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Druid - Instant Play Quest
Druid - Instant Play Quest is a Mystic Protector who is Balanced
Character
Level
1
Tier
1
Body
4
Mind
4
Spirit
4
Durability
106%
Mobility
Reaction
4
Speed
5
Max Move
550
Weight Limit
220
Carried
31
Health
Hit Points
34
Death Limit
-11
Dying Rate
3
Revived HP
8
Defenses
Body
20
Mind
20
Spirit
20
Defense Bonus
5
Healing
Mystic
5
Generalist
4
Attacks
Body
5
Mind
5
Spirit
5
Damage
Combatant
4
Mystic
4
Add Detriment here?
Detriment ?
Druid - Instant Play Quest's Skills : 7 / 17 / 27
Athletics
1
Crafting
1
Nature
13
Perception
8
Religion
1
Scholar
1
Social
1
Subterfuge
1
Druid - Instant Play Quest's Advanced Atomic RPG Options
At Will Powers | Offensive Mystic
d20 +5 to Attack Mind Defense | +4 to Damage | +5 to Healing
Basic Attack
This is Druid - Instant Play Quest's Basic Attack.
  • 1d4 Damage This is an offensive effect that applies to enemies. Target: 1 Space Range: 2 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant or Mystic | Use: BT
Combat Maneuvers
Look to the Power Tab for Druid - Instant Play Quest's Combat Maneuvers.
Spike Stomp
You give the ground a hearty stomp which causes earthen spikes to shoot up out of the ground at your enemy. This Power's name and description (rp) have been edited.
  • 1d6 Damage (4) This is an offensive effect that applies to enemies. Target: Creature (1) Range: 3 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 8
Primary Discipline Powers | Offensive Mystic
d20 +5 to Attack Mind Defense | +4 to Damage | +5 to Healing
Animal Assistance
Calling on one of the local animals they come to your aid and attack your enemy. Using the distraction you move (or an ally) to a more favorable position. This Power's name and description (rp) have been edited.
  • Move Ally 3 This is a defensive effect that applies to allies. Target: Creature (1) Range: Self Duration: Instant
  • 1d4 Damage (3) This is an offensive effect that applies to enemies. Target: Creature (1) Range: 3 Spaces Duration: Instant
  • Move Enemy 1 This is an offensive effect that applies to enemies. Target: Creature (1) Range: 4 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 16
Small Shock
Calling on the forces of nature you call down a small bolt of lightning onto your enemies in a small area. This Power's name and description (rp) have been edited.
  • 1d6 Damage (4) This is an offensive effect that applies to enemies. Target: AOE (2x2) Range: 4 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 16
Secondary Discipline Powers | Defensive Generalist
d20 +5 to Attack Spirit Defense | +4 to Healing
Revive The Fallen
Jumping to your allies aid you call upon the forces of nature to bring your fallen friend back to life. This restores them to their Revived HP value.
  • Raise Dead (Encounter) This is a defensive effect that applies to allies. Target: Creature (1) Range: 2 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 12
Spirit of the Fox
With a gentle touch you bestow the gift of the fox onto your allies. This heals them and grants them increased Speed for 1 round. Space is a 1x2 area.
  • 1d6 Healing (4) This is a defensive effect that applies to allies. Target: Creature (1) Range: 1 Space Duration: Instant
  • Speed +2 This is a defensive effect that applies to allies. Target: Creature (1) Range: 1 Space Duration: 1 Round
Aggression: Defensive | Discipline: Generalist | Use In: BT TT RT Cost: 13
Tertiary Discipline Powers | Offensive Combatant
d20 +5 to Attack Body Defense | +4 to Damage
Grasping Grass
You summon grass and other local fauna to grow up out of the ground and entangle your enemy’s feet. This greatly reduces their Speed for 1 round.
  • Speed -3 This is an offensive effect that applies to enemies. Target: Creature (1) Range: 4 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 13
This Cat Has Claws
Channeling the spirit of the cat you grow fangs and long sharp teeth to claw and bite your enemy. This grants a bonus to Attack with this Power and lowers the enemy's Defenses by 1 for a round.
  • Attack +1 This is a defensive effect that applies to allies. Target: Creature (1) Range: Self Duration: Instant
  • 1d4 Damage (3) This is an offensive effect that applies to enemies. Target: Creature (1) Range: 1 Space Duration: Instant
  • Defenses -1 This is an offensive effect that applies to enemies. Target: Creature (1) Range: 1 Space Duration: 1 Round
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 12
Other Powers Available From Items
Potion of Healing, Minor Grants:


Minor Healing
With but a touch of a healing hand the target's Hit Points are healed slightly.
  • 1d6 Healing (4) This is a defensive effect that applies to allies. Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 6