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Goliath
Goliath is a Combatant Protector who is Focused
Character
Level
10
Tier
3
Range
Far
NPC Tier
Specialist
Difficulty
Difficult
Group Level
10
Group Size
3 - 5
Body
11
Mind
3
Spirit
7
Durability
103%
Mobility
Reaction
11
Speed
7
Max Move
1,600
Health
Hit Points
297
Defenses
Body
32
Mind
24
Spirit
28
Defense Bonus
2
Healing
Mystic
9
Generalist
13
Attacks
Body
17
Mind
9
Spirit
13
Damage
Combatant
27
Mystic
9
Add Detriment here?
Detriment ?
Goliath's Skills : 18 / 28 / 38
Athletics
22
Crafting
3
Nature
2
Perception
16
Religion
1
Scholar
1
Social
2
Subterfuge
2
Goliath's Active Abilities
Uses
Name and Description
Improved Resist Forced Move
Powers that force you to Move are reduced by 3.
At Will Powers | Defensive Combatant
d20 +17 to Attack Body Defense | +27 to Damage
Basic Attack
This is Goliath's Basic Attack.
  • 3d8 Damage Target: 1 Space Range: 6 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant or Mystic | Use: BT
Combat Maneuvers
Look to the Power Tab for Goliath's Combat Maneuvers.
Take a Beating
You gird yourself and become incredibly tough.
  • Resistance +15 Target: Creature (1) Range: Self Duration: 2 Rounds
Aggression: Defensive | Discipline: Combatant and Mystic | Use In: BT Cost: 40
Signature Powers | Defensive Combatant
d20 +17 to Attack Body Defense | +27 to Damage
Dual Pistoleer
Raising your dual pistols you blast away at a couple of your enemies.
  • 5d8 Damage (23) Target: Creatures (2) Range: 9 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 79
Have To Do Better
This grants a large amount of recovery. Your enemies will have to really focus and do lots of damage or you will just suck it up and keep on coming!
  • Recovery +60 Target: Creature (1) Range: 3 Spaces Duration: 3 Rounds
Aggression: Defensive | Discipline: Combatant and Mystic | Use In: BT Cost: 63
Roleplay Details for Goliath
Physical
Scar
Many
Physique
Ripped
Body Type
Large
Personality
Sense of Humor
Messed Up
Boldness
Careful and Confident
Emotional Disposition
Stable
Historical
Education
None, they are dumb!
Crime
Committed Many
Alliances
Bandits
Languages
Common
Goliath's Character Notes
Change Into Another NPC
When a PC lands a Critical Hit on a Goliath they do lots of damage but also knock it's helmet off. This enrages the Goliath. Shout out something like "That helmet is NOT going back on!" or "I'm going to beat you senseless with your own spine!" On it's next turn it turns into a Raging Goliath. (https://atomicrpgsystem.com/game-tools/character-sheet/?charID=1271) This NPC goes away and is replaced by the new, meaner, tougher, Raging Goliath!
Created: 2019-12-28 13:00:25 | Updated: 2023-02-27 19:48:44
Slow and Steady
A Goliath is slow and methodical when attacking. It never rushes into battle. It keeps it's distance, uses cover, and otherwise fights a war of attrition. This is one the Goliath can easily win! It's not particularly intelligent but does fight with some wits.
Created: 2019-12-28 13:01:57 | Updated: 2019-12-28 14:01:57
Goliath Are Heavy Hitters
Goliath's are often the heavy hitters of an encounter. They often use psychos, skags, or other fodder to rush and distract the enemy while they sit back and pound away at their enemies.
Created: 2019-12-28 13:03:13 | Updated: 2019-12-28 14:03:13
Goliath's Wealth
Cash
Items
Assets
Total

NPC Auto Assigned Bonuses

Atomic RPG auto generated NPC Bonuses represent normal gear, items, and coolness of a NPC. With these mods regular items don’t need to be added. These can also represent tough hide, sharp teeth, and other natural strengths of a NPC animal or monster. If you want to equip the NPC with specific gear you can, but they are not needed. Character Items should be equivalent to these to keep this character balanced. If many items with bonuses are added consider removing Auto Assigned Bonuses from the NPC. This can be done in Edit Level > Base NPC.
Goliath's Auto Assigned Bonuses
Auto Bonuses
Yes
Auto Value
6
The bonus is automatically added to the NPC's Attack, Damage, Defenses, and Healing. The Character Tier of the NPC is also added to Speed.
Goliath's Assets

Goliath's Equipped Items

Goliath's Unequipped Items

Goliath's Power Pools
At Will Powers
Defensive Combatant
Power Cap
41
Points Left
1
Signature Powers
Defensive Combatant
Total Points
267
Power Cap
83
Points Left
125

Unmodified Powers are listed on this page. Errors for Powers will also be displayed.

Goliath's At Will Powers
Take a Beating
You gird yourself and become incredibly tough.
  • Resistance +15 Target: Creature (1) Range: Self Duration: 2 Rounds
Aggression: Defensive | Discipline: Combatant and Mystic | Use In: BT Cost: 40
Goliath's Basic Attack & Combat Maneuvers
Basic Attack
This is a basic attack. Either Body Attack versus Body Defense or Mind Attack versus Mind Defense. This would be the Power used for attacks that the character does not have a specific Power for. Examples might be throwing an object or grabbing some object and attacking with it. This Power is the stand in for all such actions.
  • 3d8 Damage Target: Creature (1) Range: 6 Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT
Exploit Weakness
You attempt to find a weakness in the target. Roll a Mind Attack versus Mind Defense. On a successful Attack the target will suffer a penalty to Defenses for a round due to exposing a weaknesses.
  • Defenses -3 Target: Creature (1) Range: 12 Duration: 1 Round
Aggression: Offensive | Discipline: Mystic | Use In: BT
Head Games
You attempt to mess with your target's head. Roll Spirit Attack against Spirit Defense. On a successful Attack, they will suffer an Attack penalty for 1 Round.
  • Attack -3 Target: Creature (1) Range: 12 Duration: 1 Round
Aggression: Offensive | Discipline: Generalist | Use In: BT
Knock Around
You attempt to move a target. Roll Body Attack versus Body Defense. On a successful Attack, you are able to move the target. Size differences can modify the amount moved.
  • Move Enemy 4 Target: Creature (1) Range: 1 Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT
Reckless Offense
Use this to recklessly attack in combat. This grants both bonuses and penalties for a round. At anytime during this Combat Maneuver an At-Will Power can be used.
  • Speed +3 Target: Creature (1) Range: Self Duration: 1 Round
  • Attack +3 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses -3 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Offensive | Discipline: All | Use In: BT
Careful Defense
Use this to increase your Defenses. During this action you may only use defensive disposable items.
  • Speed +3 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses +3 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Parley
Attempts to calm down the conflict by moving from Battle Time to Turn time. Body, Mind, or Spirit attacks can be used against the corrisponding Defenses. Read Combat Maneuver Rules for more information.
  • Combat Maneuver Attack +3 Target: 3 Creatures Range: 12 Spaces Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Goliath's Signature Powers
Dual Pistoleer
Raising your dual pistols you blast away at a couple of your enemies.
  • 5d8 Damage Target: Creatures (2) Range: 9 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 79
Have To Do Better
This grants a large amount of recovery. Your enemies will have to really focus and do lots of damage or you will just suck it up and keep on coming!
  • Recovery +60 Target: Creature (1) Range: 3 Spaces Duration: 3 Rounds
Aggression: Defensive | Discipline: Combatant and Mystic | Use In: BT Cost: 63

Power Error Note: It is OK if an NPC has errors on their Powers. NPC’s can have a mix of Powers. However, if there are more Powers with errors then don’t have errors; GMs should consider adjusting the NPC. The Archetype, Focus, or Traits should be changed to better suit the Powers they have.

Goliath's Level One Choices
Traits
Body
11
Mind
3
Spirit
7
Rank
Specialist
Difficulty
Difficult
Group Size
3
Auto Gear
Yes
NPC Bonus
6
Character Type
Archetype
Combatant
Style
Protector
Focus
Focused
Skill 1
Athletics
Skill 2
Perception
Disciplines
Signature
Defensive Combatant
Range Tactics
Far
Target Tactics
Both
Level One Notes
This is a giant beast of a bandit. Usually carrying heavy long range weapons. It someone lands a crit on it, then it's helmet pops off and it turns into an Engraged Goliath next round on its turn if they don't kill it before then. Make sure to throw out some flavor text like "The goliath shouts "That helmet is not going back on. Time to grind some bones with my teeth!".
Tags
Borderlands, Combatant, Far Range, Focused, Hit Points, Protector, Resist Forced Move, Specialist, Stone Age
Goliath's Skill Point Distribution
Athletics
6
Crafting
0
Nature
0
Perception
6
Religion
0
Scholar
0
Social
0
Subterfuge
0
Goliath's Specialty Choices
Level Gained
Specialty and Description
10
Improved Hit Points
'Add 60 Hit Points.
10
Improved Resist Forced Move
'Powers that force you to Move are reduced by 3.
Goliath's Cheater Stuff
Name and Description
Modification
Amount

This is where players should store notes and infomation regarding the character and campaign they are playing.

  • Keep track of npcs and their motivations.
  • Track the power structure of a city.
  • Keep a character diary.
  • Write detailed notes of quests.

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