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Sniper - Instant Play
Sniper - Instant Play is a Mystic Neutral who is Focused
Character
Level
1
Tier
1
Range
Far
Target
Single
Body
2
Mind
6
Spirit
4
Durability
100%
Mobility
Reaction
6
Speed
4
Max Move
650
Weight Limit
260
Carried
17
Health
Hit Points
32
Death Limit
-10
Dying Rate
3
Revived HP
8
Defenses
Body
12
Mind
16
Spirit
14
Healing
Mystic
7
Generalist
4
Attacks
Body
3
Mind
7
Spirit
5
Add Range
2
Damage
Combatant
2
Mystic
6
Add Detriment here?
Detriment ?
Sniper - Instant Play's Skills : 7 / 17 / 27
Athletics
3
Crafting
7
Nature
5
Perception
6
Religion
7
Scholar
7
Social
5
Subterfuge
6
Sniper - Instant Play's Advanced Atomic RPG Options
At Will Powers | Offensive Mystic
d20 +7 to Attack Mind Defense | +6 to Damage | +7 to Healing
Basic Attack
This is Sniper - Instant Play's Basic Attack.
  • 1d4 Damage This is an offensive effect that applies to enemies. Target: 1 Space Range: 4 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant or Mystic | Use: BT
Combat Maneuvers
Look to the Power Tab for Sniper - Instant Play's Combat Maneuvers.
Point and Shoot
In a blur of motion you sight in and fire a round at your enemy. This Power's name and description (rp) have been edited.
  • 1d4 Damage (3) This is an offensive effect that applies to enemies. Target: Creature (1) Range: 3 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 7
Primary Discipline Powers | Offensive Mystic
d20 +7 to Attack Mind Defense | +6 to Damage | +7 to Healing
Grazing Shot
You carefully line up a wicked shot grazing your enemy. The long open wound continues to bleed damaging your enemy for another round. This Power's name and description (rp) have been edited.
  • 1d4 Damage (3) This is an offensive effect that applies to enemies. Target: Creature (1) Range: 6 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 17
Spray Rounds
Unleashing a flurry of rounds at your enemies feet you force them to dance out of the way. This Power's name and description (rp) have been edited.
  • Move Enemy 3 This is an offensive effect that applies to enemies. Target: AOE (3x3) Range: 6 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 17
Secondary Discipline Powers | Offensive Generalist
d20 +5 to Attack Spirit Defense | +4 to Healing
Hole In The Foot
You shoot a round through your enemies boot, reducing their speed for a short time. This Power's name and description (rp) have been edited.
  • Speed -2 This is an offensive effect that applies to enemies. Target: Creature (1) Range: 3 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 9
Weaken Armor
You shoot a weak spot in your enemy's armor reducing their Defenses for a short time. This Power's name and description (rp) have been edited.
  • Defenses -2 This is an offensive effect that applies to enemies. Target: Creature (1) Range: 6 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 11
Tertiary Discipline Powers | Defensive Generalist
d20 +5 to Attack Spirit Defense | +4 to Healing
Boost of Confidence
With a smile and a thumbs up you boost your target's confidence for their next attack. This Power's name and description (rp) have been edited.
  • Attack +2 This is a defensive effect that applies to allies. Target: Creature (1) Range: 1 Space Duration: 1 Round
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 7
Something Tasty
You eat a treat you have been saving. It is tasty! Plus, it heals you some. This Power's name and description (rp) have been edited.
  • 1d6 Healing (4) This is a defensive effect that applies to allies. Target: Creature (1) Range: 2 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 7
Other Powers Available From Items
Pep Up Pill Grants:


Something Tasty
You eat a treat you have been saving. It is tasty! Plus, it heals you some. This Power's name and description (rp) have been edited.
  • 1d6 Healing (4) This is a defensive effect that applies to allies. Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 6