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Specialty Database Search

The Atomic RPG System gives players the ability to choose Specialties every level. Specialties are similar to Dungeons and Dragons Feats or class and racial abilities; however, a player can choose any Specialty they like for their character.

Use the Atomic RPG System Specialty database search tool below to browse through the existing Atomic RPG System Specialties. Choose a character and the results will be filtered by the character’s level. Use the other filters to further narrow the search.

Atomic RPG Specialty Search Filters
Standard Atomic RPG Specialties 223 Advanced Atomic RPG Specialties 177
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Name Tier | Level
Description
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Random Atomic RPG System Specialties

Improved Effort Point Increase
Increase the total amount of Effort Points by 6.
Required Level: 9th | Required Specialty: Lesser Effort Point Increase
Lesser Increased Extended Penalty Effects
Powers that are extended with Penalty Power Duration Increase may add 2 effects that are extended.
Required Level: 6th | Required Specialty: Minor Increased Extended Penalty Effects
Superior Revive Roll Increase
Increase your Revive roll by 5.
Required Level: 17th | Required Specialty: Greater Revive Roll Increase
Superior Hard to Kill
The Death Limit for the character is increased by 240 making them difficult to kill.
Required Level: 17th | Required Specialty: Greater Hard to Kill
Superior Scholar Skill Focus
Increase Scholar Skill by 10.
Required Level: 17th | Required Specialty: Greater Scholar Skill Focus
Improved Extended Healing Increase
Powers that are extended with Healing Power Duration Increase Specialty heal for 40% of the original Healing.
Required Level: 10th | Required Specialty: Lesser Extended Healing Increase
Lesser Speed
Increase Speed by 2.
Required Level: 5th | Required Specialty: Minor Speed
Improved Damage Increase
Add 10 Damage to all offensive Powers that Damage Hit Points.
Required Level: 9th | Required Specialty: Lesser Damage Increase
Lesser Vicious Critical
Optional Critical Hit table roll increased by 2.
Required Level: 5th | Required Specialty: Minor Vicious Critical
Improved Ignore Damage
Ignore 30% of the Hit Point damage taken from an attack 1 time during Battle Time.
Required Level: 9th | Required Specialty: Lesser Ignore Damage
Lesser Recover Efforts
Recover 3 Effort Points after Battle Time. Only Efforts used in that Battle Time can be recovered.
Required Level: 5th | Required Specialty: Minor Recover Efforts
Lesser Heal Roll Minimum
Heal die rolls equal to or less than 2 increase to 3.
Required Level: 5th | Required Specialty: Minor Heal Roll Minimum
Minor Athletics Skill Focus
Increase Athletics Skill by 2.
Required Level: 1st
Greater Damage Leader
Add +15 to Damage to ally next to you.
Required Level: 13th | Required Specialty: Improved Damage Leader
Lesser Primary Power Point Increase
Increase Primary Power Pool by 20 points.
Required Level: 5th | Required Specialty: Minor Primary Power Point Increase
Lesser Revive Roll Increase
Increase your Revive roll by 2.
Required Level: 5th | Required Specialty: Minor Revive Roll Increase
Superior Damaging Power Duration Increase
Powers with a Duration of 2 or greater last 5 more rounds doing 10% of the original Damage. No other effects are extended.
Required Level: 17th | Required Specialty: Greater Damaging Power Duration Increase
Superior Damage Roll Minimum
Damage die rolls equal to or less than 5 increase to 6.
Required Level: 17th | Required Specialty: Greater Damage Roll Minimum
Minor Critical Reaction Increase
When rolling a 20 on a d20 Reaction Roll add an additional +2 to the final number.
Required Level: 1st
Lesser Effort Point Increase
Increase the total amount of Effort Points by 4.
Required Level: 5th | Required Specialty: Minor Effort Point Increase

 

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