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Badass Constructor
Badass Constructor is a Generalist Aggressor who is Balanced
Character
Level
13
Tier
4
NPC Tier
Champion
Difficulty
Very Hard
Group Level
12
Group Size
3 - 5
Body
9
Mind
9
Spirit
9
Durability
118%
Mobility
Reaction
9
Speed
8
Max Move
650
Health
Hit Points
876
Resistance
20
Defenses
Body
43
Mind
43
Spirit
43
Defense Bonus
14
Healing
Mystic
19
Generalist
32
Attacks
Body
23
Mind
23
Spirit
23
Add Range
8
Damage
Combatant
19
Mystic
19
Add Dice
4
Badass Constructor's Skills : 22 / 32 / 42
Athletics Crafting Nature Perception Religion Scholar Social Subterfuge
3 3 3 27 3 22 3 3
At Will Powers | Offensive Generalist
d20 +23 to Attack Spirit Defense | +32 to Healing
Basic Attack
This is Badass Constructor's Basic Attack.
  • 4d10 Damage Target: 1 Space Range: 16 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant or Mystic | Use: BT
Combat Maneuvers
Look to the Power Tab for Badass Constructor's Combat Maneuvers.
Laser Pointer
You fire a powerful laser into enemy eyes to blind them and keep them off balance.
  • Damage -10 Target: Creatures (2) Range: 14 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 53
Signature Powers | Offensive Generalist
d20 +23 to Attack Spirit Defense | +32 to Healing
Create EXP Loader
This is a Power to represent this NPCs special ability to create more NPCs. In this case a EXP Loader. (<a href="https://atomicrpgsystem.com/game-tools/character-sheet/?charID=1287" > Character ID 1287 </a> ) Using this Power takes an entire Round with the EXP Loader appearing on the next turn.
  • Create Object: 5 Target: Creature (1) Range: 1 Space Duration: 1 Round
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 10
Create GUN Loader
This is a Power to represent this NPCs special ability to create more NPCs. In this case a GUN Loader. ( <a href="https://atomicrpgsystem.com/game-tools/character-sheet/?charID=1288" >Character ID 1288 </a>) Using this Power takes an entire Round with the GUN Loader appearing on the next turn.
  • Create Object: 25 Target: Creature (1) Range: 1 Space Duration: 1 Round
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 28
Create Hyperion Laser Turret
This is a Power to represent this NPCs special ability to create more NPCs. In this case a Hyperion Laser Turret. (<a href="https://atomicrpgsystem.com/game-tools/character-sheet/?charID=1283">Character ID 1287</a>) Using this Power takes an entire Round with the Hyperion Laser Turret appearing on the next turn. If used it should only be used once per Encounter as it spawns a Champion NPC. This Power has a slightly longer range as the NPC created is not mobile.
  • Create Object: 50 Target: Creature (1) Range: 12 Spaces Duration: 1 Round
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 45
Create Surveyor
This is a Power to represent this NPCs special ability to create more NPCs. In this case a Surveyor. (Character ID 1285) Using this Power takes an entire Round with the Surveyor appearing on the next turn.
  • Create Object: 10 Target: Creature (1) Range: 1 Space Duration: 1 Round
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 16
Impending Bomb
You fire a large warhead up into the air. It circles around for 2 rounds then drops on a target. Several of your perspective targets get freaked out by their impending doom and can't concentrate on attacking anything.
  • 8d12 Damage (52) Target: Creature (1) Range: 15 Spaces Duration: Instant
  • Attack -5 Target: Creatures (2) Range: 12 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 107
Pounding Barrage
You begin to fire rocket after rocket in a pounding barrage. This barrage lasts for several rounds and can switch targets if so inclined to do so or if someone drops.
  • 7d12 Damage (46) Target: Creatures (2) Range: 12 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 97
Roleplay Details for Badass Constructor
Physical
Height
15 Feet
Length
25 Feet
Body Type
Robot
Eye Color
Red Targeting Eye
Skin Color
Whatever Paint Job You Want
Personality
Adherence
Sticks To Programming
Authority Attitude
Strictly Follows Programming
Catch Phrase
Assembling Neutralization Forces
Primary Motivation
Construct Forces To Secure Area
Secondary Motivation
Attack Enemy Forces
Historical
Ally
Follows Programming
Enemy
Follows Programming
Birth Place
Hyperion Factory
Education
Advanced Tactics and Battle Database
Languages
Binary
Badass Constructor's Character Notes
Battle Tactics
The first thing a constructor does is try to place itself in a defensible area. Second, it begins to manufacture/digistruct additional forces. Depending on the threat determines the strength of the robot constructed. Between construction phases it launches attacks and tries to eliminate the most dangerous threat it assesses. It has the ability to command and control things it has constructed to work in unison to the best possible affect.
Created: 2020-01-31 13:37:35 | Updated: 2020-01-31 17:37:35
Hacking a Constructor
Constuctor's are very difficult to hack. They are highly prized technology and the security systems they have in place make it very difficult. The constructor is smart enough to know if someone is trying to hack them and will make them a priority target. Multiple hard checks are normally needed to break past it's security and reprogram it. However, once it is yours, it is a worthwhile ally!
Created: 2020-01-31 13:39:41 | Updated: 2020-01-31 17:39:41
Where will you find constructors?
Due to their value of being able to create forces they are rarely placed in any one spot for long. They are most often used to create a security force for an area then move on to another are that needs reinforcing. They are called into battle when it is apparent that the forces defending a location will not be sufficient.
Created: 2020-01-31 13:41:21 | Updated: 2020-01-31 17:41:21
Very Intelligent Robot
Constructors are some of the most intelligent robots you may encounter. They can analyze an area. Create and coordinate tactics in battle. As well as communicate and have discussions with other robots and creatures though they are not often inclined to do so.
Created: 2020-01-31 13:42:37 | Updated: 2020-01-31 17:42:37
Construction Times
Rounds to Construct 1. Minion EXP Loader: https://atomicrpgsystem.com/game-tools/character-sheet/?charID=1287 2. Grunt Surveyor: https://atomicrpgsystem.com/game-tools/character-sheet/?charID=1285 3. Specialist GUN Loader: https://atomicrpgsystem.com/game-tools/character-sheet/?charID=1288 4. Champion Hyperior Laser Turret (Only 1 per fight): https://atomicrpgsystem.com/game-tools/character-sheet/?charID=1283
Created: 2020-01-31 18:37:13 | Updated: 2023-02-27 22:48:44
Badass Constructor's Wealth
Cash
Items
Assets
Total

NPC Auto Assigned Bonuses

Atomic RPG auto generated NPC Bonuses represent normal gear, items, and coolness of a NPC. With these mods regular items don’t need to be added. These can also represent tough hide, sharp teeth, and other natural strengths of a NPC animal or monster. If you want to equip the NPC with specific gear you can, but they are not needed. Character Items should be equivalent to these to keep this character balanced. If many items with bonuses are added consider removing Auto Assigned Bonuses from the NPC. This can be done in Edit Level > Base NPC.
Badass Constructor's Auto Assigned Bonuses
Auto Bonuses
Yes
Auto Value
10
The bonus is automatically added to the NPC's Attack, Damage, Defenses, and Healing. The Character Tier of the NPC is also added to Speed.
Badass Constructor's Assets

Badass Constructor's Equipped Items

Badass Constructor's Unequipped Items

Badass Constructor's Power Pools
At Will Powers
Offensive Generalist
Power Cap
53
Points Left
0
Signature Powers
Offensive Generalist
Total Points
414
Power Cap
107
Points Left
111

Unmodified Powers are listed on this page. Errors for Powers will also be displayed.

Badass Constructor's At Will Powers
Laser Pointer
You fire a powerful laser into enemy eyes to blind them and keep them off balance.
  • Damage -10 Target: Creatures (2) Range: 6 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 53
Badass Constructor's Basic Attack & Combat Maneuvers
Basic Attack
This is a basic attack. Either Body Attack versus Body Defense or Mind Attack versus Mind Defense. This would be the Power used for attacks that the character does not have a specific Power for. Examples might be throwing an object or grabbing some object and attacking with it. This Power is the stand in for all such actions.
  • 4d10 Damage Target: Creature (1) Range: 8 Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT
Exploit Weakness
You attempt to find a weakness in the target. Roll a Mind Attack versus Mind Defense. On a successful Attack the target will suffer a penalty to Defenses for a round due to exposing a weaknesses.
  • Defenses -4 Target: Creature (1) Range: 16 Duration: 1 Round
Aggression: Offensive | Discipline: Mystic | Use In: BT
Head Games
You attempt to mess with your target's head. Roll Spirit Attack against Spirit Defense. On a successful Attack, you can dictate who the target must attack. If they fail to attack the Head Games target, then they suffer an Attack penalty.
  • Attack -4 Target: Creature (1) Range: 16 Duration: 1 Round
Aggression: Offensive | Discipline: Generalist | Use In: BT
Knock Around
You attempt to move a target. Roll Body Attack versus Body Defense. On a successful Attack, you are able to move the target. Size differences can modify the amount moved.
  • Move Enemy 5 Target: Creature (1) Range: 1 Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT
Reckless Offense
Use this to recklessly attack in combat. This grants both bonuses and penalties for a round. At anytime during this Combat Maneuver an At-Will Power can be used.
  • Speed +4 Target: Creature (1) Range: Self Duration: 1 Round
  • Attack +4 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses -4 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Offensive | Discipline: All | Use In: BT
Careful Defense
Use this to increase your Defenses. During this action you may only use defensive disposable items.
  • Speed +4 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses +4 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Parley
Attempts to calm down the conflict by moving from Battle Time to Turn time. Body, Mind, or Spirit attacks can be used against the corrisponding Defenses. Read Combat Maneuver Rules for more information.
  • Combat Manuever Attack +4 Target: 4 Creatures Range: 16 Spaces Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Badass Constructor's Signature Powers
Create EXP Loader
This is a Power to represent this NPCs special ability to create more NPCs. In this case a EXP Loader. (<a href="https://atomicrpgsystem.com/game-tools/character-sheet/?charID=1287" > Character ID 1287 </a> ) Using this Power takes an entire Round with the EXP Loader appearing on the next turn.
  • Create Object: 5 Target: Creature (1) Range: 1 Space Duration: 1 Round
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 10
Create GUN Loader
This is a Power to represent this NPCs special ability to create more NPCs. In this case a GUN Loader. ( <a href="https://atomicrpgsystem.com/game-tools/character-sheet/?charID=1288" >Character ID 1288 </a>) Using this Power takes an entire Round with the GUN Loader appearing on the next turn.
  • Create Object: 25 Target: Creature (1) Range: 1 Space Duration: 1 Round
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 28
Create Hyperion Laser Turret
This is a Power to represent this NPCs special ability to create more NPCs. In this case a Hyperion Laser Turret. (<a href="https://atomicrpgsystem.com/game-tools/character-sheet/?charID=1283">Character ID 1287</a>) Using this Power takes an entire Round with the Hyperion Laser Turret appearing on the next turn. If used it should only be used once per Encounter as it spawns a Champion NPC. This Power has a slightly longer range as the NPC created is not mobile.
  • Create Object: 50 Target: Creature (1) Range: 4 Spaces Duration: 1 Round
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 45
Create Surveyor
This is a Power to represent this NPCs special ability to create more NPCs. In this case a Surveyor. (Character ID 1285) Using this Power takes an entire Round with the Surveyor appearing on the next turn.
  • Create Object: 10 Target: Creature (1) Range: 1 Space Duration: 1 Round
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 16
Impending Bomb
You fire a large warhead up into the air. It circles around for 2 rounds then drops on a target. Several of your perspective targets get freaked out by their impending doom and can't concentrate on attacking anything.
  • 4d12 Damage Target: Creature (1) Range: 7 Spaces Duration: Instant
  • Attack -5 Target: Creatures (2) Range: 4 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 107
Pounding Barrage
You begin to fire rocket after rocket in a pounding barrage. This barrage lasts for several rounds and can switch targets if so inclined to do so or if someone drops.
  • 3d12 Damage Target: Creatures (2) Range: 4 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 97

Power Error Note: It is OK if an NPC has errors on their Powers. NPC’s can have a mix of Powers. However, if there are more Powers with errors then don’t have errors; GMs should consider adjusting the NPC. The Archetype, Focus, or Traits should be changed to better suit the Powers they have.

Badass Constructor's Level One Choices
Traits
Body
9
Mind
9
Spirit
9
Rank
Champion
Difficulty
Very Hard
Group Size
3
Auto Gear
Yes
NPC Bonus
10
Character Type
Archetype
Generalist
Style
Aggressor
Focus
Balanced
Skill 1
Perception
Skill 2
Scholar
Disciplines
Signature
Offensive Generalist
Range Tactics
Both
Target Tactics
Both
Level One Notes
This Hyperion Constructor is a badass! It has an arsenal of weapons itself along with the ability to create more NPCs to fight. If not handled correctly, it can be near indestructible!
Tags
Aggressor, Balanced, Bonus to Resistance, Borderlands, Champion, Damage Resistance, Enhanced Damage, Fantasy, Future, Generalist, Modern, Ranged Combat, Stone Age
Badass Constructor's Skill Point Distribution
Athletics
0
Crafting
0
Nature
0
Perception
10
Religion
0
Scholar
10
Social
0
Subterfuge
0
Badass Constructor's Specialty Choices
Level Gained
Specialty and Description
13
Greater Damage Resistance
'Reduce damage by 20 anytime damage is taken.
13
Greater Enhanced Damage
'Add 4 dice to all powers that damage Hit Points.
13
Greater Ranged Combat
'Increase Power Effects with a Range of 4 or higher by 8 Spaces.
Badass Constructor's Cheater Stuff
Name and Description
Modification
Amount

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