Atomic Items and Gear Search
Just like in other popular RPG’s like Dungeons & Dragons, the Atomic RPG System system uses items and equipment to enhance player characters.
The Atomic RPG System has a highly streamlined and powerful items system with a nearly infinite amount of item possibilities. Dive into Atomic Items and see what you can find!
It’s a lot easier to find the perfect item for your character in the the Atomic RPG System. Or, if you have an item in mind that will be great for your character, just build it with the Atomic RPG System Custom Item Generator!
Random Fyxt Items
- Athletics +5
- This effect grants Athletics +5.
- Improved Enhanced Critical Attack
- Critical Attacks become a 18 or higher if the Attack hits. Only 20's auto-hit.
- Superior Hard to Drop
- Remain conscious and able to act up to 130 Hit Points below 0 Hit Points. You must still roll Revive checks.
- Perception +4
- This effect grants Perception +4.
- Attack +7
- This effect grants Attack +7.
- Primary Power Points +30
- This effect will add 30 Power Points to the Primary Power Point pool.
- Reaction +7
- This effect grants Reaction +7.
- Secondary Power Points +30
- This effect will add 30 Power Points to the Secondary Power Point pool.
- Tertiary Power Points +30
- This effect will add 30 Power Points to the Tertiary Power Point pool.
- Defenses +10
- This effect grants Defenses +10.
- Hit Points +105
- This effect will modify Hit Points +105.
- Resistance +25
- This effect will grant Resistance +25.
- Superior Ignore Damage
- Ignore 50% of the Hit Point damage taken from an attack 1 time during Battle Time.
- Superior Recovery
- Recover 25 Hit Points per turn. GM dictates rate during Real Time.
- Hit Points +10
- This effect will modify Hit Points +10.
- Defenses +8
- This effect grants Defenses +8.
Create Your Own Custom Items
Atomic RPG System members can create their own custom items.
With the Atomic RPG System Item Generator and Custom Items players can make nearly any type of item they can imagine! Just like the base character items are create and built on an underlaying balancing system to make sure they fall into the power that is appropriate for the level and money spent to create custom items.