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Specialty Database Search

The Atomic RPG System gives players the ability to choose Specialties every level. Specialties are similar to Dungeons and Dragons Feats or class and racial abilities; however, a player can choose any Specialty they like for their character.

Use the Atomic RPG System Specialty database search tool below to browse through the existing Atomic RPG System Specialties. Choose a character and the results will be filtered by the character’s level. Use the other filters to further narrow the search.

Atomic RPG Specialty Search Filters
Standard Atomic RPG Specialties 223 Advanced Atomic RPG Specialties 207
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Name Tier | Level
Description
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Random Atomic RPG System Specialties

Greater Increased Extended Bonus Effects
Powers that are extended with Bonus Power Duration Increase may add 4 effects that are extended.

Required Level: 13th | Required Specialty: Improved Increased Extended Bonus Effects
Improved Shield Ally Leader
Take up to 40 damage a round instead for any adjacent ally.

Required Level: 9th | Required Specialty: Lesser Shield Ally Leader
Minor Less Rest
Subtract 1 from the amount of time need for a full rest.

Required Level: 1st
Minor Tertiary Power Point Increase
Increase Tertiary Power Pool by 10 points.

Required Level: 1st
Improved Enhanced Healing
Add 3 dice to all powers that heal Hit Points.

Required Level: 9th | Required Specialty: Lesser Enhanced Healing
Lesser Enhanced Expoit Weakness
Improves the Combat Maneuver Expoit Weakness by an additional Defense -1 and Creatures +1.

Required Level: 5th | Required Specialty: Minor Enhanced Expoit Weakness
Lesser Enhanced Battle Teleport
Powers that allow you to Teleport are increased by 4 Spaces.

Required Level: 5th | Required Specialty: Minor Enhanced Battle Teleport
Minor Healing Power Duration Increase
Powers with a Duration of 2 or greater last 1 more round doing 10% of the original Healing. No other effects are extended.

Required Level: 1st
Lesser Healing Leader
Add +5 to Healing to an ally next to you.

Required Level: 5th | Required Specialty: Minor Healing Leader
Greater Healing Increase
Add 20 Healing to all defensive Powers that Heal Hit Points.

Required Level: 13th | Required Specialty: Improved Healing Increase
Greater Additional Healing Boosts
Healing Boost 5 times during Battle Time.

Required Level: 13th | Required Specialty: Improved Additional Healing Boosts
Minor Speed
Increase Speed by 1.

Required Level: 1st
Superior Damage Increase
Add 35 Damage to all offensive Powers that Damage Hit Points.

Required Level: 17th | Required Specialty: Greater Damage Increase
Greater Shield Ally Leader
Take up to 75 damage a round instead for any adjacent ally.

Required Level: 13th | Required Specialty: Improved Shield Ally Leader
Superior Damage Roll Minimum
Damage die rolls equal to or less than 5 increase to 6.

Required Level: 17th | Required Specialty: Greater Damage Roll Minimum
Improved Speed
Increase Speed by 3.

Required Level: 9th | Required Specialty: Lesser Speed
Lesser Scholar Skill Focus
Increase Scholar Skill by 4.

Required Level: 5th | Required Specialty: Minor Scholar Skill Focus
Lesser Subterfuge Skill Focus
Increase Subterfuge Skill by 4.

Required Level: 5th | Required Specialty: Minor Subterfuge Skill Focus
Lesser Lessen Critical Hit
Critical Hits do 10 less damage to your character.

Required Level: 5th | Required Specialty: Minor Lessen Critical Hit
Lesser Damage Leader
Add +5 to Damage to ally next to you.

Required Level: 5th | Required Specialty: Minor Damage Leader

 

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