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Atomic Power Database Search

Just like in other popular RPG’s like Dungeons and Dragons, the Atomic RPG System uses Powers to give the character a wide variety of special things that they can do, like spells and abilities in other RPG’s.

 

Here players can browse through and search the ever-expanding Atomic RPG System Power Database.

This character has reached or exceeded their current Atomic RPG Power cap.

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Combatant Powers 923
Standard Atomic RPG Powers 1204
Generalist Powers 536
Advanced Atomic RPG Powers 608
Mystic Powers 391
Total Atomic RPG Powers 1812
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Aggression
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Infected Patient 1’s Power Pools
At Will Powers
Offensive Combatant
Power Cap
17
Points Left
3
Signature Powers
Offensive Combatant
Total Points
110
Power Cap
34
Points Left
110
Results of Filtered Power Search
Powers Found (114) | Page 3 of 6
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Drive It Home
With a yell and a lung you drive your blade into your enemy. This attack goes for the center mass of your enemy making it very difficult to avoid.
  • Attack +4 Target: Creature (1) Range: Self Duration: Instant
  • 4d6 Damage Target: Creature (1) Range: 2 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 32
Dune Angry!
Pick on my friends I get mad!
  • Attack +2 Target: Creature (1) Range: Self Duration: 4 Rounds
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 24
Dune's Dazer
With a powerful blow Dune dazes and weakens his foe for a short time.
  • Attack -2 Target: Creature (1) Range: 1 Space Duration: 1 Round
  • Defenses -2 Target: Creature (1) Range: 1 Space Duration: 1 Round
  • Speed -2 Target: Creature (1) Range: 1 Space Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 21
Dune's Dazer
With a powerful blow Dune dazes and weakens his foe for a short time.
  • Attack -1 Target: Creature (1) Range: 2 Spaces Duration: 2 Rounds
  • Defenses -1 Target: Creature (1) Range: 2 Spaces Duration: 2 Rounds
  • Speed -1 Target: Creature (1) Range: 2 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 30
Electric Arcs
You create an area of high electrical conductivity causing electricity to begin to arc in a small area. This electricity does damage but also can Move the enemy around some. This effect lingers for several rounds.
  • 1d4 Damage Target: Creature (1) Range: 3 Spaces Duration: 2 Rounds
  • Move Enemy 2 Target: Creature (1) Range: 3 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 26
Everyone's a Hero Especially Me
You break into song singing about how everyone is a hero, especially you. Even the ones that smell like poo.
  • Attack +2 Target: Creature (1) Range: Self Duration: 2 Rounds
  • Defenses +2 Target: Creature (1) Range: Self Duration: 2 Rounds
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 24
Feed
You are food and it is hungry
  • 3d8 Damage Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 19
Flamethrower
Character breathes a powerful stream of fire capable of melting boulders, which has a chance of inflicting the opponent with a burn. Also move your enemy away!
  • 3d6 Damage Target: Creature (1) Range: 3 Spaces Duration: Instant
  • Move Enemy 1 Target: Creature (1) Range: 3 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 22
Fury Charge
Channel raw energy into physical strength during face-to-face combat, enhancing melee attacks with formidable force.
  • 4d6 Damage Target: Creature (1) Range: 3 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 23
Get Behind Me!
Stay near me, I will protect you!
  • Defenses +3 Target: Creatures (2) Range: 2 Spaces Duration: 2 Rounds
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 30
Go P0wn!
With a serious gaze you scan your allies and say "All their base belong to us!" This encourages your allies to greater heights.
  • Damage +6 Target: AOE (2×2) Range: 1 Space Duration: 2 Rounds
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 26
Grimlore's Determination
Your enemy sees your grim determination and loses concentration and focus making them an easy target.
  • Defenses -3 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 17
Grimlore's Mauling
Grimlore swings his maul around with reckless abandon trying to smash everything in its path.
  • 2d4 Damage Target: AOE (2×2) Range: 2 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 17
Group Damage Resistance
Bolstering nearby allies they feel a bit tougher for a few rounds.
  • Resistance +5 Target: AOE (2×2) Range: Self Duration: 3 Rounds
Aggression: Defensive | Discipline: Combatant and Mystic | Use In: BT Cost: 27
Hammer Punch
You introduce your enemy to the Hammer! The Hammer is your fist.
  • Attack +1 Target: Creature (1) Range: 1 Space Duration: Instant
  • 3d6 Damage Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 19
Hand Lasers
Use these lasers to slice your enemy.
  • 2d6 Damage Target: Creatures (2) Range: 3 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 23
Head Splitting Screech
You let out an earsplitting screech that cuts right through your enemies nearby. The blast leaves enemies somewhat stunned. Their Hit Point cap is lowered for a short time.
  • 1d4 Damage Target: AOE (2×2) Range: 1 Space Duration: Instant
  • Hit Points -5 Target: AOE (2×2) Range: 2 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 20
Hilt Slam
With an unexpected direction change of your weapon you smack your for with the hilt.
  • Damage +6 Target: Creature (1) Range: Self Duration: Instant
  • 2d6 Damage Target: Creature (1) Range: 2 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 18
Holy Wrath
A blinding light descends from the heavens absolving any enemy within it's range.
  • 2d6 Damage Target: AOE (2×2) Range: 3 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 21
Hyena Heckle
Using a series of bites, nips, and other aggressive behavior you heckle and manipulate your enemy into the most advantageous position.
  • 2d8 Damage Target: Creature (1) Range: 1 Space Duration: 1 Round
  • Move Enemy 3 Target: Creature (1) Range: 1 Space Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 21
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