Empowering Tabletop RPG Gamers to create and play any custom game they can imagine.

Dog
Dog is a Generalist Aggressor who is Balanced
Character
Level
1
Tier
1
Range
Close
Target
Single
NPC Tier
Grunt
Difficulty
0
Group Level
2
Group Size
3 - 5
Body
3
Mind
3
Spirit
3
Durability
106%
Mobility
Reaction
3
Speed
5
Max Move
900
Health
Hit Points
16
Defenses
Body
20
Mind
20
Spirit
20
Defense Bonus
5
Healing
Mystic
5
Generalist
6
Attacks
Body
6
Mind
6
Spirit
6
Damage
Combatant
5
Mystic
5
Dog's Skills : 7 / 17 / 27
Athletics Crafting Nature Perception Religion Scholar Social Subterfuge
8 1 1 13 1 1 1 1
Dog's Active Abilities
Uses
Name and Description
Minor Assault Leader
Add +1 to Attack to an ally next to you.
At Will Powers | Offensive Generalist
d20 +6 to Attack Spirit Defense | +6 to Healing
Basic Attack
This is Dog's Basic Attack.
  • 1d4 Damage Target: 1 Space Range: 2 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant or Mystic | Use: BT
Combat Maneuvers
Look to the Power Tab for Dog's Combat Maneuvers.
Base Power Single Target Defense Decrease
This is a template for a single target Defense Decrease Power. Add it and then edit the name and description to fit your creation.
  • Defenses -1 Target: Creature (1) Range: 1 Space Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 5
Signature Powers | Offensive Generalist
d20 +6 to Attack Spirit Defense | +6 to Healing
Bite
You take a bite out of your enemy.
  • Attack +3 Target: Creature (1) Range: Self Duration: Instant
  • Damage +3 Target: Creature (1) Range: Self Duration: Instant
  • 1d6 Damage (4) Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Defensive | Discipline: Combatant | Use In: BT Cost: 16
Roleplay Details for Dog
Physical
Hair Color
Different shades of brown.
Weight
50 lbs
Height
3 Feet
Body Type
Muscular
Personality
Secondary Motivation
Make master happy and get some food.
Primary Motivation
To look after their master or territory.
Alignment
Neutral
Historical
Ally
Trainer or master.
Languages
This character does not have any languages they know. This will make communication difficult. If this is your character you can add some using the button above to edit the character's role play options.
Dog's Character Notes
Many breeds and situations.
Dogs can be found in all kinds of situations. Feel free to modify this one if you need to change it a bit for your own situation. It might be bigger, smaller, different color, temperament, or whatever you desire. It is more a template to use for basic encounters.
Created: 2022-03-12 21:24:02 | Updated: 2022-03-13 00:24:02
Dog Training
Dog training is relatively easy. It takes some time and a moderate check to get a dog ready for training. But once it is, easy checks are all that is needed to teach the dog different tricks. Depending on the dog level and breed determines how many tricks it might be taught. Ask your GM how many tricks the dog can be taught. Generally a well trained dog can know 6 different commands.
Created: 2022-03-12 21:24:04 | Updated: 2022-03-13 00:24:04
Dog's Wealth
Cash
Items
Assets
Total

NPC Auto Assigned Bonuses

Atomic RPG auto generated NPC Bonuses represent normal gear, items, and coolness of a NPC. With these mods regular items don’t need to be added. These can also represent tough hide, sharp teeth, and other natural strengths of a NPC animal or monster. If you want to equip the NPC with specific gear you can, but they are not needed. Character Items should be equivalent to these to keep this character balanced. If many items with bonuses are added consider removing Auto Assigned Bonuses from the NPC. This can be done in Edit Level > Base NPC.
Dog's Auto Assigned Bonuses
Auto Bonuses
Yes
Auto Value
2
The bonus is automatically added to the NPC's Attack, Damage, Defenses, and Healing. The Character Tier of the NPC is also added to Speed.
Dog's Assets

Dog's Equipped Items

Dog's Unequipped Items

Dog's Power Pools
At Will Powers
Offensive Generalist
Power Cap
8
Points Left
3
Signature Powers
Offensive Generalist
Total Points
59
Power Cap
16
Points Left
43

Unmodified Powers are listed on this page. Errors for Powers will also be displayed.

Dog's At Will Powers
Base Power Single Target Defense Decrease
This is a template for a single target Defense Decrease Power. Add it and then edit the name and description to fit your creation.
  • Defenses -1 Target: Creature (1) Range: 1 Space Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 5
Dog's Basic Attack & Combat Maneuvers
Basic Attack
This is a basic attack. Either Body Attack versus Body Defense or Mind Attack versus Mind Defense. This would be the Power used for attacks that the character does not have a specific Power for. Examples might be throwing an object or grabbing some object and attacking with it. This Power is the stand in for all such actions.
  • 1d4 Damage Target: Creature (1) Range: 2 Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT
Exploit Weakness
You attempt to find a weakness in the target. Roll a Mind Attack versus Mind Defense. On a successful Attack the target will suffer a penalty to Defenses for a round due to exposing a weaknesses.
  • Defenses -1 Target: Creature (1) Range: 4 Duration: 1 Round
Aggression: Offensive | Discipline: Mystic | Use In: BT
Head Games
You attempt to mess with your target's head. Roll Spirit Attack against Spirit Defense. On a successful Attack, you can dictate who the target must attack. If they fail to attack the Head Games target, then they suffer an Attack penalty.
  • Attack -1 Target: Creature (1) Range: 4 Duration: 1 Round
Aggression: Offensive | Discipline: Generalist | Use In: BT
Knock Around
You attempt to move a target. Roll Body Attack versus Body Defense. On a successful Attack, you are able to move the target. Size differences can modify the amount moved.
  • Move Enemy 2 Target: Creature (1) Range: 1 Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT
Reckless Offense
Use this to recklessly attack in combat. This grants both bonuses and penalties for a round. At anytime during this Combat Maneuver an At-Will Power can be used.
  • Speed +1 Target: Creature (1) Range: Self Duration: 1 Round
  • Attack +1 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses -1 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Offensive | Discipline: All | Use In: BT
Careful Defense
Use this to increase your Defenses. During this action you may only use defensive disposable items.
  • Speed +1 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses +1 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Parley
Attempts to calm down the conflict by moving from Battle Time to Turn time. Body, Mind, or Spirit attacks can be used against the corrisponding Defenses. Read Combat Maneuver Rules for more information.
  • Combat Manuever Attack +1 Target: 1 Creatures Range: 4 Spaces Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Dog's Signature Powers
Bite
You take a bite out of your enemy.
  • Attack +3 Target: Creature (1) Range: Self Duration: Instant
  • Damage +3 Target: Creature (1) Range: Self Duration: Instant
  • 1d6 Damage Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Defensive | Discipline: Combatant | Use In: BT Cost: 16

Power Error Note: It is OK if an NPC has errors on their Powers. NPC’s can have a mix of Powers. However, if there are more Powers with errors then don’t have errors; GMs should consider adjusting the NPC. The Archetype, Focus, or Traits should be changed to better suit the Powers they have.

Dog's Level One Choices
Traits
Body
3
Mind
3
Spirit
3
Rank
Grunt
Difficulty
0
Group Size
3
Auto Gear
Yes
NPC Bonus
2
Character Type
Archetype
Generalist
Style
Aggressor
Focus
Balanced
Skill 1
Perception
Skill 2
Athletics
Disciplines
Signature
Offensive Generalist
Range Tactics
Close
Target Tactics
Single
Level One Notes
This is pretty much you standard everyday mutt that someone might keep as a pet.
Tags
Aggressor, Assault Leader, Balanced, Close Range, Generalist, Grunt, Single Target
Dog's Skill Point Distribution
Athletics
1
Crafting
0
Nature
0
Perception
1
Religion
0
Scholar
0
Social
0
Subterfuge
0
Dog's Specialty Choices
Level Gained
Specialty and Description
1
Minor Assault Leader
'Add +1 to Attack to an ally next to you.
Dog's Cheater Stuff
Name and Description
Modification
Amount

This is where players should store notes and infomation regarding the character and campaign they are playing.

  • Keep track of npcs and their motivations.
  • Track the power structure of a city.
  • Keep a character diary.
  • Write detailed notes of quests.

Players are encouraged to use this Journal section to keep track of any information they want. Journals can be formated in a variety of ways, can have links, and even images such as maps.

You must be at least a Atomic RPG Epic Hero to use the Character Journal. Upgrade your account to use Character Journals. Subscribe to the Atomic RPG