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Sam Winchester
Sam Winchester is a Mystic Protector who is Focused
Character
Level
15
Tier
4
Target
Single
Body
8
Mind
16
Spirit
2
Durability
98%
Mobility
Reaction
21
Speed
7
Max Move
900
Weight Limit
360
Carried
10
Health
Hit Points
552
Resistance
15
Death Limit
-184
Dying Rate
40
Revived HP
138
Defenses
Body
34
Mind
42
Spirit
28
Healing
Mystic
31
Generalist
2
Attacks
Body
18
Mind
26
Spirit
12
Damage
Combatant
29
Mystic
37
Add Detriment here?
Detriment ?
Sam Winchester's Skills : 24 / 34 / 44
Athletics
8
Crafting
16
Nature
2
Perception
5
Religion
23
Scholar
42
Social
22
Subterfuge
30
At Will Powers | Offensive Mystic
d20 +26 to Attack Mind Defense | +37 to Damage | +31 to Healing
Basic Attack
This is Sam Winchester's Basic Attack.
  • 4d10 Damage This is an offensive effect that applies to enemies. Target: 1 Space Range: 8 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant or Mystic | Use: BT
Combat Maneuvers
Look to the Power Tab for Sam Winchester's Combat Maneuvers.
Taurus Model 92
This trusty handgun is always close at hand. It's the go to weapon whenever there is trouble. This Power's name and description (rp) have been edited.
  • 8d12 Damage (52) This is an offensive effect that applies to enemies. Target: Creature (1) Range: 10 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 92
Primary Discipline Powers | Offensive Mystic
d20 +26 to Attack Mind Defense | +37 to Damage | +31 to Healing
Drive Blade Home
You jam your blade into your enemy causing excruciating pain. Leaving the knife in causes them to reel in agony. Using the blade to control your enemy you can move them around and keep them from any unexpected moves. This gives you a chance to recover while you have better control of the situation.
  • 3d8 Healing (14) This is a defensive effect that applies to allies. Target: Creature (1) Range: Self Duration: 4 Rounds
  • 1d4 Damage (3) This is an offensive effect that applies to enemies. Target: Creature (1) Range: 4 Spaces Duration: 4 Rounds
  • Move Enemy 2 This is an offensive effect that applies to enemies. Target: Creature (1) Range: 4 Spaces Duration: 4 Rounds
  • Weaken Teleporting -6 This is an offensive effect that applies to enemies. Target: Creature (1) Range: 4 Spaces Duration: 4 Rounds
Aggression: Offensive | Discipline: Mystic | Use In: BT TT RT Cost: 167
Sour Face
You squish your face as if you had just tasted something sour. The frustration in your expression is apparent. Your enemies realize just how serious you are and lose heart in the fight.
  • 1d4 Damage (3) This is an offensive effect that applies to enemies. Target: AOE (3x3) Range: 8 Spaces Duration: 2 Rounds
  • Hit Points -65 This is an offensive effect that applies to enemies. Target: AOE (3x3) Range: 8 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 184
Secondary Discipline Powers | Defensive Mystic
d20 +26 to Attack Mind Defense | +37 to Damage | +31 to Healing
Hinting at Help
You know, if you're hinting you need my help, just ask. This Power's name and description (rp) have been edited.
  • 6d12 Healing (39) This is a defensive effect that applies to allies. Target: Creature (1) Range: 5 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 56
Process Our Feelings
Moving up next to an ally you let them know what you think. Getting that off your shoulders definitely helps the both of you.
  • 4d12 Healing (26) This is a defensive effect that applies to allies. Target: Spaces (2) Range: Self Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 42
Sip of El Sol
Passing around a tasty cool El Sol beer helps to clear the mind and focus on what is important.
  • 3d12 Healing (20) This is a defensive effect that applies to allies. Target: Creatures (2) Range: 2 Spaces Duration: 2 Rounds
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 94
Tertiary Discipline Powers | Offensive Combatant
d20 +18 to Attack Body Defense | +29 to Damage
Exorcise Evil
Chanting an ancient Latin spell you weaken your target. The target's Defenses and Attack are lowered. This Power's name and description (rp) have been edited.
  • Attack -4 This is an offensive effect that applies to enemies. Target: Creature (1) Range: 5 Spaces Duration: 2 Rounds
  • Defenses -4 This is an offensive effect that applies to enemies. Target: Creature (1) Range: 5 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 64
Splash of Holy Water
You splash holy water into an area doing damage to your enemies. The holy water disorients them for a short time reducing their Attack.
  • 1d4 Damage (3) This is an offensive effect that applies to enemies. Target: AOE (4x4) Range: 4 Spaces Duration: 1 Round
  • Attack -3 This is an offensive effect that applies to enemies. Target: AOE (4x4) Range: 4 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 62