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Stray Cat
Stray Cat is a Combatant Aggressor who is Focused
Character
Level
1
Tier
1
Range
Close
Target
Single
NPC Tier
Minion
Difficulty
0
Group Level
3
Group Size
3 - 5
Body
3
Mind
2
Spirit
1
Durability
103%
Mobility
Reaction
3
Speed
5
Max Move
1,150
Health
Hit Points
1 Hit
Defenses
Body
16
Mind
15
Spirit
14
Defense Bonus
2
Healing
Mystic
3
Generalist
2
Attacks
Body
5
Mind
4
Spirit
3
Damage
Combatant
5
Mystic
3
Add Detriment here?
Detriment ?
Stray Cat's Skills : 7 / 17 / 27
Athletics
13
Crafting
1
Nature
0
Perception
7
Religion
0
Scholar
0
Social
0
Subterfuge
0
At Will Powers | Offensive Combatant
d20 +5 to Attack Body Defense | +5 to Damage
Basic Attack
This is Stray Cat's Basic Attack.
  • 1d4 Damage Target: 1 Space Range: 2 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant or Mystic | Use: BT
Combat Maneuvers
Look to the Power Tab for Stray Cat's Combat Maneuvers.
Scratch
With a swipe of your claws you scratch your enemy for a little bit of Damage.
  • 1d6 Damage (4) Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 6
Roleplay Details for Stray Cat
Physical
Hair Color
Mixed
Length
2 Feet
Weight
10
Personality
Catch Phrase
Purring
Emotional Disposition
Chaotic
Phobia
Water
Historical
Enemy
Dogs
Languages
Cat
Stray Cat's Character Notes
Run Away instead of Killed
These Stray Cat's run away when they are hit. If they are hit twice in a round they will die. But for most purposes it should be fine if they just run away.
Created: 2015-08-27 11:42:22 | Updated: 2015-08-27 08:42:22
Friend to Foe in a Heartbeat
These Stray Cats are very finicky. They can go from being a friend rubbing up against your leg to trying to claw it off in an instant without any apparent triggers. Be careful when around them.
Created: 2015-08-27 11:44:14 | Updated: 2015-08-27 08:44:14
Stray Cat's Wealth
Cash
Items
Assets
Total

NPC Auto Assigned Bonuses

Atomic RPG auto generated NPC Bonuses represent normal gear, items, and coolness of a NPC. With these mods regular items don’t need to be added. These can also represent tough hide, sharp teeth, and other natural strengths of a NPC animal or monster. If you want to equip the NPC with specific gear you can, but they are not needed. Character Items should be equivalent to these to keep this character balanced. If many items with bonuses are added consider removing Auto Assigned Bonuses from the NPC. This can be done in Edit Level > Base NPC.
Stray Cat's Auto Assigned Bonuses
Auto Bonuses
Yes
Auto Value
1
The bonus is automatically added to the NPC's Attack, Damage, Defenses, and Healing. The Character Tier of the NPC is also added to Speed.
Stray Cat's Assets

Stray Cat's Equipped Items

Stray Cat's Unequipped Items

Stray Cat's Power Pools
At Will Powers
Offensive Combatant
Power Cap
9
Points Left
3

Unmodified Powers are listed on this page. Errors for Powers will also be displayed.

Stray Cat's At Will Powers
Scratch
With a swipe of your claws you scratch your enemy for a little bit of Damage.
  • 1d6 Damage Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 6
Stray Cat's Basic Attack & Combat Maneuvers
Basic Attack
This is a basic attack. Either Body Attack versus Body Defense or Mind Attack versus Mind Defense. This would be the Power used for attacks that the character does not have a specific Power for. Examples might be throwing an object or grabbing some object and attacking with it. This Power is the stand in for all such actions.
  • 1d4 Damage Target: Creature (1) Range: 2 Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT
Exploit Weakness
You attempt to find a weakness in the target. Roll a Mind Attack versus Mind Defense. On a successful Attack the target will suffer a penalty to Defenses for a round due to exposing a weaknesses.
  • Defenses -1 Target: Creature (1) Range: 4 Duration: 1 Round
Aggression: Offensive | Discipline: Mystic | Use In: BT
Head Games
You attempt to mess with your target's head. Roll Spirit Attack against Spirit Defense. On a successful Attack, they will suffer an Attack penalty for 1 Round.
  • Attack -1 Target: Creature (1) Range: 4 Duration: 1 Round
Aggression: Offensive | Discipline: Generalist | Use In: BT
Knock Around
You attempt to move a target. Roll Body Attack versus Body Defense. On a successful Attack, you are able to move the target. Size differences can modify the amount moved.
  • Move Enemy 2 Target: Creature (1) Range: 1 Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT
Reckless Offense
Use this to recklessly attack in combat. This grants both bonuses and penalties for a round. At anytime during this Combat Maneuver an At-Will Power can be used.
  • Speed +1 Target: Creature (1) Range: Self Duration: 1 Round
  • Attack +1 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses -1 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Offensive | Discipline: All | Use In: BT
Careful Defense
Use this to increase your Defenses. During this action you may only use defensive disposable items.
  • Speed +1 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses +1 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Parley
Attempts to calm down the conflict by moving from Battle Time to Turn time. Body, Mind, or Spirit attacks can be used against the corrisponding Defenses. Read Combat Maneuver Rules for more information.
  • Combat Maneuver Attack +1 Target: 1 Creatures Range: 4 Spaces Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT

Power Error Note: It is OK if an NPC has errors on their Powers. NPC’s can have a mix of Powers. However, if there are more Powers with errors then don’t have errors; GMs should consider adjusting the NPC. The Archetype, Focus, or Traits should be changed to better suit the Powers they have.

Stray Cat's Level One Choices
Traits
Body
3
Mind
2
Spirit
1
Rank
Minion
Difficulty
0
Group Size
3
Auto Gear
Yes
NPC Bonus
1
Character Type
Archetype
Combatant
Style
Aggressor
Focus
Focused
Skill 1
Athletics
Skill 2
Perception
Disciplines
Signature
Offensive Combatant
Range Tactics
Close
Target Tactics
Single
Level One Notes
A stray cat of the area. It can be any breed and of any attitude. Careful, you are not sure if it is declawed or not.
Tags
Aggressor, Close Range, Combatant, Focused, Minion, Single Target, Stone Age
Stray Cat's Skill Point Distribution
Athletics
1
Crafting
0
Nature
0
Perception
1
Religion
0
Scholar
0
Social
0
Subterfuge
0
Stray Cat's Specialty Choices
Level Gained
Specialty and Description
Stray Cat's Cheater Stuff
Name and Description
Modification
Amount

This is where players should store notes and infomation regarding the character and campaign they are playing.

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