Atomic Power Database Search
Just like in other popular RPG’s like Dungeons and Dragons, the Atomic RPG System uses Powers to give the character a wide variety of special things that they can do, like spells and abilities in other RPG’s.
Here players can browse through and search the ever-expanding Atomic RPG System Power Database.
Atomic RPG Power Filters
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Combatant Powers | 885 |
Standard Atomic RPG Powers | 1173 |
Generalist Powers | 526 |
Advanced Atomic RPG Powers | 582 |
Mystic Powers | 380 |
Total Atomic RPG Powers | 1755 |
You can use Advanced Atomic RPG Powers. But if you want to create your own, upgrade to a premium Atomic RPG System membership!
Random Atomic RPG Powers
- Field of Electicity
- You create a large ring of electricity that surrounds you. Anyone in or passing through the field will suffer from the effects.
- 1d4 Damage Target: Aura 2 Range: Self Duration: 4 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 99
- Shooting Stars
- Drawing back her bow, Alexis releases a silver arrow which turns into a shooting star and rains down on her enemies.
- 13d12 Damage Target: Creature (1) Range: 13 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 150
- Look Who Joined The Party, ME!
- With an impossible leap you launch yourself into the midst of your enemies and lay down a ring of suppressing fire.
- Teleport Ally 14 Target: Creature (1) Range: Self Duration: Instant
- 1d12 Damage Target: Aura 2 Range: Self Duration: 2 Rounds
Aggression: Offensive | Discipline: Mystic | Use In: BT TT RT Cost: 118
- Get Them You Fools
- You help your allies get to your enemies.
- Move Ally 5 Target: Creatures (4) Range: 4 Spaces Duration: Instant
Aggression: Defensive | Discipline: Combatant and Mystic | Use In: BT Cost: 36
- Flashy Flourish
- Activating LEDs or using another bright light sources you "Show Your Chrome" putting your enemy off balance opening up their guard. Using this opportunity you smash them with your reinforced fists!
- Attack +2 Target: Creature (1) Range: Self Duration: Instant
- 1d6 Damage Target: Creature (1) Range: 2 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 11
- Kar'ra'nor is One with Nature
- Delving into the natural wisdom passed down for many generations you use all your Nature knowledge.
- Nature +10 Target: Creature (1) Range: Self Duration: Instant
Aggression: Defensive | Discipline: Generalist | Use In: BT TT RT Cost: 42
- Feed on Radiation
- You feed on radiation. It heals you and makes it difficult to do damage to you over time.
- 3d10 Healing Target: Creature (1) Range: Self Duration: 5 Rounds
- Resistance +5 Target: Creature (1) Range: Self Duration: 5 Rounds
Aggression: Defensive | Discipline: Mystic | Use In: BT TT RT Cost: 145
- Track Foe
- Concentrating, you focus your attention and set your mind to heightening your Perception.
- Perception +5 Target: Creature (1) Range: Self Duration: Turn Time*
Aggression: Defensive | Discipline: Generalist | Use In: BT TT RT Cost: 67
- Brutal Cleave
- With a large and powerful swing you bring vicious weapon to bare cleaving through your enemies.
- Attack +5 Target: AOE (4×4) Range: 3 Spaces Duration: Instant
- 11d6 Damage Target: AOE (4×4) Range: 3 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 231
- Bound By Basault
- A slurry of lava surrounds your enemies quickly hardening into basalt. As it hardens it reduces your enemies Speed and Attack. Luckily it crumbles away quickly.
- Attack -3 Target: AOE (2×2) Range: 8 Spaces Duration: 1 Round
- Speed -2 Target: AOE (2×2) Range: 8 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 61
- Bestow Accuracy
- Rubbing the temples of the target you bestow increased accuracy to your target for a short time.
- Attack +2 Target: Creature (1) Range: 1 Space Duration: 1 Round
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 7
- I… Am… GROOOOOT!!!
- HE IS GROOT!!!!
- Hit Points +65 Target: Creature (1) Range: Self Duration: 1 Round
- Move Ally 5 Target: Creature (1) Range: Self Duration: Instant
- Resistance +15 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Defensive | Discipline: Combatant and Mystic | Use In: BT Cost: 57
- Stay and Fight
- With words of encouragement you prompt your allies to stay in the fight!
- 1d6 Healing Target: Creature (1) Range: 3 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 8
- All Your Minds Are Belong To Us
- Just a little taste of telekinetic shards in your dome. This does damage and Moves your target some.
- 4d6 Damage Target: AOE (2×2) Range: 4 Spaces Duration: Instant
- Move Enemy 1 Target: AOE (2×2) Range: 4 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 48
- Mess With Mind
- Are your worst nightmares coming to life, or is that just a telekinetic shard in your gray matter? You'll never know because you're screwed.
- 4d6 Damage Target: Creature (1) Range: 4 Spaces Duration: Instant
- Move Enemy 1 Target: Creature (1) Range: 4 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 31
- Clear the Coals
- Wave your thruible about your allies covering them in sweet smoke to provide them respite from their wounds.
- 4d10 Healing Target: AOE (2×2) Range: 11 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 78
- Spontaneous Combustion
- Focusing all the rage and fire you can muster you channel it on an enemy setting them on fire.
- 3d8 Damage Target: Creature (1) Range: 9 Spaces Duration: 3 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 83
- Manifest Object
- Gathering the elemental star dust that surrounds all things. You control it's molecules to form the mundane object of your choice.
- Create Object: 10 Target: Space (1) Range: 1 Space Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 14
- Focused Assault
- You focus all of your energy on one target trying to do as much damage as possible.
- Damage +1 Target: Creature (1) Range: Self Duration: Instant
- 1d4 Damage Target: Creature (1) Range: 4 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 11
- Blue – Hinder
- You are weighed down by your heavy gear.
- Defenses -5 Target: Creatures (8) Range: 20 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 325
Create your own custom worlds easily in any genre or setting online for use at the tabletop!
Play for free as long as you want! Take your time to see just how flexible the Atomic RPG is with it's combination of digital tools, balanced rules, and ease of play.
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