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Adamantine Guardian
Adamantine Guardian is a Combatant Aggressor who is Focused
Character
Level
16
Tier
4
Range
Close
Target
Many
NPC Tier
Boss
Difficulty
Deadly
Group Level
12
Group Size
6 - 8
Body
15
Mind
10
Spirit
8
Durability
109%
Mobility
Reaction
15
Speed
8
Max Move
1,850
Health
Hit Points
2,787
Recovery
15
Resistance
20
Defenses
Body
48
Mind
43
Spirit
41
Defense Bonus
7
Healing
Mystic
22
Generalist
20
Attacks
Body
31
Mind
26
Spirit
24
Damage
Combatant
43
Mystic
22
Add Dice
4
Add Detriment here?
Detriment ?
Adamantine Guardian's Skills : 25 / 35 / 45
Athletics
27
Crafting
15
Nature
8
Perception
20
Religion
10
Scholar
10
Social
8
Subterfuge
8
At Will Powers | Offensive Combatant
d20 +31 to Attack Body Defense | +43 to Damage
Basic Attack
This is Adamantine Guardian's Basic Attack.
  • 4d10 Damage This is an offensive effect that applies to enemies. Target: 1 Space Range: 8 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant or Mystic | Use: BT
Combat Maneuvers
Look to the Power Tab for Adamantine Guardian's Combat Maneuvers.
Cleave Foes
With a mighty swing of your weapon you cleave through 4 enemies that are near you!
  • 9d4 Damage (23) This is an offensive effect that applies to enemies. Target: Creatures (4) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 79
Signature Powers | Offensive Combatant
d20 +31 to Attack Body Defense | +43 to Damage
Breath of Fire
A massive breath of flame shoots out of your mouth enveloping your enemies in a large area. This disorients them briefly slowing their Speed for a short time.
  • 6d10 Damage (33) This is an offensive effect that applies to enemies. Target: AOE (5x5) Range: 1 Space Duration: 1 Round
  • Speed -3 This is an offensive effect that applies to enemies. Target: AOE (5x5) Range: 1 Space Duration: 1 Round
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 110
Crash Through Crowd
You crash through a crowd of your enemies! As you crash through the crowd you can also Move them.
  • 9d10 Damage (50) This is an offensive effect that applies to enemies. Target: AOE (4x4) Range: 1 Space Duration: Instant
  • Move Enemy 2 This is an offensive effect that applies to enemies. Target: AOE (4x4) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 131
Defend Homeland
You get pumped up to defend your home.
  • Damage +21 This is a defensive effect that applies to allies. Target: Creature (1) Range: Self Duration: 4 Rounds
  • Defenses +5 This is a defensive effect that applies to allies. Target: Creature (1) Range: Self Duration: 4 Rounds
  • Speed +2 This is a defensive effect that applies to allies. Target: Creature (1) Range: Self Duration: 4 Rounds
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 168
Vent Heat
Heat vents open up around you to vent. These vents can be directed at enemies near you.
  • 5d6 Damage (18) This is an offensive effect that applies to enemies. Target: Creatures (3) Range: 2 Spaces Duration: 4 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 68