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Megalodon
Megalodon is a Combatant Aggressor who is Focused
Character
Level
17
Tier
5
Range
Close
Target
Single
NPC Tier
Champion
Difficulty
Very Hard
Group Level
16
Group Size
3 - 5
Body
16
Mind
10
Spirit
5
Durability
105%
Mobility
Reaction
16
Speed
9
Max Move
2,100
Health
Hit Points
1,148
Defenses
Body
43
Mind
37
Spirit
32
Defense Bonus
4
Healing
Mystic
23
Generalist
18
Attacks
Body
39
Mind
33
Spirit
28
Damage
Combatant
46
Mystic
23
Min Roll
6
Add Dice
5
Add Detriment here?
Detriment ?
Megalodon's Skills : 27 / 37 / 47
Athletics
32
Crafting
5
Nature
23
Perception
1
Religion
3
Scholar
3
Social
1
Subterfuge
1
Megalodon's Active Abilities
Uses
Name and Description
Superior Damage Roll Minimum
Damage die rolls equal to or less than 5 increase to 6.
At Will Powers | Offensive Combatant
d20 +39 to Attack Body Defense | +46 to Damage
Basic Attack
This is Megalodon's Basic Attack.
  • 5d12 Damage Target: 1 Space Range: 10 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant or Mystic | Use: BT
Combat Maneuvers
Look to the Power Tab for Megalodon's Combat Maneuvers.
CHOMP
You take a massive bite of your enemy!
  • Attack +5 Target: Creature (1) Range: Self Duration: Instant
  • 9d16 Damage (77) Target: AOE (3x3) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 101
Signature Powers | Offensive Combatant
d20 +39 to Attack Body Defense | +46 to Damage
Disembowel
With a flurry of blurring blades Rae'Dynn carves up the abdomen of his foe to disembowel them.
  • Attack +3 Target: Creature (1) Range: 1 Space Duration: Instant
  • Damage +55 Target: Creature (1) Range: 1 Space Duration: Instant
  • 17d16 Damage (145) Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 171
Rip Off a Chunk
You bite and thrash at your prey in hopes of getting a nice big chunk of tasty meat. This chaotic thrashing about moves those in the area and makes it really hard to concentrate!
  • 6d16 Damage (51) Target: AOE (5x5) Range: 1 Space Duration: 2 Rounds
  • Attack -2 Target: AOE (5x5) Range: 1 Space Duration: 2 Rounds
  • Move Enemy 4 Target: AOE (5x5) Range: 1 Space Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 203
Swallow Whole
You single out the strongest enemy and feast on them! This Moves them into your Space and lowers their Attack and Defenses.
  • 10d10 Damage (55) Target: Creature (1) Range: 1 Space Duration: 2 Rounds
  • Attack -2 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
  • Defenses -3 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
  • Speed -9 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 180
Roleplay Details for Megalodon
Physical
Movement
Smooth and Controlled
Age
Can live for hundreds of years.
Skin Color
Mottled Grey
Eye Color
Black
Weight
30,000 lbs
Length
50 Feet
Personality
Attitude
Grumpy
Temper
Very quick to lash out.
Secondary Motivation
EAT!
Primary Motivation
Must Eat!
Boldness
It will try to eat anything.
Alignment
Neutral
Historical
Enemy
Dolphins
Birth Place
Deep Ocean Trenches
Habitat
Patrol ocean shelf edges looking for meals.
Nickname
Mega-shark
Enemy
Orca
Languages
This character does not have any languages they know. This will make communication difficult. If this is your character you can add some using the button above to edit the character's role play options.
Megalodon's Character Notes
Domestication
There are rumors of sea dwelling creatures domesticating and training these creatures but no known example of this has ever been verified. Tales tell of them being trained as guards or even as mouths for mermen and other strange creatures of the deep. There is no doubt that it would be a highly difficult task to undertake and any mistakes made would likely be your last.
Created: 2022-03-13 09:17:38 | Updated: 2022-03-13 09:17:38
Slumbering
Like many giant creatures it has periods of slumber. This is most likely after some kind of titanic battle, a feast, or fornicating. These slumbers can last for years at a time. Generally the animal will go to a place it knows and likes to fall into this hibernating state. Adventure's have long told tales of these behemoths slumbering near submerged templets, in ship wreck graveyards, and other places of power.
Created: 2022-03-13 09:17:40 | Updated: 2022-03-13 09:17:40
Very Big Beasty
This creature is 1 size category larger then normal PCs. Please keep this in mind and adjust combat accordingly. The Size Tier modifiers can be found here: https://atomicrpgsystem.com/running-a-Atomic-rpg-game/battle-time/combat-modifiers/
Created: 2022-03-13 09:17:43 | Updated: 2023-01-15 15:13:36
Voracious Apatite
The Megalodon is always hungry. It is always on the prowl for the next meal. It's normal diet are whales it will aggressively go after other very large creatures. It will also snap up many small creatures that get too close to it's head but will not usually spend much energy to do so. Fishing boats and other vessels are often mistaken for whales and attacked.
Created: 2022-03-13 09:17:45 | Updated: 2022-03-13 09:17:45
No Natural Enemies
Though a few different animals are listed they are generally no real threat to the Megalodon. These are creatures that are just smart enough and fast enough that they will harass a Megalodon until it leaves the area.
Created: 2022-03-13 09:17:48 | Updated: 2022-03-13 09:17:48
Megalodon's Wealth
Cash
Items
Assets
Total

NPC Auto Assigned Bonuses

Atomic RPG auto generated NPC Bonuses represent normal gear, items, and coolness of a NPC. With these mods regular items don’t need to be added. These can also represent tough hide, sharp teeth, and other natural strengths of a NPC animal or monster. If you want to equip the NPC with specific gear you can, but they are not needed. Character Items should be equivalent to these to keep this character balanced. If many items with bonuses are added consider removing Auto Assigned Bonuses from the NPC. This can be done in Edit Level > Base NPC.
Megalodon's Auto Assigned Bonuses
Auto Bonuses
Yes
Auto Value
13
The bonus is automatically added to the NPC's Attack, Damage, Defenses, and Healing. The Character Tier of the NPC is also added to Speed.
Megalodon's Assets

Megalodon's Equipped Items

Megalodon's Unequipped Items

Megalodon's Power Pools
At Will Powers
Offensive Combatant
Power Cap
104
Points Left
3
Signature Powers
Offensive Combatant
Total Points
667
Power Cap
208
Points Left
113

Unmodified Powers are listed on this page. Errors for Powers will also be displayed.

Megalodon's At Will Powers
CHOMP
You take a massive bite of your enemy!
  • Attack +5 Target: Creature (1) Range: Self Duration: Instant
  • 4d16 Damage Target: AOE (3x3) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 101
Megalodon's Basic Attack & Combat Maneuvers
Basic Attack
This is a basic attack. Either Body Attack versus Body Defense or Mind Attack versus Mind Defense. This would be the Power used for attacks that the character does not have a specific Power for. Examples might be throwing an object or grabbing some object and attacking with it. This Power is the stand in for all such actions.
  • 5d12 Damage Target: Creature (1) Range: 10 Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT
Exploit Weakness
You attempt to find a weakness in the target. Roll a Mind Attack versus Mind Defense. On a successful Attack the target will suffer a penalty to Defenses for a round due to exposing a weaknesses.
  • Defenses -5 Target: Creature (1) Range: 20 Duration: 1 Round
Aggression: Offensive | Discipline: Mystic | Use In: BT
Head Games
You attempt to mess with your target's head. Roll Spirit Attack against Spirit Defense. On a successful Attack, they will suffer an Attack penalty for 1 Round.
  • Attack -5 Target: Creature (1) Range: 20 Duration: 1 Round
Aggression: Offensive | Discipline: Generalist | Use In: BT
Knock Around
You attempt to move a target. Roll Body Attack versus Body Defense. On a successful Attack, you are able to move the target. Size differences can modify the amount moved.
  • Move Enemy 6 Target: Creature (1) Range: 1 Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT
Reckless Offense
Use this to recklessly attack in combat. This grants both bonuses and penalties for a round. At anytime during this Combat Maneuver an At-Will Power can be used.
  • Speed +5 Target: Creature (1) Range: Self Duration: 1 Round
  • Attack +5 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses -5 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Offensive | Discipline: All | Use In: BT
Careful Defense
Use this to increase your Defenses. During this action you may only use defensive disposable items.
  • Speed +5 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses +5 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Parley
Attempts to calm down the conflict by moving from Battle Time to Turn time. Body, Mind, or Spirit attacks can be used against the corrisponding Defenses. Read Combat Maneuver Rules for more information.
  • Combat Maneuver Attack +5 Target: 5 Creatures Range: 20 Spaces Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Megalodon's Signature Powers
Disembowel
With a flurry of blurring blades Rae'Dynn carves up the abdomen of his foe to disembowel them.
  • Attack +3 Target: Creature (1) Range: 1 Space Duration: Instant
  • Damage +55 Target: Creature (1) Range: 1 Space Duration: Instant
  • 12d16 Damage Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 171
Rip Off a Chunk
You bite and thrash at your prey in hopes of getting a nice big chunk of tasty meat. This chaotic thrashing about moves those in the area and makes it really hard to concentrate!
  • 1d16 Damage Target: AOE (5x5) Range: 1 Space Duration: 2 Rounds
  • Attack -2 Target: AOE (5x5) Range: 1 Space Duration: 2 Rounds
  • Move Enemy 4 Target: AOE (5x5) Range: 1 Space Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 203
Swallow Whole
You single out the strongest enemy and feast on them! This Moves them into your Space and lowers their Attack and Defenses.
  • 5d10 Damage Target: Creature (1) Range: 1 Space Duration: 2 Rounds
  • Attack -2 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
  • Defenses -3 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
  • Speed -9 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 180

Power Error Note: It is OK if an NPC has errors on their Powers. NPC’s can have a mix of Powers. However, if there are more Powers with errors then don’t have errors; GMs should consider adjusting the NPC. The Archetype, Focus, or Traits should be changed to better suit the Powers they have.

Megalodon's Level One Choices
Traits
Body
16
Mind
10
Spirit
5
Rank
Champion
Difficulty
Very Hard
Group Size
3
Auto Gear
Yes
NPC Bonus
13
Character Type
Archetype
Combatant
Style
Aggressor
Focus
Focused
Skill 1
Athletics
Skill 2
Nature
Disciplines
Signature
Offensive Combatant
Range Tactics
Close
Target Tactics
Single
Level One Notes
This absolutely massive shark is one of the premiere predators of the sea. They usually hunt through ambush but will defend territory as well. They eat whales and other large animals of the sea. They have even been known to attack ships so they can feed on their crew. Megalodon can reach over 60 feet in length. They should be considered a Size 2 creature.
Tags
Aggressor, Attack Accuracy, Champion, Close Range, Combatant, Damage Roll Minimum, Enhanced Damage, Focused, Single Target, Stone Age
Megalodon's Skill Point Distribution
Athletics
12
Crafting
0
Nature
12
Perception
0
Religion
0
Scholar
0
Social
0
Subterfuge
0
Megalodon's Specialty Choices
Level Gained
Specialty and Description
17
Superior Attack Accuracy
'Add 5 to all attacks.
17
Superior Damage Roll Minimum
'Damage die rolls equal to or less than 5 increase to 6.
17
Superior Enhanced Damage
'Add 5 dice to all powers that damage Hit Points.
Megalodon's Cheater Stuff
Name and Description
Modification
Amount

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