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Scythid
Scythid is a Mystic Aggressor who is Focused
Character
Level
11
Tier
3
Range
Close
Target
Single
NPC Tier
Grunt
Difficulty
Medium
Group Level
11
Group Size
3 - 5
Body
6
Mind
10
Spirit
3
Durability
105%
Mobility
Reaction
10
Speed
7
Move Type
Solid
Max Move
1,200
Health
Hit Points
120
Defenses
Body
25
Mind
29
Spirit
22
Defense Bonus
4
Healing
Mystic
15
Generalist
8
Attacks
Body
14
Mind
18
Spirit
11
Damage
Combatant
11
Mystic
26
Add Dice
3
Add Detriment here?
Detriment ?
Scythid's Skills : 19 / 29 / 39
Athletics
14
Crafting
3
Nature
1
Perception
18
Religion
3
Scholar
3
Social
1
Subterfuge
1
At Will Powers | Offensive Mystic
d20 +18 to Attack Mind Defense | +26 to Damage | +15 to Healing
Basic Attack
This is Scythid's Basic Attack.
  • 3d8 Damage Target: 1 Space Range: 6 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant or Mystic | Use: BT
Combat Maneuvers
Look to the Power Tab for Scythid's Combat Maneuvers.
Excited Outburst
In the excitement of battle you lash out at all nearby enemies. In your excitement you become tougher to kill!
  • Hit Points +15 Target: Creature (1) Range: Self Duration: 2 Rounds
  • 4d10 Damage (22) Target: Aura 1 Range: Self Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 44
Signature Powers | Offensive Mystic
d20 +18 to Attack Mind Defense | +26 to Damage | +15 to Healing
Terrible Bite
You bite your enemy and thrash your head about to tear off a chunk causing a nasty bleeding wound.
  • 7d10 Damage (39) Target: Creature (1) Range: 1 Space Duration: 3 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 91
Roleplay Details for Scythid
Physical
Height
1 Foot
Weight
10 lbs
Length
3 Feet
Body Type
Chitinous
Skin Color
Browns or Grays
Personality
Primary Motivation
Eat
Secondary Motivation
Defend Hunting Grounds
Alignment
Neutral
Boldness
Attack Almost Anything
Historical
Enemy
Vehicles
Alliances
Other Scythids
Dwells
Dirt and sandy areas.
Languages
This character does not have any languages they know. This will make communication difficult. If this is your character you can add some using the button above to edit the character's role play options.
Scythid's Character Notes
Ambush Predator
Scythids are ambush predators. They usually lie in wait for fleshy creatures to come by then they jump out and try to eat them.
Created: 2020-02-14 09:01:26 | Updated: 2020-02-14 10:01:26
Battle Tactics
Scythids have no real battle tactics. They swarm and use Tactical Advantage but that is about it.
Created: 2020-02-14 09:02:06 | Updated: 2020-02-14 18:05:39
Scythid Areas
Scythids don't live together but they are often found near each other. They carve out a small area for ambushing their prey and this usually is not far from where they are born. As more and more scythids fill an area they create what is effectively a field of scythid landmines. When prey enters the area it tends to excite and set off nearby scythids that will rush in to try to steal a bite or two.
Created: 2020-02-14 09:05:09 | Updated: 2020-02-14 10:05:09
Scythid's Wealth
Cash
Items
Assets
Total

NPC Auto Assigned Bonuses

Atomic RPG auto generated NPC Bonuses represent normal gear, items, and coolness of a NPC. With these mods regular items don’t need to be added. These can also represent tough hide, sharp teeth, and other natural strengths of a NPC animal or monster. If you want to equip the NPC with specific gear you can, but they are not needed. Character Items should be equivalent to these to keep this character balanced. If many items with bonuses are added consider removing Auto Assigned Bonuses from the NPC. This can be done in Edit Level > Base NPC.
Scythid's Auto Assigned Bonuses
Auto Bonuses
Yes
Auto Value
5
The bonus is automatically added to the NPC's Attack, Damage, Defenses, and Healing. The Character Tier of the NPC is also added to Speed.
Scythid's Assets

Scythid's Equipped Items

Scythid's Unequipped Items

Scythid's Power Pools
At Will Powers
Offensive Mystic
Power Cap
48
Points Left
4
Signature Powers
Offensive Mystic
Total Points
309
Power Cap
96
Points Left
218

Unmodified Powers are listed on this page. Errors for Powers will also be displayed.

Scythid's At Will Powers
Excited Outburst
In the excitement of battle you lash out at all nearby enemies. In your excitement you become tougher to kill!
  • Hit Points +15 Target: Creature (1) Range: Self Duration: 2 Rounds
  • 1d10 Damage Target: Aura 1 Range: Self Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 44
Scythid's Basic Attack & Combat Maneuvers
Basic Attack
This is a basic attack. Either Body Attack versus Body Defense or Mind Attack versus Mind Defense. This would be the Power used for attacks that the character does not have a specific Power for. Examples might be throwing an object or grabbing some object and attacking with it. This Power is the stand in for all such actions.
  • 3d8 Damage Target: Creature (1) Range: 6 Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT
Exploit Weakness
You attempt to find a weakness in the target. Roll a Mind Attack versus Mind Defense. On a successful Attack the target will suffer a penalty to Defenses for a round due to exposing a weaknesses.
  • Defenses -3 Target: Creature (1) Range: 12 Duration: 1 Round
Aggression: Offensive | Discipline: Mystic | Use In: BT
Head Games
You attempt to mess with your target's head. Roll Spirit Attack against Spirit Defense. On a successful Attack, they will suffer an Attack penalty for 1 Round.
  • Attack -3 Target: Creature (1) Range: 12 Duration: 1 Round
Aggression: Offensive | Discipline: Generalist | Use In: BT
Knock Around
You attempt to move a target. Roll Body Attack versus Body Defense. On a successful Attack, you are able to move the target. Size differences can modify the amount moved.
  • Move Enemy 4 Target: Creature (1) Range: 1 Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT
Reckless Offense
Use this to recklessly attack in combat. This grants both bonuses and penalties for a round. At anytime during this Combat Maneuver an At-Will Power can be used.
  • Speed +3 Target: Creature (1) Range: Self Duration: 1 Round
  • Attack +3 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses -3 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Offensive | Discipline: All | Use In: BT
Careful Defense
Use this to increase your Defenses. During this action you may only use defensive disposable items.
  • Speed +3 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses +3 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Parley
Attempts to calm down the conflict by moving from Battle Time to Turn time. Body, Mind, or Spirit attacks can be used against the corrisponding Defenses. Read Combat Maneuver Rules for more information.
  • Combat Maneuver Attack +3 Target: 3 Creatures Range: 12 Spaces Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Scythid's Signature Powers
Terrible Bite
You bite your enemy and thrash your head about to tear off a chunk causing a nasty bleeding wound.
  • 4d10 Damage Target: Creature (1) Range: 1 Space Duration: 3 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 91

Power Error Note: It is OK if an NPC has errors on their Powers. NPC’s can have a mix of Powers. However, if there are more Powers with errors then don’t have errors; GMs should consider adjusting the NPC. The Archetype, Focus, or Traits should be changed to better suit the Powers they have.

Scythid's Level One Choices
Traits
Body
6
Mind
10
Spirit
3
Rank
Grunt
Difficulty
Medium
Group Size
3
Auto Gear
Yes
NPC Bonus
5
Character Type
Archetype
Mystic
Style
Aggressor
Focus
Focused
Skill 1
Perception
Skill 2
Athletics
Disciplines
Signature
Offensive Mystic
Range Tactics
Close
Target Tactics
Single
Level One Notes
Scythids are fast, usually low to the ground, and always attack in groups. They are generally not regarded as dangerous enemies, although they can offer some element of surprise with their mob attacks and tendency to remain hidden until potential prey ventures close.
Tags
Aggressor, Borderlands, Close Range, Enhanced Damage, Focused, Future, Grunt, Insect, Medieval, Modern, Mystic, Single Target, Stone Age
Scythid's Skill Point Distribution
Athletics
4
Crafting
0
Nature
0
Perception
4
Religion
0
Scholar
0
Social
0
Subterfuge
0
Scythid's Specialty Choices
Level Gained
Specialty and Description
11
Improved Enhanced Damage
'Add 3 dice to all powers that damage Hit Points.
Scythid's Cheater Stuff
Name and Description
Modification
Amount

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