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Jacob the Merchant
Jacob the Merchant is a Generalist Neutral who is Devoted
Character
Level
1
Tier
1
Range
Close
Target
Single
NPC Tier
Minion
Difficulty
0
Group Level
1
Group Size
3 - 5
Body
1
Mind
1
Spirit
4
Durability
100%
Mobility
Reaction
4
Speed
5
Max Move
550
Health
Hit Points
1 Hit
Defenses
Body
12
Mind
12
Spirit
15
Healing
Mystic
2
Generalist
6
Attacks
Body
2
Mind
2
Spirit
5
Damage
Combatant
2
Mystic
2
Add Detriment here?
Detriment ?
Jacob the Merchant's Skills : 7 / 17 / 27
Athletics
1
Crafting
9
Nature
2
Perception
2
Religion
1
Scholar
1
Social
14
Subterfuge
2
At Will Powers | Defensive Generalist
d20 +5 to Attack Spirit Defense | +6 to Healing
Basic Attack
This is Jacob the Merchant's Basic Attack.
  • 1d4 Damage This is an offensive effect that applies to enemies. Target: 1 Space Range: 2 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant or Mystic | Use: BT
Combat Maneuvers
Look to the Power Tab for Jacob the Merchant's Combat Maneuvers.
Patch Up a Guard
Jacob has learned a little healing over all the years of travel. He patches up a guard enough to keep them on duty and protecting his wares.
  • 1d4 Healing (3) This is a defensive effect that applies to allies. Target: Creature (1) Range: 4 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 9