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Orc Spell Weaver
Orc Spell Weaver is a Mystic Protector who is Focused
Character
Level
9
Tier
3
Range
Far
Target
Many
NPC Tier
Champion
Difficulty
Very Hard
Group Level
8
Group Size
3 - 5
Body
3
Mind
12
Spirit
8
Durability
101%
Mobility
Reaction
12
Speed
10
Max Move
650
Health
Hit Points
458
Defenses
Body
25
Mind
34
Spirit
30
Defense Bonus
1
Healing
Mystic
29
Generalist
16
Attacks
Body
11
Mind
20
Spirit
16
Add Range
6
Exclude Targets
3
Damage
Combatant
11
Mystic
20
Orc Spell Weaver's Skills : 17 / 27 / 37
Athletics Crafting Nature Perception Religion Scholar Social Subterfuge
3 12 8 15 19 12 8 8
Orc Spell Weaver's Active Abilities
Uses
Name and Description
Improved Exclude Target
Exclude 3 targets from Area of Effect or Space targeted Powers.
At Will Powers | Defensive Mystic
d20 +20 to Attack Mind Defense | +20 to Damage | +29 to Healing
Basic Attack
This is Orc Spell Weaver's Basic Attack.
  • 3d8 Damage Target: 1 Space Range: 12 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant or Mystic | Use: BT
Combat Maneuvers
Look to the Power Tab for Orc Spell Weaver's Combat Maneuvers.
Dark Corruption
The Orc Spell Weaver gathers the dark and corrupted magic it uses and unleashes it at its enemies!
  • 1d6 Damage (4) Target: AOE (3x3) Range: 14 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 34
Signature Powers | Defensive Mystic
d20 +20 to Attack Mind Defense | +20 to Damage | +29 to Healing
Dark Blessing
The calling on the weaves of dark and corrupted magic you give your allies a bonus to attack while penalizing your enemies.
  • Attack +3 Target: Creatures (2) Range: 11 Spaces Duration: 2 Rounds
  • Attack -2 Target: Creatures (2) Range: 13 Spaces Duration: 2 Rounds
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 70
Pulse Of Corruption
The Orc Spell Weaver pulls the weaves of corrupt magic from within themselves and sends them out in every direction around them!
  • 2d4 Damage (5) Target: AOE (3x3) Range: 3 Spaces Duration: Instant
  • Move Enemy 5 Target: AOE (3x3) Range: 3 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 48
Renewed Battle Fervor
The Orc Spell Weaver grabs a few threads of the corrupted magic that it is imbued with. It then sends them out and wraps its allies in a weave that recharges their battle fervor, healing them.
  • 2d6 Healing (7) Target: Creatures (4) Range: 16 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 70
Roleplay Details for Orc Spell Weaver
Physical
Skin Color
Muddy Shades of Green
Hair Color
Black
Body Type
Pudgy
Accoutrement
Many tokens and trinkets of their enemies.
Clothing
Mixture of hides and finer stolen items.
Personality
Religious
Orcus, god of the Underworld
Collector
Parts and pieces of their enemies.
Enjoyments
Commanding orcs to kill and loot.
Moral Standing
Cruel and Greedy
Historical
Enemy
Dwarves
Enemy
Elves
Ally
Giants
Languages
Common
Orc Spell Weaver's Character Notes
Clan Leader
Orc Spell Weavers are usually the leaders of orc clans. They are smart, powerful, ambitious, and have no reservation killing anyone that gets in their way to leading a clan. There are often multiple Orc Spell Weavers in large clans but one is ultimately the leader. The others defer to them until a time arises when they can ascend. Little is known about the true inner workings of the politics involved but scholars do think there may be more at play than simple “survival of the strongest”.
Created: 2014-11-11 16:12:40 | Updated: 2014-11-11 17:12:40
Masters of Battle
Orc Spell Weavers use wit and cruelness to command and oversee battle. Sending in lesser orcs to the front lines they support them through dark corrupt magic. This doesn't mean that an Orc Spell Weaver will shy from close combat, quite the opposite in fact. They only fully engage in battle against worthy foes. Then they unleash their raw power onto them. Part love of killing, part performance, the Orc Spell Weavers make a show of combat so there is no question of their strength.
Created: 2014-11-11 16:12:57 | Updated: 2014-11-11 17:12:57
Orc Spell Weaver's Wealth
Cash
Items
Assets
Total

NPC Auto Assigned Bonuses

Atomic RPG auto generated NPC Bonuses represent normal gear, items, and coolness of a NPC. With these mods regular items don’t need to be added. These can also represent tough hide, sharp teeth, and other natural strengths of a NPC animal or monster. If you want to equip the NPC with specific gear you can, but they are not needed. Character Items should be equivalent to these to keep this character balanced. If many items with bonuses are added consider removing Auto Assigned Bonuses from the NPC. This can be done in Edit Level > Base NPC.
Orc Spell Weaver's Auto Assigned Bonuses
Auto Bonuses
Yes
Auto Value
8
The bonus is automatically added to the NPC's Attack, Damage, Defenses, and Healing. The Character Tier of the NPC is also added to Speed.
Orc Spell Weaver's Assets

Orc Spell Weaver's Equipped Items

Orc Spell Weaver's Unequipped Items

Orc Spell Weaver's Power Pools
At Will Powers
Defensive Mystic
Power Cap
35
Points Left
1
Signature Powers
Defensive Mystic
Total Points
229
Power Cap
71
Points Left
41

Unmodified Powers are listed on this page. Errors for Powers will also be displayed.

Orc Spell Weaver's At Will Powers
Dark Corruption
The Orc Spell Weaver gathers the dark and corrupted magic it uses and unleashes it at its enemies!
  • 1d6 Damage Target: AOE (3x3) Range: 8 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 34
Orc Spell Weaver's Basic Attack & Combat Maneuvers
Basic Attack
This is a basic attack. Either Body Attack versus Body Defense or Mind Attack versus Mind Defense. This would be the Power used for attacks that the character does not have a specific Power for. Examples might be throwing an object or grabbing some object and attacking with it. This Power is the stand in for all such actions.
  • 3d8 Damage Target: Creature (1) Range: 6 Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT
Exploit Weakness
You attempt to find a weakness in the target. Roll a Mind Attack versus Mind Defense. On a successful Attack the target will suffer a penalty to Defenses for a round due to exposing a weaknesses.
  • Defenses -3 Target: Creature (1) Range: 12 Duration: 1 Round
Aggression: Offensive | Discipline: Mystic | Use In: BT
Head Games
You attempt to mess with your target's head. Roll Spirit Attack against Spirit Defense. On a successful Attack, you can dictate who the target must attack. If they fail to attack the Head Games target, then they suffer an Attack penalty.
  • Attack -3 Target: Creature (1) Range: 12 Duration: 1 Round
Aggression: Offensive | Discipline: Generalist | Use In: BT
Knock Around
You attempt to move a target. Roll Body Attack versus Body Defense. On a successful Attack, you are able to move the target. Size differences can modify the amount moved.
  • Move Enemy 4 Target: Creature (1) Range: 1 Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT
Reckless Offense
Use this to recklessly attack in combat. This grants both bonuses and penalties for a round. At anytime during this Combat Maneuver an At-Will Power can be used.
  • Speed +3 Target: Creature (1) Range: Self Duration: 1 Round
  • Attack +3 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses -3 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Offensive | Discipline: All | Use In: BT
Careful Defense
Use this to increase your Defenses. During this action you may only use defensive disposable items.
  • Speed +3 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses +3 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Parley
Attempts to calm down the conflict by moving from Battle Time to Turn time. Body, Mind, or Spirit attacks can be used against the corrisponding Defenses. Read Combat Maneuver Rules for more information.
  • Combat Manuever Attack +3 Target: 3 Creatures Range: 12 Spaces Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Orc Spell Weaver's Signature Powers
Dark Blessing
The calling on the weaves of dark and corrupted magic you give your allies a bonus to attack while penalizing your enemies.
  • Attack +3 Target: Creatures (2) Range: 5 Spaces Duration: 2 Rounds
  • Attack -2 Target: Creatures (2) Range: 7 Spaces Duration: 2 Rounds
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 70
Pulse Of Corruption
The Orc Spell Weaver pulls the weaves of corrupt magic from within themselves and sends them out in every direction around them!
  • 2d4 Damage Target: AOE (3x3) Range: 3 Spaces Duration: Instant
  • Move Enemy 5 Target: AOE (3x3) Range: 3 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 48
Renewed Battle Fervor
The Orc Spell Weaver grabs a few threads of the corrupted magic that it is imbued with. It then sends them out and wraps its allies in a weave that recharges their battle fervor, healing them.
  • 2d6 Healing Target: Creatures (4) Range: 10 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 70

Power Error Note: It is OK if an NPC has errors on their Powers. NPC’s can have a mix of Powers. However, if there are more Powers with errors then don’t have errors; GMs should consider adjusting the NPC. The Archetype, Focus, or Traits should be changed to better suit the Powers they have.

Orc Spell Weaver's Level One Choices
Traits
Body
3
Mind
12
Spirit
8
Rank
Champion
Difficulty
Very Hard
Group Size
3
Auto Gear
Yes
NPC Bonus
8
Character Type
Archetype
Mystic
Style
Protector
Focus
Focused
Skill 1
Perception
Skill 2
Religion
Disciplines
Signature
Defensive Mystic
Range Tactics
Far
Target Tactics
Many
Level One Notes
An orc is a humanoid creature that is brutish, aggressive and repulsive. Orcs attack first and ask questions later. Orcs are a chaotic group and generally follow the commands of the strongest and meanest of their group. Orc Spell Weavers are considered some of the smartest and most dangerous of orcs. Harnessing the raw power of magic they imbue their allies with strength and bring death to their enemies.
Tags
Champion, Exclude Target, Far Range, Focused, Many Targets, Mystic, Protector, Ranged Combat, Speed, Stone Age
Orc Spell Weaver's Skill Point Distribution
Athletics
0
Crafting
0
Nature
0
Perception
7
Religion
7
Scholar
0
Social
0
Subterfuge
0
Orc Spell Weaver's Specialty Choices
Level Gained
Specialty and Description
9
Improved Exclude Target
'Exclude 3 targets from Area of Effect or Space targeted Powers.
9
Improved Ranged Combat
'Increase Power Effects with a Range of 4 or higher by 6 Spaces.
9
Improved Speed
'Increase Speed by 3.
Orc Spell Weaver's Cheater Stuff
Name and Description
Modification
Amount

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