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Atomic Power Database Search

Just like in other popular RPG’s like Dungeons and Dragons, the Atomic RPG System uses Powers to give the character a wide variety of special things that they can do, like spells and abilities in other RPG’s.

 

Here players can browse through and search the ever-expanding Atomic RPG System Power Database.

Atomic RPG Power Filters
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Combatant Powers 898
Standard Atomic RPG Powers 1186
Generalist Powers 532
Advanced Atomic RPG Powers 591
Mystic Powers 385
Total Atomic RPG Powers 1777
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Random Atomic RPG Powers
You can't get away from me!
You attempt to stop an enemy from getting away from you.
  • Attack +5 Target: Creature (1) Range: Self Duration: Instant
  • Speed +7 Target: Creature (1) Range: Self Duration: Instant
  • 2d10 Damage Target: Creature (1) Range: 1 Space Duration: Instant
  • Speed -7 Target: Creature (1) Range: 1 Space Duration: 3 Rounds
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 128
Grizzly Mauling
With savage swipes you maul and Move your enemies next to you leaving a grizzly scene of violence. The Shape is a 4×1. Essentially a 4 Space line next to the user.
  • 5d10 Damage Target: Spaces (4) Range: 1 Space Duration: 1 Round
  • Defenses -4 Target: Spaces (4) Range: 1 Space Duration: 1 Round
  • Move Enemy 4 Target: Spaces (4) Range: 1 Space Duration: 1 Round
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 97
Steal Will
Your grimace assures your foes defeat and shakes their will to fight.
  • Attack -3 Target: Creature (1) Range: 1 Space Duration: 3 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 25
Ju-Ju Bag
This strange leather bag sounds like it is full of small bones and rocks. When this is thrown and hits an enemy it erupts in a cloud of dizzying white dust weakening the enemies in it for a short time.
  • Resistance -5 Target: AOE (2×2) Range: 3 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 14
Glitter Bang
Like a flashbang, but with glitter! These grenades explode in a random color of glitter, light and sound, making it hard for the target to see and hear. The glitter sticks to the target making them easier to hit and slowing their movement as they struggle to get their bearings.
  • Attack -2 Target: AOE (3×3) Range: 6 Spaces Duration: 3 Rounds
  • Defenses -2 Target: AOE (3×3) Range: 6 Spaces Duration: 3 Rounds
  • Speed -2 Target: AOE (3×3) Range: 6 Spaces Duration: 3 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 141
Silver Rain
This brief assault causes damage over an area. Cloaked in silver light and twinkling like a starlit night, enemies tend to glow for a short time after the spell is cast. While it does no damage, some of the more weak minded enemies may end up distracted trying to brush the silver off.
  • 9d10 Damage Target: AOE (3×3) Range: 8 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 150
Plasma Shields
A brilliant field of plasma surrounds you increasing Defenses significantly and healing you for a few rounds.
  • 6d16 Healing Target: Creature (1) Range: Self Duration: 3 Rounds
  • Defenses +8 Target: Creature (1) Range: Self Duration: 3 Rounds
Aggression: Defensive | Discipline: Generalist | Use In: BT TT RT Cost: 279
Smokey Escape
A bubble of warping magic appears around you driving your enemies back. When the bubble bursts they are thrown back and you are safely teleported away.
  • 2d10 Healing Target: Creature (1) Range: Self Duration: Instant
  • Teleport Ally 14 Target: Creature (1) Range: Self Duration: Instant
  • 1d4 Damage Target: Aura 1 Range: Self Duration: Instant
  • Move Enemy 2 Target: Spaces (9) Range: Self Duration: Instant
Aggression: Defensive | Discipline: Mystic | Use In: BT TT RT Cost: 69
Stay Away!
With an plea that can not be ignored, Tabatha urges enemies to move away from her.
  • Move Enemy 3 Target: AOE (2×2) Range: 2 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 12
Not Where You Think
Wrapping yourself in illusion your real position is not where your enemies think it is! This greatly increases your Defenses. The confidence heals your wounds. In addition this Power grants you the ability to Teleport around making it that much more difficult for your enemy to find you.
  • 1d4 Healing Target: Creature (1) Range: Self Duration: 3 Rounds
  • Defenses +7 Target: Creature (1) Range: Self Duration: 3 Rounds
  • Teleport Ally 10 Target: Creature (1) Range: Self Duration: 3 Rounds
Aggression: Defensive | Discipline: Generalist | Use In: BT TT RT Cost: 141
It Is Just A Scratch
Gable heals all wounds even the small ones.
  • 3d10 Healing Target: Creature (1) Range: 2 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 23
Purple – Weaken
You are weak and slow.
  • Attack -5 Target: Creatures (8) Range: 20 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 325
Big Blue and Green Explosive Plumes
The wagon launches a series of mortars into an area. They explode in beautiful blue, green, and sparkling purple shower of sparks.
  • 1d16 Damage Target: AOE (5×5) Range: 13 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 98
Hachiman's Wrath
A massive surge of power belches forth from the tank's turret and deals a massive blow to the enemy and its surrounding as well as knocking them back and temporarily super-heating armor so that subsequent damage passes more easily. Dissipates heat and heals the power's owner.
  • 1d16 Healing Target: AOE (2×2) Range: 18 Spaces Duration: 1 Round
  • 20d16 Damage Target: AOE (2×2) Range: 18 Spaces Duration: 1 Round
  • Move Enemy 10 Target: AOE (2×2) Range: 18 Spaces Duration: 1 Round
  • Resistance -20 Target: AOE (2×2) Range: 18 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Mystic | Use In: BT TT RT Cost: 755
Focus Defenses
The many years of training allows you to focus increasing your Defenses.
  • Defenses +2 Target: Creature (1) Range: Self Duration: 2 Rounds
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 12
Painful Pummeling
You use your enemies pain to your advantage making your punches even more painful.
  • Attack +2 Target: Creature (1) Range: Self Duration: Instant
  • 1d4 Damage Target: Creatures (3) Range: 4 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 24
All Your Minds Are Belong To Us
Just a little taste of telekinetic shards in your dome. This does damage and Moves your target some.
  • 4d6 Damage Target: AOE (2×2) Range: 4 Spaces Duration: Instant
  • Move Enemy 1 Target: AOE (2×2) Range: 4 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 48
Warning Growl
A low and rumbling growl begins to emanate from you. Your enemies eyes go wide as they realize in no uncertain terms if they continue, you will tear them to shreds.
  • Resistance +5 Target: Creature (1) Range: Self Duration: 1 Round
  • Resistance -5 Target: Creature (1) Range: 1 Space Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 13
Barrage of Strikes
With incredible speed you pummel your target with a series of vicious strikes.
  • Attack +8 Target: Creature (1) Range: Self Duration: Instant
  • 14d12 Damage Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 142
A Greater View
Use the Force to see a wider view of things around you.
  • Far Perception 1k Target: Creature (1) Range: Self Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: TT RT Cost: 10

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