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Varkid Badass Carrion Creator
Varkid Badass Carrion Creator is a Combatant Aggressor who is Devoted
Character
Level
12
Tier
3
NPC Tier
Champion
Difficulty
Very Hard
Group Level
10
Group Size
3 - 5
Body
17
Mind
4
Spirit
5
Durability
92%
Mobility
Reaction
17
Speed
7
Max Move
1,750
Health
Hit Points
610
Defenses
Body
35
Mind
22
Spirit
23
Healing
Mystic
12
Generalist
13
Attacks
Body
28
Mind
15
Spirit
16
Add Range
6
Damage
Combatant
37
Mystic
12
Add Dice
3
Add Detriment here?
Detriment ?
Varkid Badass Carrion Creator's Skills : 20 / 30 / 40
Athletics
25
Crafting
5
Nature
1
Perception
16
Religion
1
Scholar
1
Social
1
Subterfuge
1
Varkid Badass Carrion Creator's Advanced Atomic RPG Options
At Will Powers | Offensive Combatant
d20 +28 to Attack Body Defense | +37 to Damage
Basic Attack
This is Varkid Badass Carrion Creator's Basic Attack.
  • 3d8 Damage Target: 1 Space Range: 12 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant or Mystic | Use: BT
Combat Maneuvers
Look to the Power Tab for Varkid Badass Carrion Creator's Combat Maneuvers.
Elemental Blast
The Varkid spits a glob of whatever element it has attuned to during it's metamorphosis. If it doesn't have one, it is just a nasty acid glob it spits at it's enemies.
  • Attack +2 Target: Creature (1) Range: Self Duration: Instant
  • 10d6 Damage (35) Target: Creature (1) Range: 14 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 57
Signature Powers | Offensive Combatant
d20 +28 to Attack Body Defense | +37 to Damage
Brutal Cleave
With a large and powerful swing you bring vicious weapon to bare cleaving through your enemies.
  • Attack +4 Target: Creature (1) Range: Self Duration: Instant
  • 13d6 Damage (46) Target: AOE (3x3) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 117
Furious Rush
Furious with an enemy you rush them and run down everything in your path! How this Power should be played out: It buffs the Varkid for +5 speed to allow it to move further. It then finds the 9 space Line it will use to run over and through enemies, knocking them out of the way. It should then end up at the final enemy at the end of it's move doing the damage and greatly debuffing that one enemy. It should be used against the PC doing the most damage or one that recently landed a Critical Hit.
  • Speed +5 Target: Creature (1) Range: Self Duration: Instant
  • 4d10 Damage (22) Target: Creature (1) Range: 1 Space Duration: Instant
  • Attack -6 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
  • Defenses -6 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
  • Move Enemy 1 Target: Spaces (9) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 115
Noxious Fumes
You fill an area with a cloud of noxious poisonous fumes.
  • 5d8 Damage (23) Target: AOE (6x6) Range: 18 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 114
Roleplay Details for Varkid Badass Carrion Creator
Physical
Skin Color
Brightly Colored
Body Type
Carapace
Length
10 Feet
Height
5 Feet
Personality
Hated Things
Anything Not Varkid
Alignment
Neutral
Secondary Motivation
Expanding the Colony
Primary Motivation
Protecting Territory
Historical
Habitat
Prefers arid but can live almost anywhere.
Dwells
Creates large hives like wasps.
Enemy
Everything Not Varkid
Languages
Scent
Varkid Badass Carrion Creator's Character Notes
Battle Tactics
Varkids do not use any kind of real battle tactics. They swarm, that's about it. They will use Tactical Advantage but will not use any sophisticated or coordinated attacks. They all swarm, kill off the intruders, then drag their bodies to the hives to feed the young.
Created: 2020-01-02 17:04:04 | Updated: 2020-01-02 18:04:04
Territorial
Varkid are territorial and usually will leave most things alone as long as they do not enter their territory. When something does enter the area they consider their territory they will attack.
Created: 2020-01-02 17:04:06 | Updated: 2020-01-02 18:04:06
Accelerated Metamorphosis
When threatened Varkid have the amazing ability to quickly change into a stronger version. When a Varkid gets below half Hit Points, the next round it moves away from its enemy at it's full speed and creates a pod to transform in (Round 1). It stays in the pod for one round (Round 2). At the beginning of the 3rd Round it bursts out of the pod as a fully healed stronger Varkid. The pod has the Hit Point total of the new version. If destroyed, the Varkid dies. Larva > Hatchling > Soldier > Badass
Created: 2020-01-02 17:04:07 | Updated: 2020-01-02 18:04:07
One Badass Mother...
These are the toughest of Varkid PCs will normally encounter. They are mean. They are tough, and they are out to kill a PC or two. They don't have any real battle tactics but can focus, will go after ones that are doing lots of damage or take out weakened victims if they get the chance.
Created: 2020-01-02 17:08:02 | Updated: 2020-01-02 18:08:02
Elementalish
Basass Varkids often develop an elemental bent to them. Frequently from their environment. This can be incorporated into their role play and attacks. Where this doesn't offer them any numerical advantage it can add a nice touch of flavor and "badassness" to them so they stand out from the rest of the Varkids.
Created: 2020-01-05 09:49:35 | Updated: 2020-01-05 10:49:35
Varkid Badass Carrion Creator's Wealth
Cash
Items
Assets
Total

NPC Auto Assigned Bonuses

Atomic RPG auto generated NPC Bonuses represent normal gear, items, and coolness of a NPC. With these mods regular items don’t need to be added. These can also represent tough hide, sharp teeth, and other natural strengths of a NPC animal or monster. If you want to equip the NPC with specific gear you can, but they are not needed. Character Items should be equivalent to these to keep this character balanced. If many items with bonuses are added consider removing Auto Assigned Bonuses from the NPC. This can be done in Edit Level > Base NPC.
Varkid Badass Carrion Creator's Auto Assigned Bonuses
Auto Bonuses
Yes
Auto Value
8
The bonus is automatically added to the NPC's Attack, Damage, Defenses, and Healing. The Character Tier of the NPC is also added to Speed.
Varkid Badass Carrion Creator's Assets

Varkid Badass Carrion Creator's Equipped Items

Varkid Badass Carrion Creator's Unequipped Items

Varkid Badass Carrion Creator's Power Pools
At Will Powers
Offensive Combatant
Power Cap
64
Points Left
7
Signature Powers
Offensive Combatant
Total Points
392
Power Cap
129
Points Left
46

Unmodified Powers are listed on this page. Errors for Powers will also be displayed.

Varkid Badass Carrion Creator's At Will Powers
Elemental Blast
The Varkid spits a glob of whatever element it has attuned to during it's metamorphosis. If it doesn't have one, it is just a nasty acid glob it spits at it's enemies.
  • Attack +2 Target: Creature (1) Range: Self Duration: Instant
  • 7d6 Damage Target: Creature (1) Range: 8 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 57
Varkid Badass Carrion Creator's Basic Attack & Combat Maneuvers
Basic Attack
This is a basic attack. Either Body Attack versus Body Defense or Mind Attack versus Mind Defense. This would be the Power used for attacks that the character does not have a specific Power for. Examples might be throwing an object or grabbing some object and attacking with it. This Power is the stand in for all such actions.
  • 3d8 Damage Target: Creature (1) Range: 6 Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT
Exploit Weakness
You attempt to find a weakness in the target. Roll a Mind Attack versus Mind Defense. On a successful Attack the target will suffer a penalty to Defenses for a round due to exposing a weaknesses.
  • Defenses -3 Target: Creature (1) Range: 12 Duration: 1 Round
Aggression: Offensive | Discipline: Mystic | Use In: BT
Head Games
You attempt to mess with your target's head. Roll Spirit Attack against Spirit Defense. On a successful Attack, they will suffer an Attack penalty for 1 Round.
  • Attack -3 Target: Creature (1) Range: 12 Duration: 1 Round
Aggression: Offensive | Discipline: Generalist | Use In: BT
Knock Around
You attempt to move a target. Roll Body Attack versus Body Defense. On a successful Attack, you are able to move the target. Size differences can modify the amount moved.
  • Move Enemy 4 Target: Creature (1) Range: 1 Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT
Reckless Offense
Use this to recklessly attack in combat. This grants both bonuses and penalties for a round. At anytime during this Combat Maneuver an At-Will Power can be used.
  • Speed +3 Target: Creature (1) Range: Self Duration: 1 Round
  • Attack +3 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses -3 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Offensive | Discipline: All | Use In: BT
Careful Defense
Use this to increase your Defenses. During this action you may only use defensive disposable items.
  • Speed +3 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses +3 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Parley
Attempts to calm down the conflict by moving from Battle Time to Turn time. Body, Mind, or Spirit attacks can be used against the corrisponding Defenses. Read Combat Maneuver Rules for more information.
  • Combat Maneuver Attack +3 Target: 3 Creatures Range: 12 Spaces Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Varkid Badass Carrion Creator's Signature Powers
Brutal Cleave
With a large and powerful swing you bring vicious weapon to bare cleaving through your enemies.
  • Attack +4 Target: Creature (1) Range: Self Duration: Instant
  • 10d6 Damage Target: AOE (3x3) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 117
Furious Rush
Furious with an enemy you rush them and run down everything in your path! How this Power should be played out: It buffs the Varkid for +5 speed to allow it to move further. It then finds the 9 space Line it will use to run over and through enemies, knocking them out of the way. It should then end up at the final enemy at the end of it's move doing the damage and greatly debuffing that one enemy. It should be used against the PC doing the most damage or one that recently landed a Critical Hit.
  • Speed +5 Target: Creature (1) Range: Self Duration: Instant
  • 1d10 Damage Target: Creature (1) Range: 1 Space Duration: Instant
  • Attack -6 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
  • Defenses -6 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
  • Move Enemy 1 Target: Spaces (9) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 115
Noxious Fumes
You fill an area with a cloud of noxious poisonous fumes.
  • 2d8 Damage Target: AOE (6x6) Range: 12 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 114

Power Error Note: It is OK if an NPC has errors on their Powers. NPC’s can have a mix of Powers. However, if there are more Powers with errors then don’t have errors; GMs should consider adjusting the NPC. The Archetype, Focus, or Traits should be changed to better suit the Powers they have.

Varkid Badass Carrion Creator's Level One Choices
Traits
Body
17
Mind
4
Spirit
5
Rank
Champion
Difficulty
Very Hard
Group Size
3
Auto Gear
Yes
NPC Bonus
8
Character Type
Archetype
Combatant
Style
Aggressor
Focus
Devoted
Skill 1
Athletics
Skill 2
Perception
Disciplines
Signature
Offensive Combatant
Range Tactics
Both
Target Tactics
Both
Level One Notes
This is what you get if a Varid Soldier gets to pupate!
Tags
Aggressor, Borderlands, Champion, Combatant, Devoted, Enhanced Critical Attack, Enhanced Damage, Future, Insect, Medieval, Modern, Ranged Combat, Realistic, Stone Age
Varkid Badass Carrion Creator's Skill Point Distribution
Athletics
7
Crafting
0
Nature
0
Perception
7
Religion
0
Scholar
0
Social
0
Subterfuge
0
Varkid Badass Carrion Creator's Specialty Choices
Level Gained
Specialty and Description
12
Improved Enhanced Critical Attack
'Critical Attacks become a 18 or higher if the Attack hits. Only 20's auto-hit.
12
Improved Enhanced Damage
'Add 3 dice to all powers that damage Hit Points.
12
Improved Ranged Combat
'Increase Power Effects with a Range of 4 or higher by 6 Spaces.
Varkid Badass Carrion Creator's Cheater Stuff
Name and Description
Modification
Amount

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