Empowering Tabletop RPG Gamers to create and play any custom game they can imagine.

Adult Blue Dragon
Adult Blue Dragon is a Mystic Aggressor who is Focused
Character
Level
13
Tier
4
NPC Tier
Boss
Difficulty
Deadly
Group Level
10
Group Size
3 - 5
Horde
6x6
Body
10
Mind
15
Spirit
5
Durability
103%
Mobility
Reaction
15
Speed
12
Move Type
Fly
Max Move
650
Health
Hit Points
3,798
Resistance
40
Defenses
Body
34
Mind
39
Spirit
29
Defense Bonus
2
Healing
Mystic
51
Generalist
41
Attacks
Body
32
Mind
37
Spirit
27
Damage
Combatant
46
Mystic
64
Add Dice
4
Adult Blue Dragon's Skills : 22 / 32 / 42
Athletics Crafting Nature Perception Religion Scholar Social Subterfuge
3 5 1 47 26 5 1 1
Adult Blue Dragon's Active Abilities
Uses
Name and Description
Greater Alter Shape
Add 4 shapes to Powers that affect 36 Spaces or or less.
Greater Grazing Hit
Attacks do 10% Damage when the Attack misses by 4 or less. Hit Point Damage only, no other effects.
At Will Powers | Offensive Mystic
d20 +37 to Attack Mind Defense | +64 to Damage | +51 to Healing
Basic Attack
This is Adult Blue Dragon's Basic Attack.
  • 4d10 Damage Target: 6x6 AOE Range: 8 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant or Mystic | Use: BT
Combat Maneuvers
Look to the Power Tab for Adult Blue Dragon's Combat Maneuvers.
Bolt of Lightning
You unleash a bolt of lightning at your foes! Shape is 1x9 Line.
  • 7d10 Damage (39) Target: Spaces (9) Range: 5 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 58
Signature Powers | Offensive Mystic
d20 +37 to Attack Mind Defense | +64 to Damage | +51 to Healing
Ball Lightning Blast
You launch a small sphere of energy at your enemy!
  • 15d8 Damage (68) Target: Creature (1) Range: 14 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 119
Field of Electicity
You create a large ring of electricity that surrounds you. Anyone in or passing through the field will suffer from the effects.
  • 5d4 Damage (13) Target: Aura 2 Range: Self Duration: 4 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 99
Serpent Attack
You call out a few of the reptile minions you keep around in case of an emergency. You tell them to attack your most powerful of enemies.
  • 6d6 Damage (21) Target: Creatures (2) Range: 8 Spaces Duration: 5 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 120
Supercharged Healing Sphere
You produce a small area of super charged healing. Those in the area are healed while they remain in the area.
  • 1d8 Healing (5) Target: Aura 1 Range: 3 Spaces Duration: 4 Rounds
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 75
Roleplay Details for Adult Blue Dragon
Physical
Height
30
Length
30
Weight
1500
Skin Color
Deep Blue Scales
Body Type
Thin and Powerful
Smell
Desert Sands
Age
600
Personality
Collector
Treasure - Loves Coins
Primary Motivation
Gain More Wealth
Secondary Motivation
Keep Control of Territory
Emotional Disposition
Calculating
Hated Things
Giants
Family Attitude
To Each Their Own
Historical
Enemy
Giant
Had Child
Old Enough for Many Offspring
Alliances
Will Make Alliances to Gain Wealth
Ally
Few True Allies
Languages
Common
Adult Blue Dragon's Character Notes
Treasure Hunting
Blue Dragons like other dragons love treasure. Blues will do just about anything to gain more wealth. They love coins above all else. They seek out to collect and create as large as piles of coin as possible.
Created: 2015-10-19 20:31:38 | Updated: 2015-10-19 20:31:38
Loaner
Blue dragons feel no particular need or want to interact with others. They are happy to do their own thing whenever they want to. They may interact with local cities or populations but this is driven by the drive for more wealth.
Created: 2015-10-19 20:33:58 | Updated: 2015-10-19 20:33:58
Preferred Habitat
Blue dragons will take up residence anywhere they can easily gain more wealth. This wealth they hide in their lairs in well hidden and secluded areas. They often trap their lairs or build them around natural hazards which would make it very difficult for any would be thief.
Created: 2015-10-19 20:36:18 | Updated: 2015-10-19 20:36:18
Blue Dragon Tactics
Blue dragons have the ability to plan for battle but rarely do. They attack with abandon. They love to tear into enemies. They can be especially cruel to those that attempt to steal their horde.
Created: 2015-10-19 20:38:36 | Updated: 2015-10-19 20:38:36
Dragon Basic Attack
Dragons use their large AOE Basic Attack as either their breath or the damage they do with their claws, tails, maw, and more. The GM is encouraged to use the Basic Attack statistics and combine those with their own imagination for both physical, magical, and breath weapon attacks.
Created: 2015-10-19 20:59:42 | Updated: 2015-10-19 20:59:42
Adult Blue Dragon's Wealth
Cash
Items
Assets
Total

NPC Auto Assigned Bonuses

Atomic RPG auto generated NPC Bonuses represent normal gear, items, and coolness of a NPC. With these mods regular items don’t need to be added. These can also represent tough hide, sharp teeth, and other natural strengths of a NPC animal or monster. If you want to equip the NPC with specific gear you can, but they are not needed. Character Items should be equivalent to these to keep this character balanced. If many items with bonuses are added consider removing Auto Assigned Bonuses from the NPC. This can be done in Edit Level > Base NPC.
Adult Blue Dragon's Auto Assigned Bonuses
Auto Bonuses
Yes
Auto Value
12
The bonus is automatically added to the NPC's Attack, Damage, Defenses, and Healing. The Character Tier of the NPC is also added to Speed.
Adult Blue Dragon's Assets

Adult Blue Dragon's Equipped Items

Adult Blue Dragon's Unequipped Items

Adult Blue Dragon's Power Pools
At Will Powers
Offensive Mystic
Power Cap
64
Points Left
6
Signature Powers
Offensive Mystic
Total Points
414
Power Cap
129
Points Left
1

Unmodified Powers are listed on this page. Errors for Powers will also be displayed.

Adult Blue Dragon's At Will Powers
Bolt of Lightning
You unleash a bolt of lightning at your foes! Shape is 1x9 Line.
  • 3d10 Damage Target: Spaces (9) Range: 5 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 58
Adult Blue Dragon's Basic Attack & Combat Maneuvers
Basic Attack
This is a basic attack. Either Body Attack versus Body Defense or Mind Attack versus Mind Defense. This would be the Power used for attacks that the character does not have a specific Power for. Examples might be throwing an object or grabbing some object and attacking with it. This Power is the stand in for all such actions.
  • 4d10 Damage Target: Creature (1) Range: 8 Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT
Exploit Weakness
You attempt to find a weakness in the target. Roll a Mind Attack versus Mind Defense. On a successful Attack the target will suffer a penalty to Defenses for a round due to exposing a weaknesses.
  • Defenses -4 Target: Creature (1) Range: 16 Duration: 1 Round
Aggression: Offensive | Discipline: Mystic | Use In: BT
Head Games
You attempt to mess with your target's head. Roll Spirit Attack against Spirit Defense. On a successful Attack, you can dictate who the target must attack. If they fail to attack the Head Games target, then they suffer an Attack penalty.
  • Attack -4 Target: Creature (1) Range: 16 Duration: 1 Round
Aggression: Offensive | Discipline: Generalist | Use In: BT
Knock Around
You attempt to move a target. Roll Body Attack versus Body Defense. On a successful Attack, you are able to move the target. Size differences can modify the amount moved.
  • Move Enemy 5 Target: Creature (1) Range: 1 Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT
Reckless Offense
Use this to recklessly attack in combat. This grants both bonuses and penalties for a round. At anytime during this Combat Maneuver an At-Will Power can be used.
  • Speed +4 Target: Creature (1) Range: Self Duration: 1 Round
  • Attack +4 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses -4 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Offensive | Discipline: All | Use In: BT
Careful Defense
Use this to increase your Defenses. During this action you may only use defensive disposable items.
  • Speed +4 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses +4 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Parley
Attempts to calm down the conflict by moving from Battle Time to Turn time. Body, Mind, or Spirit attacks can be used against the corrisponding Defenses. Read Combat Maneuver Rules for more information.
  • Combat Manuever Attack +4 Target: 4 Creatures Range: 16 Spaces Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Adult Blue Dragon's Signature Powers
Ball Lightning Blast
You launch a small sphere of energy at your enemy!
  • 11d8 Damage Target: Creature (1) Range: 14 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 119
Field of Electicity
You create a large ring of electricity that surrounds you. Anyone in or passing through the field will suffer from the effects.
  • 1d4 Damage Target: Aura 2 Range: Self Duration: 4 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 99
Serpent Attack
You call out a few of the reptile minions you keep around in case of an emergency. You tell them to attack your most powerful of enemies.
  • 2d6 Damage Target: Creatures (2) Range: 8 Spaces Duration: 5 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 120
Supercharged Healing Sphere
You produce a small area of super charged healing. Those in the area are healed while they remain in the area.
  • 1d8 Healing Target: Aura 1 Range: 3 Spaces Duration: 4 Rounds
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 75

Power Error Note: It is OK if an NPC has errors on their Powers. NPC’s can have a mix of Powers. However, if there are more Powers with errors then don’t have errors; GMs should consider adjusting the NPC. The Archetype, Focus, or Traits should be changed to better suit the Powers they have.

Adult Blue Dragon's Level One Choices
Traits
Body
10
Mind
15
Spirit
5
Rank
Boss
Difficulty
Deadly
Group Size
3
Auto Gear
Yes
NPC Bonus
12
Character Type
Archetype
Mystic
Style
Aggressor
Focus
Focused
Skill 1
Perception
Skill 2
Religion
Disciplines
Signature
Offensive Mystic
Range Tactics
Both
Target Tactics
Both
Level One Notes
This blue dragon has a dramatic frilled ears. Two long thick black horns shoot back behind its head with a series of shorter ones falling down along its jaw. There is a thick smell of ozone that lingers in the air around the dragon. The aura of strength and confidence is so tangible it makes the hair on your arm rise.
Tags
Aggressor, Alter Shape, Boss, Damage Boost, Damage Resistance, Enhanced Damage, Focused, Grazing Hit, Horde, Medieval, Mystic
Adult Blue Dragon's Skill Point Distribution
Athletics
0
Crafting
0
Nature
0
Perception
12
Religion
12
Scholar
0
Social
0
Subterfuge
0
Adult Blue Dragon's Specialty Choices
Level Gained
Specialty and Description
13
Greater Alter Shape
'Add 4 shapes to Powers that affect 36 Spaces or or less.
13
Greater Damage Boost
'Increase the Hit Point damage of a Power by 40% 1 time during Battle Time.
13
Greater Damage Resistance
'Reduce damage by 20 anytime damage is taken.
13
Greater Enhanced Damage
'Add 4 dice to all powers that damage Hit Points.
13
Greater Grazing Hit
'Attacks do 10% Damage when the Attack misses by 4 or less. Hit Point Damage only, no other effects.
Adult Blue Dragon's Cheater Stuff
Name and Description
Modification
Amount
Dragon Hide
Dragons have exceptionally tough hide. They gain a bonus to Resistance equal to the Resistant Specialty of the same Character Tier.
Bonus to Resistance
20
Dragon Senses
Dragons have amazing senses. Little escapes their attention.
Bonus to Perception
20
Dragon Speed
Dragons are very quick. They gain a bonus equal to their Character Tier to their Speed.
Bonus to Speed
4

This is where players should store notes and infomation regarding the character and campaign they are playing.

  • Keep track of npcs and their motivations.
  • Track the power structure of a city.
  • Keep a character diary.
  • Write detailed notes of quests.

Players are encouraged to use this Journal section to keep track of any information they want. Journals can be formated in a variety of ways, can have links, and even images such as maps.

You must be at least a Atomic RPG Epic Hero to use the Character Journal. Upgrade your account to use Character Journals. Subscribe to the Atomic RPG