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Mini Spider Bots
Mini Spider Bots is a Generalist Aggressor who is Focused
Character
Level
4
Tier
1
Range
Close
Target
Single
NPC Tier
Grunt
Difficulty
0
Group Level
5
Group Size
3 - 5
Body
2
Mind
4
Spirit
6
Durability
103%
Mobility
Reaction
6
Speed
5
Max Move
850
Health
Hit Points
35
Defenses
Body
16
Mind
18
Spirit
20
Defense Bonus
2
Healing
Mystic
6
Generalist
12
Attacks
Body
6
Mind
8
Spirit
10
Damage
Combatant
4
Mystic
6
Add Detriment here?
Detriment ?
Mini Spider Bots's Skills : 10 / 20 / 30
Athletics
7
Crafting
2
Nature
2
Perception
14
Religion
1
Scholar
1
Social
2
Subterfuge
2
At Will Powers | Offensive Generalist
d20 +10 to Attack Spirit Defense | +12 to Healing
Basic Attack
This is Mini Spider Bots's Basic Attack.
  • 1d4 Damage Target: 1 Space Range: 2 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant or Mystic | Use: BT
Combat Maneuvers
Look to the Power Tab for Mini Spider Bots's Combat Maneuvers.
Sticky Stuff
You put some sticky stuff on the target which slows them down some.
  • Speed -2 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 13
Signature Powers | Offensive Generalist
d20 +10 to Attack Spirit Defense | +12 to Healing
Gas Em!
The Spider Bot sprays a bit of gas on the target disorienting them for a short time.
  • Attack -1 Target: Creature (1) Range: 2 Spaces Duration: 2 Rounds
  • Defenses -2 Target: Creature (1) Range: 2 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 24
Roleplay Details for Mini Spider Bots
Physical
Height
6 Inches
Body Type
Metal
Weight
2 lbs
Personality
Authority Attitude
Follows Programming
Historical
Ally
Programmed Allies
Languages
Common
Mini Spider Bots's Character Notes
Battle Tactics
They can follow sophisticated programming but are generally set about to guard and sound an alarm when enemies or intruders are detected. They will swarm to harry the intruders until guards arrive.
Created: 2020-02-10 21:35:28 | Updated: 2020-02-10 22:35:28
Mini Spider Bots's Wealth
Cash
Items
Assets
Total

NPC Auto Assigned Bonuses

Atomic RPG auto generated NPC Bonuses represent normal gear, items, and coolness of a NPC. With these mods regular items don’t need to be added. These can also represent tough hide, sharp teeth, and other natural strengths of a NPC animal or monster. If you want to equip the NPC with specific gear you can, but they are not needed. Character Items should be equivalent to these to keep this character balanced. If many items with bonuses are added consider removing Auto Assigned Bonuses from the NPC. This can be done in Edit Level > Base NPC.
Mini Spider Bots's Auto Assigned Bonuses
Auto Bonuses
Yes
Auto Value
2
The bonus is automatically added to the NPC's Attack, Damage, Defenses, and Healing. The Character Tier of the NPC is also added to Speed.
Mini Spider Bots's Assets

Mini Spider Bots's Equipped Items

Mini Spider Bots's Unequipped Items

Mini Spider Bots's Power Pools
At Will Powers
Offensive Generalist
Power Cap
13
Points Left
0
Signature Powers
Offensive Generalist
Total Points
88
Power Cap
27
Points Left
64

Unmodified Powers are listed on this page. Errors for Powers will also be displayed.

Mini Spider Bots's At Will Powers
Sticky Stuff
You put some sticky stuff on the target which slows them down some.
  • Speed -2 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 13
Mini Spider Bots's Basic Attack & Combat Maneuvers
Basic Attack
This is a basic attack. Either Body Attack versus Body Defense or Mind Attack versus Mind Defense. This would be the Power used for attacks that the character does not have a specific Power for. Examples might be throwing an object or grabbing some object and attacking with it. This Power is the stand in for all such actions.
  • 1d4 Damage Target: Creature (1) Range: 2 Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT
Exploit Weakness
You attempt to find a weakness in the target. Roll a Mind Attack versus Mind Defense. On a successful Attack the target will suffer a penalty to Defenses for a round due to exposing a weaknesses.
  • Defenses -1 Target: Creature (1) Range: 4 Duration: 1 Round
Aggression: Offensive | Discipline: Mystic | Use In: BT
Head Games
You attempt to mess with your target's head. Roll Spirit Attack against Spirit Defense. On a successful Attack, they will suffer an Attack penalty for 1 Round.
  • Attack -1 Target: Creature (1) Range: 4 Duration: 1 Round
Aggression: Offensive | Discipline: Generalist | Use In: BT
Knock Around
You attempt to move a target. Roll Body Attack versus Body Defense. On a successful Attack, you are able to move the target. Size differences can modify the amount moved.
  • Move Enemy 2 Target: Creature (1) Range: 1 Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT
Reckless Offense
Use this to recklessly attack in combat. This grants both bonuses and penalties for a round. At anytime during this Combat Maneuver an At-Will Power can be used.
  • Speed +1 Target: Creature (1) Range: Self Duration: 1 Round
  • Attack +1 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses -1 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Offensive | Discipline: All | Use In: BT
Careful Defense
Use this to increase your Defenses. During this action you may only use defensive disposable items.
  • Speed +1 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses +1 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Parley
Attempts to calm down the conflict by moving from Battle Time to Turn time. Body, Mind, or Spirit attacks can be used against the corrisponding Defenses. Read Combat Maneuver Rules for more information.
  • Combat Maneuver Attack +1 Target: 1 Creatures Range: 4 Spaces Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Mini Spider Bots's Signature Powers
Gas Em!
The Spider Bot sprays a bit of gas on the target disorienting them for a short time.
  • Attack -1 Target: Creature (1) Range: 2 Spaces Duration: 2 Rounds
  • Defenses -2 Target: Creature (1) Range: 2 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 24

Power Error Note: It is OK if an NPC has errors on their Powers. NPC’s can have a mix of Powers. However, if there are more Powers with errors then don’t have errors; GMs should consider adjusting the NPC. The Archetype, Focus, or Traits should be changed to better suit the Powers they have.

Mini Spider Bots's Level One Choices
Traits
Body
2
Mind
4
Spirit
6
Rank
Grunt
Difficulty
0
Group Size
3
Auto Gear
Yes
NPC Bonus
2
Character Type
Archetype
Generalist
Style
Aggressor
Focus
Focused
Skill 1
Perception
Skill 2
Athletics
Disciplines
Signature
Offensive Generalist
Range Tactics
Close
Target Tactics
Single
Level One Notes
These scary little bots work best in groups. They team up on targets to offer Tactical Advantage while spraying their targets with disorienting gas. Then they peck away on the target until it is no longer a threat.
Tags
Aggressor, Attack Accuracy, Close Range, Focused, Future, Generalist, Grunt, Modern, Near Future, Realistic, Robot, Single Target
Mini Spider Bots's Skill Point Distribution
Athletics
1
Crafting
0
Nature
0
Perception
1
Religion
0
Scholar
0
Social
0
Subterfuge
0
Mini Spider Bots's Specialty Choices
Level Gained
Specialty and Description
4
Minor Attack Accuracy
'Add 1 to all attacks.
Mini Spider Bots's Cheater Stuff
Name and Description
Modification
Amount

This is where players should store notes and infomation regarding the character and campaign they are playing.

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  • Keep a character diary.
  • Write detailed notes of quests.

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