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Atomic Power Database Search

Just like in other popular RPG’s like Dungeons and Dragons, the Atomic RPG System uses Powers to give the character a wide variety of special things that they can do, like spells and abilities in other RPG’s.

 

Here players can browse through and search the ever-expanding Atomic RPG System Power Database.

Atomic RPG Power Filters
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Combatant Powers 904
Standard Atomic RPG Powers 1192
Generalist Powers 534
Advanced Atomic RPG Powers 595
Mystic Powers 387
Total Atomic RPG Powers 1787
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Random Atomic RPG Powers
To the Rescue 2
You move over to your allies and heal them a little bit more!
  • 2d4 Healing This is a defensive effect that applies to allies. Target: AOE (2×2) Range: 1 Space Duration: Instant
  • Move Ally 3 This is a defensive effect that applies to allies. Target: Creature (1) Range: Self Duration: Instant
Aggression: Defensive | Discipline: Mystic | Use In: BT TT RT Cost: 19
Dark Blessing
The calling on the weaves of dark and corrupted magic you give your allies a bonus to attack while penalizing your enemies.
  • Attack +3 This is a defensive effect that applies to allies. Target: Creatures (2) Range: 5 Spaces Duration: 2 Rounds
  • Attack -2 This is an offensive effect that applies to enemies. Target: Creatures (2) Range: 7 Spaces Duration: 2 Rounds
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 70
Ring of Salt
You toss out handfuls of salt around yourself creating a ring of protection. This ring does Damage and weakens anyone in it. The Shape of a 3x3x1 area centered on yourself with the space you occupy not affected.
  • 2d8 Damage This is an offensive effect that applies to enemies. Target: Spaces (9) Range: Self Duration: 2 Rounds
  • Hit Points -25 This is an offensive effect that applies to enemies. Target: Spaces (9) Range: Self Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 120
Process Our Feelings
Moving up next to an ally you let them know what you think. Getting that off your shoulders definitely helps the both of you.
  • 4d12 Healing This is a defensive effect that applies to allies. Target: Spaces (2) Range: Self Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 42
Liquify Insides
You inject horrible venom into your enemy to liquify their insides. You then feast on the results of your work.
  • 1d12 Healing This is a defensive effect that applies to allies. Target: Creature (1) Range: Self Duration: 5 Rounds
  • Damage -21 This is an offensive effect that applies to enemies. Target: Creature (1) Range: 1 Space Duration: 5 Rounds
Aggression: Offensive | Discipline: Generalist | Use In: BT TT RT Cost: 151
Mace in the Face
When you need to move someone, few things work as well as Mace! Pulling the can of mace from your belt you spray a small area forcing those in it to move where you want them to.
  • Move Enemy 5 This is an offensive effect that applies to enemies. Target: AOE (2×2) Range: 2 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 16
CHOMP
You take a massive bite of your enemy!
  • Attack +5 This is a defensive effect that applies to allies. Target: Creature (1) Range: Self Duration: Instant
  • 4d16 Damage This is an offensive effect that applies to enemies. Target: AOE (3×3) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 101
Bad Batch
You dose an enemy with a bit of a bad batch of drugs you cooked up. Then you sit back and watch the bad trip!
  • Major Hostile Environment This is an offensive effect that applies to enemies. Target: Creature (1) Range: 5 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 62
Blow on Boo-boo
Billy blows on a boo-boo and makes it feel better.
  • 1d6 Healing This is a defensive effect that applies to allies. Target: Creature (1) Range: 2 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 7
No Escaping Consequences
You know what your enemy has done! They have no chance to escape the consequences of their actions. This grants you a great deal of mobility.
  • Movement, Ethereal This is a defensive effect that applies to allies. Target: Creature (1) Range: Self Duration: 2 Rounds
  • Perception +5 This is a defensive effect that applies to allies. Target: Creature (1) Range: Self Duration: 2 Rounds
  • Speed +10 This is a defensive effect that applies to allies. Target: Creature (1) Range: Self Duration: 2 Rounds
Aggression: Defensive | Discipline: Generalist | Use In: BT TT RT Cost: 184
Plasma Blast
Fire a barrage of plasma blasts into a small area dealing lots of damage.
  • 7d16 Damage This is an offensive effect that applies to enemies. Target: AOE (2×2) Range: 15 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 168
Rays of Heaven
Tingling rays coat the reeling demons, making them flee in terror, and leaving only a healed and happy soul.
  • 11d12 Damage This is an offensive effect that applies to enemies. Target: Creature (1) Range: 7 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 102
Chain Lighnting
Dark lightning rips through several targets
  • Attack +1 This is a defensive effect that applies to allies. Target: Creature (1) Range: Self Duration: Instant
  • 4d10 Damage This is an offensive effect that applies to enemies. Target: Creatures (3) Range: 7 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 96
Attack of Release
To release the hatred in your body, this attack is meant to piece many holes in you through a series of bright stars and powerful flames. The lingering special effect is an array of hearts shining from the wounds, displaying the love that should now be in their hearts.
  • 6d8 Damage This is an offensive effect that applies to enemies. Target: Creature (1) Range: 11 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 109
Encourage The Distraction
Billy catches the eye of his distraction giving them a wink and a thumbs up. Invigorated by the encouragement they feel better.
  • 2d4 Healing This is a defensive effect that applies to allies. Target: Creature (1) Range: 3 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 11
Double Heal
Heals two allies in separate areas at long range.
  • 6d12 Healing This is a defensive effect that applies to allies. Target: Creatures (2) Range: 12 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 127
Arcane Sight
This Power makes your eyes glow blue and helps you to see magical auras.
  • Perception +4 This is a defensive effect that applies to allies. Target: Creature (1) Range: Self Duration: 5 Rounds
Aggression: Defensive | Discipline: Generalist | Use In: BT TT RT Cost: 60
Starting Fires
You launch two flaming projectiles at enemies setting them on fire!
  • 1d10 Damage This is an offensive effect that applies to enemies. Target: Creatures (2) Range: 10 Spaces Duration: 3 Rounds
  • Hit Points -10 This is an offensive effect that applies to enemies. Target: Creatures (2) Range: 10 Spaces Duration: 3 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 137
Precision Sniping
With expert precision you shoot an enemy with deadly accuracy.
  • Attack +3 This is a defensive effect that applies to allies. Target: Creature (1) Range: 10 Spaces Duration: Instant
  • Damage +15 This is a defensive effect that applies to allies. Target: Creature (1) Range: 10 Spaces Duration: Instant
  • 10d10 Damage This is an offensive effect that applies to enemies. Target: Creature (1) Range: 10 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 174
Stupendous Stomach of Steel!
When tested, our masked hero's stupendous fortitude will see him through to victory!
  • Resistance +5 This is a defensive effect that applies to allies. Target: Creature (1) Range: 1 Space Duration: 1 Round
Aggression: Defensive | Discipline: Combatant and Mystic | Use In: BT Cost: 7

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