Athletics | Crafting | Nature | Perception | Religion | Scholar | Social | Subterfuge |
3 | 3 | 3 | 29 | 3 | 3 | 3 | 32 |
- Greater Damaging Critical
- Critical Hits do 40 extra damage.
- Greater Lessen Critical Hit
- Critical Hits do 50 less damage to your character.
d20 +28 to Attack Spirit Defense | +59 to Healing
- Basic Attack
- This is Magma Cube, Superior 's Basic Attack.
- 4d10 Damage Target: 6x6 AOE Range: 8 Spaces Duration: Instant
- Combat Maneuvers
- Look to the Power Tab for Magma Cube, Superior 's Combat Maneuvers.
- Bound By Basault
- A slurry of lava surrounds your enemies quickly hardening into basalt. As it hardens it reduces your enemies Speed and Attack. Luckily it crumbles away quickly.
- Attack -3 Target: AOE (2x2) Range: 8 Spaces Duration: 1 Round
- Speed -2 Target: AOE (2x2) Range: 8 Spaces Duration: 1 Round
d20 +28 to Attack Spirit Defense | +59 to Healing
- Flame Geyser
- A geyser of flame bursts out of you torching your enemies in a small area. The intense flames and do Damage and make Healing it difficult!
- 2d12 Damage (13) Target: AOE (3x3) Range: 8 Spaces Duration: 1 Round
- Healing -21 Target: AOE (3x3) Range: 8 Spaces Duration: 1 Round
- Lava Flow
- A flow of lava streams from you in a large 4x9 area. This flow slows down those caught in it or crossing it. This lava flow is very destructive destroying objects it encounters. This lava flow destroys the Space it is in if no other objects are consumed. This only destroys Mundane items. It does not affect Basic items or higher. This lava can destroy walls, fences, vehicles, or just about any other Mundane object it touches. If an individual Space in the area does not consume 5 of an object than it destroys the Space under it. If no objects are in the area this lava flow can carve out a deep channel quickly.
- Destroy Object: 5 Target: Spaces (36) Range: 1 Space Duration: 2 Rounds
- Speed -1 Target: Spaces (36) Range: 1 Space Duration: 2 Rounds
- Molten Mass
- A molten mass of magma splashes onto your enemies wrapping itself around them. The heat and pain cause a penalty to Attack and Damage for a few rounds.
- Attack -1 Target: AOE (2x2) Range: 6 Spaces Duration: 2 Rounds
- Damage -10 Target: AOE (2x2) Range: 6 Spaces Duration: 2 Rounds
- Speed -2 Target: AOE (2x2) Range: 6 Spaces Duration: 2 Rounds
- Pyroclastic Blast
- A pyroclastic cloud of volcanic gas blasts enemies is a small area. The intensity of the eruption lowers your enemies ability to Attack.
- Attack -4 Target: AOE (3x3) Range: 8 Spaces Duration: 2 Rounds
- Speed -3 Target: AOE (3x3) Range: 8 Spaces Duration: 2 Rounds
- Split Upon Death
- When this Superior Magma Cube is defeated, Hit Points reach 0, it does not die. Rather, it turns into 2 Greater Magma Cubes. If facing a large group, 6+ PCs the GM may have this split into 3 or 4 Greater Magma Cubes.
- Basic Attack - Engulf Enemy
- Use the advantage of this NPC being a Horde and use its strong Basic Attack frequently. Use it like the Magma Cube is engulfing victims.
NPC Auto Assigned Bonuses
Magma Cube, Superior 's Equipped Items
Magma Cube, Superior 's Unequipped Items
Unmodified Powers are listed on this page. Errors for Powers will also be displayed.
- Bound By Basault
- A slurry of lava surrounds your enemies quickly hardening into basalt. As it hardens it reduces your enemies Speed and Attack. Luckily it crumbles away quickly.
- Attack -3 Target: AOE (2x2) Range: 8 Spaces Duration: 1 Round
- Speed -2 Target: AOE (2x2) Range: 8 Spaces Duration: 1 Round
- Basic Attack
- This is a basic attack. Either Body Attack versus Body Defense or Mind Attack versus Mind Defense. This would be the Power used for attacks that the character does not have a specific Power for. Examples might be throwing an object or grabbing some object and attacking with it. This Power is the stand in for all such actions.
- 4d10 Damage Target: Creature (1) Range: 8 Duration: Instant
- Exploit Weakness
- You attempt to find a weakness in the target. Roll a Mind Attack versus Mind Defense. On a successful Attack the target will suffer a penalty to Defenses for a round due to exposing a weaknesses.
- Defenses -4 Target: Creature (1) Range: 16 Duration: 1 Round
- Head Games
- You attempt to mess with your target's head. Roll Spirit Attack against Spirit Defense. On a successful Attack, you can dictate who the target must attack. If they fail to attack the Head Games target, then they suffer an Attack penalty.
- Attack -4 Target: Creature (1) Range: 16 Duration: 1 Round
- Knock Around
- You attempt to move a target. Roll Body Attack versus Body Defense. On a successful Attack, you are able to move the target. Size differences can modify the amount moved.
- Move Enemy 5 Target: Creature (1) Range: 1 Duration: Instant
- Reckless Offense
- Use this to recklessly attack in combat. This grants both bonuses and penalties for a round. At anytime during this Combat Maneuver an At-Will Power can be used.
- Speed +4 Target: Creature (1) Range: Self Duration: 1 Round
- Attack +4 Target: Creature (1) Range: Self Duration: 1 Round
- Defenses -4 Target: Creature (1) Range: Self Duration: 1 Round
- Careful Defense
- Use this to increase your Defenses. During this action you may only use defensive disposable items.
- Speed +4 Target: Creature (1) Range: Self Duration: 1 Round
- Defenses +4 Target: Creature (1) Range: Self Duration: 1 Round
- Parley
- Attempts to calm down the conflict by moving from Battle Time to Turn time. Body, Mind, or Spirit attacks can be used against the corrisponding Defenses. Read Combat Maneuver Rules for more information.
- Combat Manuever Attack +4 Target: 4 Creatures Range: 16 Spaces Duration: 1 Round
- Flame Geyser
- A geyser of flame bursts out of you torching your enemies in a small area. The intense flames and do Damage and make Healing it difficult!
- 2d12 Damage Target: AOE (3x3) Range: 8 Spaces Duration: 1 Round
- Healing -21 Target: AOE (3x3) Range: 8 Spaces Duration: 1 Round
- Lava Flow
- A flow of lava streams from you in a large 4x9 area. This flow slows down those caught in it or crossing it. This lava flow is very destructive destroying objects it encounters. This lava flow destroys the Space it is in if no other objects are consumed. This only destroys Mundane items. It does not affect Basic items or higher. This lava can destroy walls, fences, vehicles, or just about any other Mundane object it touches. If an individual Space in the area does not consume 5 of an object than it destroys the Space under it. If no objects are in the area this lava flow can carve out a deep channel quickly.
- Destroy Object: 5 Target: Spaces (36) Range: 1 Space Duration: 2 Rounds
- Speed -1 Target: Spaces (36) Range: 1 Space Duration: 2 Rounds
- Molten Mass
- A molten mass of magma splashes onto your enemies wrapping itself around them. The heat and pain cause a penalty to Attack and Damage for a few rounds.
- Attack -1 Target: AOE (2x2) Range: 6 Spaces Duration: 2 Rounds
- Damage -10 Target: AOE (2x2) Range: 6 Spaces Duration: 2 Rounds
- Speed -2 Target: AOE (2x2) Range: 6 Spaces Duration: 2 Rounds
- Pyroclastic Blast
- A pyroclastic cloud of volcanic gas blasts enemies is a small area. The intensity of the eruption lowers your enemies ability to Attack.
- Attack -4 Target: AOE (3x3) Range: 8 Spaces Duration: 2 Rounds
- Speed -3 Target: AOE (3x3) Range: 8 Spaces Duration: 2 Rounds
Power Error Note: It is OK if an NPC has errors on their Powers. NPC’s can have a mix of Powers. However, if there are more Powers with errors then don’t have errors; GMs should consider adjusting the NPC. The Archetype, Focus, or Traits should be changed to better suit the Powers they have.
- Greater Damaging Critical
- 'Critical Hits do 40 extra damage.
- Greater Lessen Critical Hit
- 'Critical Hits do 50 less damage to your character.
- Greater Primary Power Point Increase
- 'Increase Primary Power Pool by 40 points.
- Greater Speed
- 'Increase Speed by 4.
- Greater Subterfuge Skill Focus
- 'Increase Subterfuge Skill by 8.
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