Atomic Power Database Search
Just like in other popular RPG’s like Dungeons and Dragons, the Atomic RPG System uses Powers to give the character a wide variety of special things that they can do, like spells and abilities in other RPG’s.
Here players can browse through and search the ever-expanding Atomic RPG System Power Database.
Atomic RPG Power Filters
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Combatant Powers | 904 |
Standard Atomic RPG Powers | 1192 |
Generalist Powers | 534 |
Advanced Atomic RPG Powers | 595 |
Mystic Powers | 387 |
Total Atomic RPG Powers | 1787 |
You can use Advanced Atomic RPG Powers. But if you want to create your own, upgrade to a premium Atomic RPG System membership!
Random Atomic RPG Powers
- To the Rescue 2
- You move over to your allies and heal them a little bit more!
- 2d4 Healing Target: AOE (2×2) Range: 1 Space Duration: Instant
- Move Ally 3 Target: Creature (1) Range: Self Duration: Instant
Aggression: Defensive | Discipline: Mystic | Use In: BT TT RT Cost: 19
- Dark Blessing
- The calling on the weaves of dark and corrupted magic you give your allies a bonus to attack while penalizing your enemies.
- Attack +3 Target: Creatures (2) Range: 5 Spaces Duration: 2 Rounds
- Attack -2 Target: Creatures (2) Range: 7 Spaces Duration: 2 Rounds
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 70
- Ring of Salt
- You toss out handfuls of salt around yourself creating a ring of protection. This ring does Damage and weakens anyone in it. The Shape of a 3x3x1 area centered on yourself with the space you occupy not affected.
- 2d8 Damage Target: Spaces (9) Range: Self Duration: 2 Rounds
- Hit Points -25 Target: Spaces (9) Range: Self Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 120
- Process Our Feelings
- Moving up next to an ally you let them know what you think. Getting that off your shoulders definitely helps the both of you.
- 4d12 Healing Target: Spaces (2) Range: Self Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 42
- Liquify Insides
- You inject horrible venom into your enemy to liquify their insides. You then feast on the results of your work.
- 1d12 Healing Target: Creature (1) Range: Self Duration: 5 Rounds
- Damage -21 Target: Creature (1) Range: 1 Space Duration: 5 Rounds
Aggression: Offensive | Discipline: Generalist | Use In: BT TT RT Cost: 151
- Mace in the Face
- When you need to move someone, few things work as well as Mace! Pulling the can of mace from your belt you spray a small area forcing those in it to move where you want them to.
- Move Enemy 5 Target: AOE (2×2) Range: 2 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 16
- CHOMP
- You take a massive bite of your enemy!
- Attack +5 Target: Creature (1) Range: Self Duration: Instant
- 4d16 Damage Target: AOE (3×3) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 101
- Bad Batch
- You dose an enemy with a bit of a bad batch of drugs you cooked up. Then you sit back and watch the bad trip!
- Major Hostile Environment Target: Creature (1) Range: 5 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 62
- Blow on Boo-boo
- Billy blows on a boo-boo and makes it feel better.
- 1d6 Healing Target: Creature (1) Range: 2 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 7
- No Escaping Consequences
- You know what your enemy has done! They have no chance to escape the consequences of their actions. This grants you a great deal of mobility.
- Movement, Ethereal Target: Creature (1) Range: Self Duration: 2 Rounds
- Perception +5 Target: Creature (1) Range: Self Duration: 2 Rounds
- Speed +10 Target: Creature (1) Range: Self Duration: 2 Rounds
Aggression: Defensive | Discipline: Generalist | Use In: BT TT RT Cost: 184
- Plasma Blast
- Fire a barrage of plasma blasts into a small area dealing lots of damage.
- 7d16 Damage Target: AOE (2×2) Range: 15 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 168
- Rays of Heaven
- Tingling rays coat the reeling demons, making them flee in terror, and leaving only a healed and happy soul.
- 11d12 Damage Target: Creature (1) Range: 7 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 102
- Chain Lighnting
- Dark lightning rips through several targets
- Attack +1 Target: Creature (1) Range: Self Duration: Instant
- 4d10 Damage Target: Creatures (3) Range: 7 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 96
- Attack of Release
- To release the hatred in your body, this attack is meant to piece many holes in you through a series of bright stars and powerful flames. The lingering special effect is an array of hearts shining from the wounds, displaying the love that should now be in their hearts.
- 6d8 Damage Target: Creature (1) Range: 11 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 109
- Encourage The Distraction
- Billy catches the eye of his distraction giving them a wink and a thumbs up. Invigorated by the encouragement they feel better.
- 2d4 Healing Target: Creature (1) Range: 3 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 11
- Double Heal
- Heals two allies in separate areas at long range.
- 6d12 Healing Target: Creatures (2) Range: 12 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 127
- Arcane Sight
- This Power makes your eyes glow blue and helps you to see magical auras.
- Perception +4 Target: Creature (1) Range: Self Duration: 5 Rounds
Aggression: Defensive | Discipline: Generalist | Use In: BT TT RT Cost: 60
- Starting Fires
- You launch two flaming projectiles at enemies setting them on fire!
- 1d10 Damage Target: Creatures (2) Range: 10 Spaces Duration: 3 Rounds
- Hit Points -10 Target: Creatures (2) Range: 10 Spaces Duration: 3 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 137
- Precision Sniping
- With expert precision you shoot an enemy with deadly accuracy.
- Attack +3 Target: Creature (1) Range: 10 Spaces Duration: Instant
- Damage +15 Target: Creature (1) Range: 10 Spaces Duration: Instant
- 10d10 Damage Target: Creature (1) Range: 10 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 174
- Stupendous Stomach of Steel!
- When tested, our masked hero's stupendous fortitude will see him through to victory!
- Resistance +5 Target: Creature (1) Range: 1 Space Duration: 1 Round
Aggression: Defensive | Discipline: Combatant and Mystic | Use In: BT Cost: 7
Create your own custom worlds easily in any genre or setting online for use at the tabletop!
Play for free as long as you want! Take your time to see just how flexible the Atomic RPG is with it's combination of digital tools, balanced rules, and ease of play.
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