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Abaddon
Abaddon is a Mystic Aggressor who is Focused
Character
Level
16
Tier
4
Range
Close
Target
Many
NPC Tier
Champion
Difficulty
Very Hard
Group Level
15
Group Size
3 - 5
Body
10
Mind
15
Spirit
5
Durability
106%
Mobility
Reaction
15
Speed
8
Max Move
1,000
Health
Hit Points
1,160
Recovery
25
Resistance
45
Defenses
Body
35
Mind
40
Spirit
30
Defense Bonus
5
Healing
Mystic
25
Generalist
15
Attacks
Body
24
Mind
29
Spirit
19
Damage
Combatant
20
Mystic
41
Add Dice
4
Abaddon's Skills : 25 / 35 / 45
Athletics Crafting Nature Perception Religion Scholar Social Subterfuge
10 15 5 15 15 25 5 5
At Will Powers | Offensive Mystic
d20 +29 to Attack Mind Defense | +41 to Damage | +25 to Healing
Basic Attack
This is Abaddon's Basic Attack.
  • 4d10 Damage Target: 1 Space Range: 8 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant or Mystic | Use: BT
Combat Maneuvers
Look to the Power Tab for Abaddon's Combat Maneuvers.
Flick of the Wrist
With a flick of your wrist you can easily toss your enemies about.
  • 7d12 Damage (46) Target: Creatures (2) Range: 6 Spaces Duration: Instant
  • Move Enemy 5 Target: Creatures (2) Range: 6 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 82
Signature Powers | Offensive Mystic
d20 +29 to Attack Mind Defense | +41 to Damage | +25 to Healing
Art of Murder
In the demented world in which you live you find murder to be an art form. In an effort to advance your art you try to murder your enemies in a magnificent display of gore and brutality.
  • 11d12 Damage (72) Target: Creatures (3) Range: 10 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 183
Dramatic Exit
With a powerful blast you launch your enemy away and teleport away in a swirl of black smoke.
  • Far Teleport Ally 100k Target: Creature (1) Range: Self Duration: Instant
  • 15d12 Damage (98) Target: Creature (1) Range: 10 Spaces Duration: Instant
  • Move Enemy 9 Target: Creature (1) Range: 10 Spaces Duration: Instant
Aggression: Offensive | Discipline: Mystic | Use In: BT TT RT Cost: 182
Seeing Red
With a wicked grin you make your enemy bleed from their eyes! The blood obscures vision making it difficult to attack.
  • 5d10 Damage (28) Target: Creature (1) Range: 10 Spaces Duration: Encounter
  • Attack -2 Target: Creature (1) Range: 10 Spaces Duration: Encounter
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 206
Roleplay Details for Abaddon
Physical
Body Type
Fit
Hair Color
Red
Hair Length
Long and Wavy
Sex
Female
Cleanliness
Always Nice and Clean
Height
5 Foot 9 Inches
Personality
Trustworthiness
Untrustworthy
Moodiness
Quick to Anger
Collector
Greedy
Moral Standing
No Morals
Temper
Explosive
Historical
Enemy
Men of Letters
Ally
Demons
Enemy
Crowley
Enemy
Winchesters
Title
Knight of Hell
Languages
Demon
Abaddon's Character Notes
Abaddon's Origin
Abaddon is one of the first demons though younger than Lilith. She was personally selected by Lucifer, the creator of demons, to become a Knight of Hell. Like most of the Knights, she was trained by the original Knight, Cain, and wreaked havoc on Earth for thousands of years. It is hinted that she had romantic feelings for Cain that he did not return.
Created: 2015-08-05 22:01:44 | Updated: 2015-08-05 22:01:44
Abaddon's Mission
In 1958, Abaddon was sent to make an example of Father Max Thompson after demons learned of his attempts to turn them back into humans. Abaddon killed Father Thompson on August 5, but not before the priest revealed to her his secrets under torture, including the fact that he had been working with a Men of Letters initiate named Josie Sands.
Created: 2015-08-05 22:23:32 | Updated: 2015-08-05 22:23:32
Men of Letters
Abaddon attacked the Men of Letters headquarters seeking to steal the key to their bunker, which housed the greatest stash of secret knowledge and objects that Abaddon could use to incite mass chaos. She killed everyone at the Men of Letters' headquarters except for Larry Ganem and Henry Winchester, who was entrusted with the key (placed inside a box) for safekeeping. Henry used a spell to travel through time, with Abaddon quickly following after him once she burnt down the headquarters.
Created: 2015-08-05 22:29:00 | Updated: 2015-08-05 22:29:00
Abaddon's Wealth
Cash
Items
Assets
Total

NPC Auto Assigned Bonuses

Atomic RPG auto generated NPC Bonuses represent normal gear, items, and coolness of a NPC. With these mods regular items don’t need to be added. These can also represent tough hide, sharp teeth, and other natural strengths of a NPC animal or monster. If you want to equip the NPC with specific gear you can, but they are not needed. Character Items should be equivalent to these to keep this character balanced. If many items with bonuses are added consider removing Auto Assigned Bonuses from the NPC. This can be done in Edit Level > Base NPC.
Abaddon's Auto Assigned Bonuses
Auto Bonuses
Yes
Auto Value
10
The bonus is automatically added to the NPC's Attack, Damage, Defenses, and Healing. The Character Tier of the NPC is also added to Speed.
Abaddon's Assets

Abaddon's Equipped Items

Abaddon's Unequipped Items

Abaddon's Power Pools
At Will Powers
Offensive Mystic
Power Cap
91
Points Left
9
Signature Powers
Offensive Mystic
Total Points
587
Power Cap
183
Points Left
16

Unmodified Powers are listed on this page. Errors for Powers will also be displayed.

Abaddon's At Will Powers
Flick of the Wrist
With a flick of your wrist you can easily toss your enemies about.
  • 3d12 Damage Target: Creatures (2) Range: 6 Spaces Duration: Instant
  • Move Enemy 5 Target: Creatures (2) Range: 6 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 82
Abaddon's Basic Attack & Combat Maneuvers
Basic Attack
This is a basic attack. Either Body Attack versus Body Defense or Mind Attack versus Mind Defense. This would be the Power used for attacks that the character does not have a specific Power for. Examples might be throwing an object or grabbing some object and attacking with it. This Power is the stand in for all such actions.
  • 4d10 Damage Target: Creature (1) Range: 8 Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT
Exploit Weakness
You attempt to find a weakness in the target. Roll a Mind Attack versus Mind Defense. On a successful Attack the target will suffer a penalty to Defenses for a round due to exposing a weaknesses.
  • Defenses -4 Target: Creature (1) Range: 16 Duration: 1 Round
Aggression: Offensive | Discipline: Mystic | Use In: BT
Head Games
You attempt to mess with your target's head. Roll Spirit Attack against Spirit Defense. On a successful Attack, you can dictate who the target must attack. If they fail to attack the Head Games target, then they suffer an Attack penalty.
  • Attack -4 Target: Creature (1) Range: 16 Duration: 1 Round
Aggression: Offensive | Discipline: Generalist | Use In: BT
Knock Around
You attempt to move a target. Roll Body Attack versus Body Defense. On a successful Attack, you are able to move the target. Size differences can modify the amount moved.
  • Move Enemy 5 Target: Creature (1) Range: 1 Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT
Reckless Offense
Use this to recklessly attack in combat. This grants both bonuses and penalties for a round. At anytime during this Combat Maneuver an At-Will Power can be used.
  • Speed +4 Target: Creature (1) Range: Self Duration: 1 Round
  • Attack +4 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses -4 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Offensive | Discipline: All | Use In: BT
Careful Defense
Use this to increase your Defenses. During this action you may only use defensive disposable items.
  • Speed +4 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses +4 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Parley
Attempts to calm down the conflict by moving from Battle Time to Turn time. Body, Mind, or Spirit attacks can be used against the corrisponding Defenses. Read Combat Maneuver Rules for more information.
  • Combat Manuever Attack +4 Target: 4 Creatures Range: 16 Spaces Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Abaddon's Signature Powers
Art of Murder
In the demented world in which you live you find murder to be an art form. In an effort to advance your art you try to murder your enemies in a magnificent display of gore and brutality.
  • 7d12 Damage Target: Creatures (3) Range: 10 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 183
Dramatic Exit
With a powerful blast you launch your enemy away and teleport away in a swirl of black smoke.
  • Far Teleport Ally 100k Target: Creature (1) Range: Self Duration: Instant
  • 11d12 Damage Target: Creature (1) Range: 10 Spaces Duration: Instant
  • Move Enemy 9 Target: Creature (1) Range: 10 Spaces Duration: Instant
Aggression: Offensive | Discipline: Mystic | Use In: BT TT RT Cost: 182
Seeing Red
With a wicked grin you make your enemy bleed from their eyes! The blood obscures vision making it difficult to attack.
  • 1d10 Damage Target: Creature (1) Range: 10 Spaces Duration: Encounter
  • Attack -2 Target: Creature (1) Range: 10 Spaces Duration: Encounter
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 206

Power Error Note: It is OK if an NPC has errors on their Powers. NPC’s can have a mix of Powers. However, if there are more Powers with errors then don’t have errors; GMs should consider adjusting the NPC. The Archetype, Focus, or Traits should be changed to better suit the Powers they have.

Abaddon's Level One Choices
Traits
Body
10
Mind
15
Spirit
5
Rank
Champion
Difficulty
Very Hard
Group Size
3
Auto Gear
Yes
NPC Bonus
10
Character Type
Archetype
Mystic
Style
Aggressor
Focus
Focused
Skill 1
Perception
Skill 2
Scholar
Disciplines
Signature
Offensive Mystic
Range Tactics
Close
Target Tactics
Many
Level One Notes
As a human, Abaddon was handpicked by Lucifer himself and turned into a demon by Cain to become one of the Knights of Hell who followed Cain in causing mass destruction and death. During this time, Abaddon had some form of intimate relationship with Cain, before he fell in love with a human -- Colette Mullen -- and stopped killing.
Tags
Aggressor, Champion, Close Range, Damage Resistance, Enhanced Damage, Focused, Hit Points, Many Targets, Medieval, Mystic
Abaddon's Skill Point Distribution
Athletics
0
Crafting
0
Nature
0
Perception
10
Religion
0
Scholar
10
Social
0
Subterfuge
0
Abaddon's Specialty Choices
Level Gained
Specialty and Description
16
Greater Damage Resistance
'Reduce damage by 20 anytime damage is taken.
16
Greater Enhanced Damage
'Add 4 dice to all powers that damage Hit Points.
16
Greater Hit Points
'Add 100 Hit Points.
Abaddon's Cheater Stuff
Name and Description
Modification
Amount
Very Hard to Kill
Abaddon recovers quickly from taking damage.
Bonus to Recovery
25
Very Tough
Abaddon is very tough. Damage has a hard time affecting her.
Bonus to Resistance
25

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