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Atomic Items and Gear Search

Just like in other popular RPG’s like Dungeons & Dragons, the Atomic RPG System system uses items and equipment to enhance player characters.

The Atomic RPG System has a highly streamlined and powerful items system with a nearly infinite amount of item possibilities. Dive into Atomic Items and see what you can find!

It’s a lot easier to find the perfect item for your character in the the Atomic RPG System. Or, if you have an item in mind that will be great for your character, just build it with the Atomic RPG System Custom Item Generator!

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Random Atomic RPG Items

Horse, Light Cavalry
A solid-hoofed plant-eating domesticated mammal with a flowing mane and tail, used for riding, racing, and to carry and pull loads. This particular breed is used for general military and light cavalry duty. It is not big enough or strong enough to carry much more than a rider. These horses do not wear any armor. Though one of the smaller breeds these horses are swift and brave in battle. This horse is trained to attack enemies when needed, rarely flinching in battle.
Availability: Common | Item Type: Epic | Category: Mount |
Level to Use: 5th | Weight: 750 | Cost: 20,000
Effects
Speed +3
This effect grants Speed +3.
Powers
Bite
You bite your enemy!
  • 2d6 Damage Target: Creature (1) Range: 2 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 12
Trample
Trampling through the area you stomp and smash your enemies in a 4 Space line.
  • Move Ally 4 Target: Spaces (4) Range: 1 Space Duration: Instant
  • 4d8 Damage Target: Spaces (4) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 54
Pegasus Wings
Feathery pegasus wings, which can appear in any color of the rainbow. Allows flight up to your maximum speed.
Availability: Common | Item Type: Basic | Category: Vehicle |
Level to Use: 9th | Weight: 2 | Cost: 42,000
Effects
Speed +7
This effect grants Speed +7.
Arc Reactor
The Arc Reactor is a power core of pure energy. It grants Iron Man a huge amount of extra power.
Availability: Unheard Of | Item Type: Epic | Category: Jewelry |
Level to Use: 17th | Weight: 1 | Cost: 330,000
Effects
Primary Power Points +50
This effect will add 50 Power Points to the Primary Power Point pool.
Secondary Power Points +35
This effect will add 35 Power Points to the Secondary Power Point pool.
Tertiary Power Points +20
This effect will add 20 Power Points to the Tertiary Power Point pool.
Battle Standard of Hope's Refuge
This long pennant embroidered with the coat of arms of Hope's Refuge swirls even in still air. The battle standards hangs from a sashimono pole that can be attached to the back of armor.
Availability: Unheard Of | Item Type: Basic | Category: Furniture |
Level to Use: 5th | Weight: 5 | Cost: 16,000
Effects
Social +5
This effect grants Social +5.
Core Brain Upgrade - Vitality ICE
This is an upgrade to your Core Brain which is the computer installed in your head at birth and allows you to connect to the wider world. It is a small ICE that helps to increase your health and well being.
Availability: Common | Item Type: Basic | Category: Standard Items |
Level to Use: 1st | Weight: 1 | Cost: 6,000
Effects
Hit Points +10
This effect will modify Hit Points +10.
Mechatronical
Standing at a height of 14 feet, this menacing looking metal contraption is something to behold. The cab moves on two large armor plated steel legs. The cab resembles a giant snarling head. The face of the cab opens up and has a seat for one person to fit in easily. It appears you may be able to squeeze in a total of three small people if needed. There is a control panel inside as well as a handful of gauges and displays to let the pilot know the current conditions of the Mechatronical and the surrounding battle field. The Mechatronical has two large clawed arms sticking out of the side that look like they could carry quite a bit of weight. They can be used to attack enemies but are more useful for lifting and carrying things. On the back of the Mechatronical are two small catapults that can launch flaming projectiles. There are two small platforms on the back of the Mechatronical for archers or others with ranged Powers. They can blast the battlefield from relative safety when not controlling the catapults.
Availability: Unheard Of | Item Type: Epic | Category: Mount |
Level to Use: 9th | Weight: 5,000 | Cost: 158,000
Effects
Athletics +5
This effect grants Athletics +5.
Attack +5
This effect grants Attack +5.
Defenses +7
This effect grants Defenses +7.
Specialties
Improved Damage Resistance
Reduce damage by 15 anytime damage is taken.
Improved Speed
Increase Speed by 3.
Powers
Charging Bull
You lower your head and charge like a bull! You move a few spaces, knock back those in the way and do damage. 1x4 Line Shape
  • Move Ally 4 Target: Spaces (4) Range: 1 Space Duration: Instant
  • 5d10 Damage Target: Spaces (4) Range: 1 Space Duration: Instant
  • Move Enemy 2 Target: Spaces (4) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 79
Fireball
Channeling magical forces you toss a ball of fire into your enemies.
  • 5d6 Damage Target: AOE (3x3) Range: 10 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 84
Raijin's Hammer
A sledgehammer wreathed in lightning rumored to have been wielded by the thunder god Raijin himself. The hammer emits an electric shield to defend its wielder.
Availability: Rare | Item Type: Epic | Category: Standard Items |
Level to Use: 9th | Weight: 10 | Cost: 60,000
Effects
Defenses +7
This effect grants Defenses +7.
Specialties
Lesser Reroll
Reroll 2 dice rolls of 2 or lower between every Full Rest.
Minor Change Power Target
Allows a character to change the affected Target(s) of an ongoing Power 1 time during Battle Time.
Minor Damaging Power Duration Increase
Powers with a Duration of 2 or greater last 1 more round doing 10% of the original Damage. No other effects are extended.
Large-Bore Gatling Gun
While clearly intended for mounting on an airship, this gatling gun has been modified with a pair of handles for carrying by someone of immense strength. If the wielder can manage to hold themselves steady and prevent themselves from being shaken apart by the recoil, then god help whoever is being held at barrel's end.
Availability: Uncommon | Item Type: Epic | Category: Weapon |
Level to Use: 9th | Weight: 150 | Cost: 176,000
Effects
Attack -2
This effect grants Attack -2.
Damage +28
This effect grants Damage +28.
Specialties
Improved Damage Increase
Add 10 Damage to all offensive Powers that Damage Hit Points.
Improved Damaging Critical
Critical Hits do 20 extra damage.
Improved Ricochet
Any Power with 2 or more Targets hits 3 additional targets for 10% damage.
Powers
Nuclear Rainboom
Rainbow Dash's lesser-known signature move - perfect for smiting unruly dragons, or demolishing a barn in a pinch. Her spectacular dive ends in an epic explosion.
  • Attack +3 Target: Creature (1) Range: Self Duration: 1 Round
  • 9d10 Damage Target: Creature (1) Range: 1 Space Duration: Instant
  • Defenses -4 Target: Creature (1) Range: 1 Space Duration: 1 Round
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 85
Sonic Rainboom
Flying at maximum speed, Rainbow Dash can shatter the sound barrier, creating a giant shock wave of prismatic light that damages and blinds her foes, hindering their ability to attack.
  • 1d10 Damage Target: AOE (6x6) Range: Self Duration: 1 Round
  • Attack -1 Target: AOE (7x7) Range: Self Duration: 1 Round
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 84
Eagle Feather of Perception
This normal looking eagle feather has a very fine leather cord tightly wound around it's stem. Tying this into your hair you feel like the spirit of the eagle aids in your perception of your surroundings.
Availability: Uncommon | Item Type: Basic | Category: Standard Items |
Level to Use: 5th | Weight: 1 | Cost: 10,000
Effects
Perception +4
This effect grants Perception +4.
Stealth Suit, Experimental
This experimental and highly classified stealth suit is made from the most advanced materials. There are small circuits woven into this suit that heat and cool depending on how the wearer sets them. These heating elements change the color of the stealth suit to the natural colors of the snipers surroundings. Since it is experimental if the sniper dies or enters their security code the stealth suits circuits will burn up, rendering it useless, thus keeping this amazing technology out of enemy hands.
Availability: Very Rare | Item Type: Advanced | Category: Clothing |
Level to Use: 5th | Weight: 3 | Cost: 26,000
Effects
Subterfuge +5
This effect grants Subterfuge +5.
Specialties
Lesser Subterfuge Skill Focus
Increase Subterfuge Skill by 4.

Create Your Own Custom Items

Atomic RPG System members can create their own custom items. 

With the Atomic RPG System Item Generator and Custom Items players can make nearly any type of item they can imagine! Just like the base character items are create and built on an underlaying balancing system to make sure they fall into the power that is appropriate for the level and money spent to create custom items.

Not yet a member of the Atomic RPG System? Sign up below!

Create your own custom worlds easily in any genre or setting online for use at the tabletop!

Play for free as long as you want! Take your time to see just how flexible the Atomic RPG is with it's combination of digital tools, balanced rules, and ease of play.
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