! Natural lightning strikes the target repeatedly while they are charged. This also interferes with their ability to Teleport.
  • 1d10 Damage Target: Creature (1) Range: 8 Spaces Duration: 3 Rounds
  • Weaken Teleporting -6 Target: Creature (1) Range: 8 Spaces Duration: 3 Rounds
Aggression: Offensive | Discipline: Mystic | Use In: BT Cost: 87
Swallow Whole
You single out the strongest enemy and feast on them! This Moves them into your Space and lowers their Attack and Defenses.
  • 5d10 Damage Target: Creature (1) Range: 1 Space Duration: 2 Rounds
  • Attack -2 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
  • Defenses -3 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
  • Speed -9 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 180
Got Your Back
Staying out of the action you assure your allies that you've got their back. This gives them the courage and confidence to keep fighting.
  • 1d8 Healing Target: Creatures (2) Range: 10 Spaces Duration: 3 Rounds
  • Defenses +2 Target: Creatures (2) Range: 10 Spaces Duration: 3 Rounds
Aggression: Defensive | Discipline: Generalist | Use In: BT TT RT Cost: 126
Get In My Mouth
Tentacles lash out and grab a hold of the target and try to pull them into your maw.
  • 5d10 Damage Target: AOE (2×2) Range: 5 Spaces Duration: Instant
  • Move Enemy 3 Target: AOE (2×2) Range: 5 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 80
Heal it All
A healing wave shoots out from you healing everything nearby.
  • 1d10 Healing Target: AOE (5×5) Range: Self Duration: 1 Round
  • Attack +1 Target: AOE (5×5) Range: Self Duration: 1 Round
Aggression: Defensive | Discipline: Generalist | Use In: BT TT RT Cost: 64
Clobber Foe
Winding up you deliver an attack to a few enemies near you in an attempt to clobber them good!
  • 1d4 Damage Target: Spaces (2) Range: 2 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 9
Chain Lighnting
Dark lightning rips through several targets
  • Attack +1 Target: Creature (1) Range: Self Duration: Instant
  • 4d10 Damage Target: Creatures (3) Range: 7 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 96
Shower of Nuts
A shower or nuts and seeds rains down on your enemies.
  • 3d12 Damage Target: AOE (5×5) Range: 15 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 170
Spirit Theft
You call nearby dark spirits to you. You then send them into your enemy to stealth their health and bring it back to you. This Power deals Damage to your enemy and Heals Hit Point Damage.
  • 4d10 Healing Target: Creature (1) Range: Self Duration: Instant
  • 5d10 Damage Target: Creature (1) Range: 5 Spaces Duration: Instant
Aggression: Offensive | Discipline: Mystic | Use In: BT TT RT Cost: 71
Now you see me…
Dune and Klah wrap themselves in a cloak of concealment. At night they wrap themselves in darkness, during the day they use light and the glare of the sun. In either case, they use this tactic in an attempt to conceal their imminent attack!
  • Minor Adaptive Environment Target: Creature (1) Range: Self Duration: 2 Rounds
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 28
Persuasion
Just a little kiss of love can sway the pocket books in her direction when needed.
  • 1d4 Healing Target: Creature (1) Range: 2 Spaces Duration: Instant
  • Social +3 Target: Creature (1) Range: Self Duration: 3 Rounds
Aggression: Offensive | Discipline: Generalist | Use In: BT TT RT Cost: 30

Create your own custom worlds easily in any genre or setting online for use at the tabletop!

Play for free as long as you want! Take your time to see just how flexible the Atomic RPG is with it's combination of digital tools, balanced rules, and ease of play.
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