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Rat Swarm
Rat Swarm is a Mystic Aggressor who is Focused
Character
Level
2
Tier
1
Range
Close
Target
Many
NPC Tier
Specialist
Difficulty
0
Group Level
1
Group Size
4 - 6
Horde
3x3
Body
4
Mind
7
Spirit
2
Durability
99%
Mobility
Reaction
7
Speed
5
Max Move
950
Health
Hit Points
83
Recovery
3
Defenses
Body
16
Mind
19
Spirit
14
Healing
Mystic
12
Generalist
7
Attacks
Body
10
Mind
13
Spirit
8
Crit Roll
19
Damage
Combatant
9
Mystic
14
Add Detriment here?
Detriment ?
Rat Swarm's Skills : 8 / 18 / 28
Athletics
9
Crafting
2
Nature
0
Perception
13
Religion
2
Scholar
2
Social
0
Subterfuge
0
At Will Powers | Offensive Mystic
d20 +13 to Attack Mind Defense | +14 to Damage | +12 to Healing
Basic Attack
This is Rat Swarm's Basic Attack.
  • 1d4 Damage Target: 3x3 AOE Range: 2 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant or Mystic | Use: BT
Combat Maneuvers
Look to the Power Tab for Rat Swarm's Combat Maneuvers.
Elusive Attacks
You can't be pinned down when attacking your enemies.
  • Teleport Ally 2 Target: Creature (1) Range: Self Duration: Instant
  • 1d4 Damage (3) Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Mystic | Use In: BT TT RT Cost: 7
Signature Powers | Offensive Mystic
d20 +13 to Attack Mind Defense | +14 to Damage | +12 to Healing
Disperse Foes
In a flurry of brutal attacks you hit your enemies knocking them around and staggering them for a short time. This does Damagen and Moves an enemy.
  • 1d6 Damage (4) Target: Spaces (2) Range: 1 Space Duration: Instant
  • Move Enemy 2 Target: Spaces (2) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 15
Strip Flesh from Bone
With 1,000 tiny bites you feel the flesh being stripped from your bones! Due to the disease and vicious nature of the bites the damage weeps and seeps for several rounds after it is initially inflicted.
  • 1d4 Damage (3) Target: Creature (1) Range: 2 Spaces Duration: 3 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 20
Roleplay Details for Rat Swarm
Physical
Hair Color
Usually Dark Gray but can be black or brown.
Smell
They smell terrible!
Movement
Swarming Over Each Other
Cleanliness
Very Dirty
Personality
Secondary Motivation
Make Babies
Primary Motivation
Find Food
Alignment
Neutral
Historical
Enemy
Predators
Diseased
Yes!
Languages
This character does not have any languages they know. This will make communication difficult. If this is your character you can add some using the button above to edit the character's role play options.
Rat Swarm's Character Notes
Breed like... rats!
When the swarm finishes something off there is usually a brief period of mating within the swarm. However, this does not last long as they can be back on the prowl for food in mere minutes!
Created: 2022-03-12 21:11:59 | Updated: 2022-03-12 21:11:59
Rat Swarm Motivations
Once rats get to be a big swarm like this they take on a different demeanor and become quite aggressive. They will often go after animals and even people trying to devour them. There is so many of them they are in a constant fight for food.
Created: 2022-03-12 21:12:01 | Updated: 2022-03-12 21:12:01
Rat Swarm is a 3x3 Horde
Keep this in mind as there are a few special rules for Hordes in Fyxt. They can be quite vicious!
Created: 2022-03-12 21:12:59 | Updated: 2022-03-12 21:12:59
Rat Swarm's Wealth
Cash
Items
Assets
Total

NPC Auto Assigned Bonuses

Atomic RPG auto generated NPC Bonuses represent normal gear, items, and coolness of a NPC. With these mods regular items don’t need to be added. These can also represent tough hide, sharp teeth, and other natural strengths of a NPC animal or monster. If you want to equip the NPC with specific gear you can, but they are not needed. Character Items should be equivalent to these to keep this character balanced. If many items with bonuses are added consider removing Auto Assigned Bonuses from the NPC. This can be done in Edit Level > Base NPC.
Rat Swarm's Auto Assigned Bonuses
Auto Bonuses
Yes
Auto Value
2
The bonus is automatically added to the NPC's Attack, Damage, Defenses, and Healing. The Character Tier of the NPC is also added to Speed.
Rat Swarm's Assets

Rat Swarm's Equipped Items

Rat Swarm's Unequipped Items

Rat Swarm's Power Pools
At Will Powers
Offensive Mystic
Power Cap
10
Points Left
3
Signature Powers
Offensive Mystic
Total Points
66
Power Cap
20
Points Left
31

Unmodified Powers are listed on this page. Errors for Powers will also be displayed.

Rat Swarm's At Will Powers
Elusive Attacks
You can't be pinned down when attacking your enemies.
  • Teleport Ally 2 Target: Creature (1) Range: Self Duration: Instant
  • 1d4 Damage Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Mystic | Use In: BT TT RT Cost: 7
Rat Swarm's Basic Attack & Combat Maneuvers
Basic Attack
This is a basic attack. Either Body Attack versus Body Defense or Mind Attack versus Mind Defense. This would be the Power used for attacks that the character does not have a specific Power for. Examples might be throwing an object or grabbing some object and attacking with it. This Power is the stand in for all such actions.
  • 1d4 Damage Target: Creature (1) Range: 2 Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT
Exploit Weakness
You attempt to find a weakness in the target. Roll a Mind Attack versus Mind Defense. On a successful Attack the target will suffer a penalty to Defenses for a round due to exposing a weaknesses.
  • Defenses -1 Target: Creature (1) Range: 4 Duration: 1 Round
Aggression: Offensive | Discipline: Mystic | Use In: BT
Head Games
You attempt to mess with your target's head. Roll Spirit Attack against Spirit Defense. On a successful Attack, they will suffer an Attack penalty for 1 Round.
  • Attack -1 Target: Creature (1) Range: 4 Duration: 1 Round
Aggression: Offensive | Discipline: Generalist | Use In: BT
Knock Around
You attempt to move a target. Roll Body Attack versus Body Defense. On a successful Attack, you are able to move the target. Size differences can modify the amount moved.
  • Move Enemy 2 Target: Creature (1) Range: 1 Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT
Reckless Offense
Use this to recklessly attack in combat. This grants both bonuses and penalties for a round. At anytime during this Combat Maneuver an At-Will Power can be used.
  • Speed +1 Target: Creature (1) Range: Self Duration: 1 Round
  • Attack +1 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses -1 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Offensive | Discipline: All | Use In: BT
Careful Defense
Use this to increase your Defenses. During this action you may only use defensive disposable items.
  • Speed +1 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses +1 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Parley
Attempts to calm down the conflict by moving from Battle Time to Turn time. Body, Mind, or Spirit attacks can be used against the corrisponding Defenses. Read Combat Maneuver Rules for more information.
  • Combat Maneuver Attack +1 Target: 1 Creatures Range: 4 Spaces Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Rat Swarm's Signature Powers
Disperse Foes
In a flurry of brutal attacks you hit your enemies knocking them around and staggering them for a short time. This does Damagen and Moves an enemy.
  • 1d6 Damage Target: Spaces (2) Range: 1 Space Duration: Instant
  • Move Enemy 2 Target: Spaces (2) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 15
Strip Flesh from Bone
With 1,000 tiny bites you feel the flesh being stripped from your bones! Due to the disease and vicious nature of the bites the damage weeps and seeps for several rounds after it is initially inflicted.
  • 1d4 Damage Target: Creature (1) Range: 2 Spaces Duration: 3 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 20

Power Error Note: It is OK if an NPC has errors on their Powers. NPC’s can have a mix of Powers. However, if there are more Powers with errors then don’t have errors; GMs should consider adjusting the NPC. The Archetype, Focus, or Traits should be changed to better suit the Powers they have.

Rat Swarm's Level One Choices
Traits
Body
4
Mind
7
Spirit
2
Rank
Specialist
Difficulty
0
Group Size
4
Auto Gear
Yes
NPC Bonus
2
Character Type
Archetype
Mystic
Style
Aggressor
Focus
Focused
Skill 1
Perception
Skill 2
Athletics
Disciplines
Signature
Offensive Mystic
Range Tactics
Close
Target Tactics
Many
Level One Notes
This disgusting, diseased filled mass of rats seems to come out of nowhere. Whether they are scared, hungry, or just pissed off. They are coming right for you!
Tags
Aggressor, Animal, Close Range, Enhanced Critical Attack, Focused, Future, Horde, Many Targets, Medieval, Modern, Mystic, Recovery, Specialist
Rat Swarm's Skill Point Distribution
Athletics
2
Crafting
0
Nature
0
Perception
2
Religion
0
Scholar
0
Social
0
Subterfuge
0
Rat Swarm's Specialty Choices
Level Gained
Specialty and Description
2
Minor Enhanced Critical Attack
'Critical Attacks become a 19 or higher if the Attack hits. Only 20's auto-hit.
2
Minor Recovery
'Recover 3 Hit Points per turn. GM dictates rate during Real Time.
Rat Swarm's Cheater Stuff
Name and Description
Modification
Amount

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