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Raccoon, Angry
Raccoon, Angry is a Generalist Aggressor who is Focused
Character
Level
4
Tier
1
Range
Close
Target
Single
NPC Tier
Specialist
Difficulty
0
Group Level
4
Group Size
3 - 5
Body
2
Mind
5
Spirit
8
Durability
100%
Mobility
Reaction
8
Speed
5
Max Move
500
Health
Hit Points
80
Resistance
5
Defenses
Body
14
Mind
17
Spirit
20
Healing
Mystic
7
Generalist
14
Attacks
Body
5
Mind
8
Spirit
11
Damage
Combatant
4
Mystic
7
Add Dice
1
Raccoon, Angry's Skills : 10 / 20 / 30
Athletics Crafting Nature Perception Religion Scholar Social Subterfuge
0 2 2 2 1 1 15 10
At Will Powers | Offensive Generalist
d20 +11 to Attack Spirit Defense | +14 to Healing
Basic Attack
This is Raccoon, Angry's Basic Attack.
  • 1d4 Damage Target: 1 Space Range: 2 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant or Mystic | Use: BT
Combat Maneuvers
Look to the Power Tab for Raccoon, Angry's Combat Maneuvers.
Unsettling Savagery
With an animalistic snarl you glower at your enemies unsettling them with your pure savagery lowering their Defenses for a short time. Space is 1x2.
  • Defenses -2 Target: Spaces (2) Range: 2 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 11
Signature Powers | Offensive Generalist
d20 +11 to Attack Spirit Defense | +14 to Healing
Distracted Movement
The fear of being mauled slows your enemies as they feel them must keep one eye on the Angry Raccoon at all times.
  • Speed -2 Target: AOE (2x2) Range: 2 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 13
Shread Enemy
With claws and teeth the Angry Raccoon unleashes a flurry of brutal attacks at the target that has made it the most angry!
  • 5d6 Damage (18) Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 21
Roleplay Details for Raccoon, Angry
Physical
Hair Color
Gray with Black Bands
Eye Shape
Band of Black Fur Looks Like Mask
Weight
12
Height
2 Feet
Personality
Attitude
Angry
Historical
This character does not have any historical characteristics. If this is your character you can add some using the button above to edit the character's roleplay options.
Languages
Raccoon
Raccoon, Angry's Character Notes
Tries to Avoid Other Creatures
The angry raccoon is grumpy and wants to go about its own business. However, when cornered, threatened, or otherwise forced into conflict it can be a dangerous foe. A savagery erupts from the cute and furry creature that can only be so ferocious by the anger at being bothered.
Created: 2015-05-17 01:38:37 | Updated: 2015-05-17 05:44:30
Raccoon, Angry's Wealth
Cash
Items
Assets
Total

NPC Auto Assigned Bonuses

Atomic RPG auto generated NPC Bonuses represent normal gear, items, and coolness of a NPC. With these mods regular items don’t need to be added. These can also represent tough hide, sharp teeth, and other natural strengths of a NPC animal or monster. If you want to equip the NPC with specific gear you can, but they are not needed. Character Items should be equivalent to these to keep this character balanced. If many items with bonuses are added consider removing Auto Assigned Bonuses from the NPC. This can be done in Edit Level > Base NPC.
Raccoon, Angry's Auto Assigned Bonuses
Auto Bonuses
Yes
Auto Value
2
The bonus is automatically added to the NPC's Attack, Damage, Defenses, and Healing. The Character Tier of the NPC is also added to Speed.
Raccoon, Angry's Assets

Raccoon, Angry's Equipped Items

Raccoon, Angry's Unequipped Items

Raccoon, Angry's Power Pools
At Will Powers
Offensive Generalist
Power Cap
13
Points Left
2
Signature Powers
Offensive Generalist
Total Points
88
Power Cap
27
Points Left
54

Unmodified Powers are listed on this page. Errors for Powers will also be displayed.

Raccoon, Angry's At Will Powers
Unsettling Savagery
With an animalistic snarl you glower at your enemies unsettling them with your pure savagery lowering their Defenses for a short time. Space is 1x2.
  • Defenses -2 Target: Spaces (2) Range: 2 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 11
Raccoon, Angry's Basic Attack & Combat Maneuvers
Basic Attack
This is a basic attack. Either Body Attack versus Body Defense or Mind Attack versus Mind Defense. This would be the Power used for attacks that the character does not have a specific Power for. Examples might be throwing an object or grabbing some object and attacking with it. This Power is the stand in for all such actions.
  • 1d4 Damage Target: Creature (1) Range: 2 Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT
Exploit Weakness
You attempt to find a weakness in the target. Roll a Mind Attack versus Mind Defense. On a successful Attack the target will suffer a penalty to Defenses for a round due to exposing a weaknesses.
  • Defenses -1 Target: Creature (1) Range: 4 Duration: 1 Round
Aggression: Offensive | Discipline: Mystic | Use In: BT
Head Games
You attempt to mess with your target's head. Roll Spirit Attack against Spirit Defense. On a successful Attack, you can dictate who the target must attack. If they fail to attack the Head Games target, then they suffer an Attack penalty.
  • Attack -1 Target: Creature (1) Range: 4 Duration: 1 Round
Aggression: Offensive | Discipline: Generalist | Use In: BT
Knock Around
You attempt to move a target. Roll Body Attack versus Body Defense. On a successful Attack, you are able to move the target. Size differences can modify the amount moved.
  • Move Enemy 2 Target: Creature (1) Range: 1 Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT
Reckless Offense
Use this to recklessly attack in combat. This grants both bonuses and penalties for a round. At anytime during this Combat Maneuver an At-Will Power can be used.
  • Speed +1 Target: Creature (1) Range: Self Duration: 1 Round
  • Attack +1 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses -1 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Offensive | Discipline: All | Use In: BT
Careful Defense
Use this to increase your Defenses. During this action you may only use defensive disposable items.
  • Speed +1 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses +1 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Parley
Attempts to calm down the conflict by moving from Battle Time to Turn time. Body, Mind, or Spirit attacks can be used against the corrisponding Defenses. Read Combat Maneuver Rules for more information.
  • Combat Manuever Attack +1 Target: 1 Creatures Range: 4 Spaces Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Raccoon, Angry's Signature Powers
Distracted Movement
The fear of being mauled slows your enemies as they feel them must keep one eye on the Angry Raccoon at all times.
  • Speed -2 Target: AOE (2x2) Range: 2 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 13
Shread Enemy
With claws and teeth the Angry Raccoon unleashes a flurry of brutal attacks at the target that has made it the most angry!
  • 4d6 Damage Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 21

Power Error Note: It is OK if an NPC has errors on their Powers. NPC’s can have a mix of Powers. However, if there are more Powers with errors then don’t have errors; GMs should consider adjusting the NPC. The Archetype, Focus, or Traits should be changed to better suit the Powers they have.

Raccoon, Angry's Level One Choices
Traits
Body
2
Mind
5
Spirit
8
Rank
Specialist
Difficulty
0
Group Size
3
Auto Gear
Yes
NPC Bonus
2
Character Type
Archetype
Generalist
Style
Aggressor
Focus
Focused
Skill 1
Social
Skill 2
Subterfuge
Disciplines
Signature
Offensive Generalist
Range Tactics
Close
Target Tactics
Single
Level One Notes
A raccoon is a medium-sized mammal. Raccoons are clever and cunning creatures that avoid people whenever possible. When pressed or forced to fight raccoons can be surprisingly vicious. This particular one is already that way because it is angry. Angry about what, that is up to your GM.
Tags
Aggressor, Close Range, Damage Resistance, Enhanced Damage, Focused, Generalist, Single Target, Specialist, Stone Age
Raccoon, Angry's Skill Point Distribution
Athletics
0
Crafting
0
Nature
0
Perception
0
Religion
0
Scholar
0
Social
2
Subterfuge
2
Raccoon, Angry's Specialty Choices
Level Gained
Specialty and Description
4
Minor Damage Resistance
'Reduce damage by 5 anytime damage is taken.
4
Minor Enhanced Damage
'Add 1 die to all powers that damage Hit Points.
Raccoon, Angry's Cheater Stuff
Name and Description
Modification
Amount

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