Empowering Tabletop RPG Gamers to create and play any custom game they can imagine.

Join our New Discord Server!

Will-o'-the-wisp
Will-o'-the-wisp is a Combatant Aggressor who is Focused
Character
Level
9
Tier
3
Range
Far
Target
Single
NPC Tier
Grunt
Difficulty
0
Group Level
10
Group Size
3 - 5
Body
11
Mind
4
Spirit
2
Durability
98%
Mobility
Reaction
11
Speed
10
Move Type
Fly
Max Move
650
Health
Hit Points
85
Defenses
Body
26
Mind
19
Spirit
17
Healing
Mystic
9
Generalist
7
Attacks
Body
19
Mind
12
Spirit
10
Damage
Combatant
25
Mystic
9
Add Detriment here?
Detriment ?
Will-o'-the-wisp's Skills : 17 / 27 / 37
Athletics
3
Crafting
3
Nature
0
Perception
17
Religion
1
Scholar
1
Social
0
Subterfuge
17
At Will Powers | Offensive Combatant
d20 +19 to Attack Body Defense | +25 to Damage
Basic Attack
This is Will-o'-the-wisp's Basic Attack.
  • 3d8 Damage This is an offensive effect that applies to enemies. Target: 1 Space Range: 6 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant or Mystic | Use: BT
Combat Maneuvers
Look to the Power Tab for Will-o'-the-wisp's Combat Maneuvers.
Shock Foe
With a strong electrical shock you zap your enemy something good! This Power does Damage and slows your targets Speed due to the terrible shock they receive.
  • Attack +1 This is a defensive effect that applies to allies. Target: Creature (1) Range: Self Duration: Instant
  • 1d6 Damage (4) This is an offensive effect that applies to enemies. Target: Creature (1) Range: 6 Spaces Duration: Instant
  • Speed -3 This is an offensive effect that applies to enemies. Target: Creature (1) Range: 6 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 35
Signature Powers | Offensive Combatant
d20 +19 to Attack Body Defense | +25 to Damage
Lure of Death
You create a shimmering light that enchants and dazzles your target. The they feel compelled to follow the lights as if entranced. This Power is used to lure an enemy into a secluded area. The Power also allows you or an ally to Move as well to get into the most favorable position. Use this Power multiple times to draw your victim in.
  • Move Ally 4 This is a defensive effect that applies to allies. Target: Creature (1) Range: Self Duration: Instant
  • Defenses -3 This is an offensive effect that applies to enemies. Target: Creature (1) Range: 9 Spaces Duration: 1 Round
  • Move Enemy 6 This is an offensive effect that applies to enemies. Target: Creature (1) Range: 9 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 70