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Giant Cuttlefish
Giant Cuttlefish is a Combatant Aggressor who is Devoted
Character
Level
14
Tier
4
Range
Close
Target
Single
NPC Tier
Specialist
Difficulty
0
Group Level
14
Group Size
3 - 5
Body
17
Mind
3
Spirit
5
Durability
93%
Mobility
Reaction
17
Speed
12
Max Move
750
Health
Hit Points
344
Defenses
Body
35
Mind
21
Spirit
23
Healing
Mystic
11
Generalist
13
Attacks
Body
33
Mind
19
Spirit
21
Damage
Combatant
39
Mystic
11
Giant Cuttlefish's Skills : 23 / 33 / 43
Athletics Crafting Nature Perception Religion Scholar Social Subterfuge
5 5 18 1 1 1 1 23
At Will Powers | Offensive Combatant
d20 +33 to Attack Body Defense | +39 to Damage
Basic Attack
This is Giant Cuttlefish's Basic Attack.
  • 4d10 Damage Target: 1 Space Range: 8 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant or Mystic | Use: BT
Combat Maneuvers
Look to the Power Tab for Giant Cuttlefish's Combat Maneuvers.
Devour Prey
You attempt to immobilize and cripple your prey long enough to take a healthy bite out of them.
  • 5d12 Damage (33) Target: Creature (1) Range: 1 Space Duration: Instant
  • Attack -4 Target: Creature (1) Range: 1 Space Duration: 1 Round
  • Defenses -5 Target: Creature (1) Range: 1 Space Duration: 1 Round
  • Speed -4 Target: Creature (1) Range: 1 Space Duration: 1 Round
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 84
Signature Powers | Offensive Combatant
d20 +33 to Attack Body Defense | +39 to Damage
Dragged Down to their Doom
You grab one of your enemies and drag them down, down, deep, into the darkness to meet their doom.
  • Attack +7 Target: Creature (1) Range: Self Duration: Instant
  • 12d12 Damage (78) Target: Creature (1) Range: 1 Space Duration: Instant
  • Move Enemy 9 Target: Creature (1) Range: 1 Space Duration: Instant
  • Speed -4 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 164
Water Cannon Crippling
You blast a powerful stream of water at your enemy blasting them back and dazing them.
  • Attack +5 Target: Creature (1) Range: Self Duration: Instant
  • 5d12 Damage (33) Target: Spaces (9) Range: 1 Space Duration: Instant
  • Defenses -3 Target: Creatures (2) Range: 10 Spaces Duration: 1 Round
  • Move Enemy 5 Target: Spaces (9) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 169
Roleplay Details for Giant Cuttlefish
Physical
Length
Tentacles = 10 Feet
Length
Body = 6 Feet
Weight
400 lbs
Skin Color
Can Rapidly Change Color and Patterns
Deformation
Able to Assume Complex Shapes
Body Type
Soft and Extremely Flexible
Personality
Secondary Motivation
To Reproduce
Primary Motivation
To Eat
Family Attitude
Bonds with Group
Alignment
Neutral
Boldness
Very Bold when Hunting
Historical
Birth Place
Deep Trenches
Enemy
Orca
Enemy
Sharks
Enemy
Whales
Ally
Other Giant Cuttlefish
Languages
Cuttlefish Bio-luminescent
Giant Cuttlefish's Character Notes
Hunts in Groups
Giant Cuttlefish seem to usually hunt in small groups. This seems to offer them better chances of success and more to eat. They have been know to attack things much larger then themselves.
Created: 2020-07-23 11:09:29 | Updated: 2020-07-23 14:09:29
Ambush Predators
More often then not groups of Giant Cuttlefish will find good advantageous locations to use their amazing camouflage techniques to lie in wait for their prey. Often these are set up on waterway thoroughfares in coral reefs or ocean valley ravines where many animals use the features to navigate.
Created: 2020-07-23 11:11:48 | Updated: 2020-07-23 14:11:48
Hunting Pods
If they get too hungry or become a larger pod they will convert their tactics to a hunting pod. Actively working together looking for prey. These groups have been know to aggressively attack their natural enemies as well as pluck sailors off of ships at sea. They still use camouflage but employ more amazing tactics such as hit and run on whales or other large prey. They've also been known to jump onto ships, spray sailors off the other side to waiting allies or just drag them in.
Created: 2020-07-23 11:17:30 | Updated: 2020-07-23 14:17:30
Deep Sea Reproduction
Several times throughout a year the Giant Cuttlefish will all congregate at their birth trench by the thousands. Here they are said to go into a feeding and mating frenzy. Anyone caught near such and event better be prepare and careful as they are likely to end up as food for their offspring.
Created: 2020-07-23 11:19:11 | Updated: 2020-07-23 14:19:11
Giant Cuttlefish's Wealth
Cash
Items
Assets
Total

NPC Auto Assigned Bonuses

Atomic RPG auto generated NPC Bonuses represent normal gear, items, and coolness of a NPC. With these mods regular items don’t need to be added. These can also represent tough hide, sharp teeth, and other natural strengths of a NPC animal or monster. If you want to equip the NPC with specific gear you can, but they are not needed. Character Items should be equivalent to these to keep this character balanced. If many items with bonuses are added consider removing Auto Assigned Bonuses from the NPC. This can be done in Edit Level > Base NPC.
Giant Cuttlefish's Auto Assigned Bonuses
Auto Bonuses
Yes
Auto Value
8
The bonus is automatically added to the NPC's Attack, Damage, Defenses, and Healing. The Character Tier of the NPC is also added to Speed.
Giant Cuttlefish's Assets

Giant Cuttlefish's Equipped Items

Giant Cuttlefish's Unequipped Items

Giant Cuttlefish's Power Pools
At Will Powers
Offensive Combatant
Power Cap
85
Points Left
1
Signature Powers
Offensive Combatant
Total Points
519
Power Cap
171
Points Left
186

Unmodified Powers are listed on this page. Errors for Powers will also be displayed.

Giant Cuttlefish's At Will Powers
Devour Prey
You attempt to immobilize and cripple your prey long enough to take a healthy bite out of them.
  • 5d12 Damage Target: Creature (1) Range: 1 Space Duration: Instant
  • Attack -4 Target: Creature (1) Range: 1 Space Duration: 1 Round
  • Defenses -5 Target: Creature (1) Range: 1 Space Duration: 1 Round
  • Speed -4 Target: Creature (1) Range: 1 Space Duration: 1 Round
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 84
Giant Cuttlefish's Basic Attack & Combat Maneuvers
Basic Attack
This is a basic attack. Either Body Attack versus Body Defense or Mind Attack versus Mind Defense. This would be the Power used for attacks that the character does not have a specific Power for. Examples might be throwing an object or grabbing some object and attacking with it. This Power is the stand in for all such actions.
  • 4d10 Damage Target: Creature (1) Range: 8 Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT
Exploit Weakness
You attempt to find a weakness in the target. Roll a Mind Attack versus Mind Defense. On a successful Attack the target will suffer a penalty to Defenses for a round due to exposing a weaknesses.
  • Defenses -4 Target: Creature (1) Range: 16 Duration: 1 Round
Aggression: Offensive | Discipline: Mystic | Use In: BT
Head Games
You attempt to mess with your target's head. Roll Spirit Attack against Spirit Defense. On a successful Attack, you can dictate who the target must attack. If they fail to attack the Head Games target, then they suffer an Attack penalty.
  • Attack -4 Target: Creature (1) Range: 16 Duration: 1 Round
Aggression: Offensive | Discipline: Generalist | Use In: BT
Knock Around
You attempt to move a target. Roll Body Attack versus Body Defense. On a successful Attack, you are able to move the target. Size differences can modify the amount moved.
  • Move Enemy 5 Target: Creature (1) Range: 1 Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT
Reckless Offense
Use this to recklessly attack in combat. This grants both bonuses and penalties for a round. At anytime during this Combat Maneuver an At-Will Power can be used.
  • Speed +4 Target: Creature (1) Range: Self Duration: 1 Round
  • Attack +4 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses -4 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Offensive | Discipline: All | Use In: BT
Careful Defense
Use this to increase your Defenses. During this action you may only use defensive disposable items.
  • Speed +4 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses +4 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Parley
Attempts to calm down the conflict by moving from Battle Time to Turn time. Body, Mind, or Spirit attacks can be used against the corrisponding Defenses. Read Combat Maneuver Rules for more information.
  • Combat Manuever Attack +4 Target: 4 Creatures Range: 16 Spaces Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Giant Cuttlefish's Signature Powers
Dragged Down to their Doom
You grab one of your enemies and drag them down, down, deep, into the darkness to meet their doom.
  • Attack +7 Target: Creature (1) Range: Self Duration: Instant
  • 12d12 Damage Target: Creature (1) Range: 1 Space Duration: Instant
  • Move Enemy 9 Target: Creature (1) Range: 1 Space Duration: Instant
  • Speed -4 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 164
Water Cannon Crippling
You blast a powerful stream of water at your enemy blasting them back and dazing them.
  • Attack +5 Target: Creature (1) Range: Self Duration: Instant
  • 5d12 Damage Target: Spaces (9) Range: 1 Space Duration: Instant
  • Defenses -3 Target: Creatures (2) Range: 10 Spaces Duration: 1 Round
  • Move Enemy 5 Target: Spaces (9) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 169

Power Error Note: It is OK if an NPC has errors on their Powers. NPC’s can have a mix of Powers. However, if there are more Powers with errors then don’t have errors; GMs should consider adjusting the NPC. The Archetype, Focus, or Traits should be changed to better suit the Powers they have.

Giant Cuttlefish's Level One Choices
Traits
Body
17
Mind
3
Spirit
5
Rank
Specialist
Difficulty
0
Group Size
3
Auto Gear
Yes
NPC Bonus
8
Character Type
Archetype
Combatant
Style
Aggressor
Focus
Devoted
Skill 1
Subterfuge
Skill 2
Nature
Disciplines
Signature
Offensive Combatant
Range Tactics
Close
Target Tactics
Single
Level One Notes
This giant cuttlefish is very similar to it's smaller cousin but is far more aggressive and some think smarter. They tent to travel in groups and seem to use complicated and coordinated tactics when attacking prey. These giant cuttlefish do not hesitate to attack divers or even snatch people off of boats. With their amazing stealth and camouflage few creatures every see them coming.
Tags
Aggressor, Attack Accuracy, Close Range, Combatant, Devoted, Single Target, Specialist, Speed, Stone Age
Giant Cuttlefish's Skill Point Distribution
Athletics
0
Crafting
0
Nature
8
Perception
0
Religion
0
Scholar
0
Social
0
Subterfuge
8
Giant Cuttlefish's Specialty Choices
Level Gained
Specialty and Description
14
Greater Attack Accuracy
'Add 4 to all attacks.
14
Greater Speed
'Increase Speed by 4.
Giant Cuttlefish's Cheater Stuff
Name and Description
Modification
Amount

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