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Lava Constrictor
Lava Constrictor is a Combatant Aggressor who is Focused
Character
Level
13
Tier
4
Range
Close
Target
Single
NPC Tier
Champion
Difficulty
Very Hard
Group Level
11
Group Size
6 - 8
Body
14
Mind
9
Spirit
4
Durability
103%
Mobility
Reaction
14
Speed
8
Max Move
1,700
Health
Hit Points
1,146
Defenses
Body
40
Mind
35
Spirit
30
Defense Bonus
2
Healing
Mystic
19
Generalist
14
Attacks
Body
28
Mind
23
Spirit
18
Damage
Combatant
57
Mystic
39
Add Dice
4
Lava Constrictor's Skills : 22 / 32 / 42
Athletics Crafting Nature Perception Religion Scholar Social Subterfuge
24 14 4 14 9 9 4 4
At Will Powers | Offensive Combatant
d20 +28 to Attack Body Defense | +57 to Damage
Basic Attack
This is Lava Constrictor's Basic Attack.
  • 4d10 Damage Target: 1 Space Range: 8 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant or Mystic | Use: BT
Combat Maneuvers
Look to the Power Tab for Lava Constrictor's Combat Maneuvers.
Viper Strike
In a sudden blur you strike out at your target.
  • Attack +2 Target: Creature (1) Range: Self Duration: Instant
  • 10d12 Damage (65) Target: Creature (1) Range: 6 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 63
Signature Powers | Offensive Combatant
d20 +28 to Attack Body Defense | +57 to Damage
Breath of Fire
A massive breath of flame shoots out of your mouth enveloping your enemies in a large area. This disorients them briefly slowing their Speed for a short time.
  • 6d10 Damage (33) Target: AOE (5x5) Range: 1 Space Duration: 1 Round
  • Speed -3 Target: AOE (5x5) Range: 1 Space Duration: 1 Round
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 110
Coils of Fire
You throw coils of fire around your victim keeping them from escaping. These are meant to keep an enemy where they are and damage them for many rounds.
  • 5d12 Damage (33) Target: Creature (1) Range: 6 Spaces Duration: 4 Rounds
  • Speed -5 Target: Creature (1) Range: 6 Spaces Duration: 4 Rounds
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 126
Planar Poison
You poison your foe with a terrible poison that makes their blood feel like it is on fire. It lasts for a few rounds severely affecting your enemies abilities in combat.
  • 5d4 Damage (13) Target: Creature (1) Range: 5 Spaces Duration: 3 Rounds
  • Attack -4 Target: Creature (1) Range: 5 Spaces Duration: 3 Rounds
  • Defenses -3 Target: Creature (1) Range: 5 Spaces Duration: 3 Rounds
  • Speed -2 Target: Creature (1) Range: 5 Spaces Duration: 3 Rounds
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 128
Roleplay Details for Lava Constrictor
Physical
Eye Color
Fire
Length
20 Feet
Weight
250
Skin Color
Red, Orange, and Yellow
Personality
Comportment
Quick to Anger
Religious
May Serve Extra Planar Defic Beings
Boldness
If Needed
Primary Motivation
To Grow and Gain Allies
Historical
Enemy
Other Elementals that are not Fire Based
Ally
Powerful Fire Elementals
Resurrected
Can Only Die on Elemental Plane of Fire
Near Death Expereince
Banished Back to Elemental Plane at 0 HP
Languages
Common
Lava Constrictor's Character Notes
Lava Constrictor Wits
Lava Constrictors are smarter than many realize. They rarely talk but understand speech easily and can follow orders quite well if they desire too. They can analyze a situation. Plan tactics and strategies against foes that can threaten them.
Created: 2015-10-15 22:28:58 | Updated: 2015-10-16 02:31:43
Powerful Allies
Lava Constrictors often ally themselves with powerful elemental beings. They often act as guards or assassins. In return they are often given territory to hunt. They also use their alliance as protection from external threats they themselves cannot handle.
Created: 2015-10-15 22:31:02 | Updated: 2015-10-15 22:31:02
Diet
They will eat just about any fleshy creature. They are able to go very long periods without eating. Conversely if they have access to a lot of food they will gorge themselves as this will only make they grow faster. Their size can range from a couple feet in length to almost 50 feet depending on their age and how much they consume.
Created: 2015-10-15 22:35:09 | Updated: 2015-10-15 22:35:09
Tactical Combat
Lava Constrictors usually start battle with their breath of fire. This helps to sort out the strong and the weak. They will then use Coils of FIre or Planar Poison on the more Powerful foes. They will then use Viper Strike between poisoning or wrapping their enemies if their flaming coils.
Created: 2015-10-15 22:38:16 | Updated: 2015-10-15 22:38:16
Lava Constrictor's Wealth
Cash
Items
Assets
Total

NPC Auto Assigned Bonuses

Atomic RPG auto generated NPC Bonuses represent normal gear, items, and coolness of a NPC. With these mods regular items don’t need to be added. These can also represent tough hide, sharp teeth, and other natural strengths of a NPC animal or monster. If you want to equip the NPC with specific gear you can, but they are not needed. Character Items should be equivalent to these to keep this character balanced. If many items with bonuses are added consider removing Auto Assigned Bonuses from the NPC. This can be done in Edit Level > Base NPC.
Lava Constrictor's Auto Assigned Bonuses
Auto Bonuses
Yes
Auto Value
10
The bonus is automatically added to the NPC's Attack, Damage, Defenses, and Healing. The Character Tier of the NPC is also added to Speed.
Lava Constrictor's Assets

Lava Constrictor's Equipped Items

Lava Constrictor's Unequipped Items

Lava Constrictor's Power Pools
At Will Powers
Offensive Combatant
Power Cap
64
Points Left
1
Signature Powers
Offensive Combatant
Total Points
414
Power Cap
129
Points Left
50

Unmodified Powers are listed on this page. Errors for Powers will also be displayed.

Lava Constrictor's At Will Powers
Viper Strike
In a sudden blur you strike out at your target.
  • Attack +2 Target: Creature (1) Range: Self Duration: Instant
  • 6d12 Damage Target: Creature (1) Range: 6 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 63
Lava Constrictor's Basic Attack & Combat Maneuvers
Basic Attack
This is a basic attack. Either Body Attack versus Body Defense or Mind Attack versus Mind Defense. This would be the Power used for attacks that the character does not have a specific Power for. Examples might be throwing an object or grabbing some object and attacking with it. This Power is the stand in for all such actions.
  • 4d10 Damage Target: Creature (1) Range: 8 Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT
Exploit Weakness
You attempt to find a weakness in the target. Roll a Mind Attack versus Mind Defense. On a successful Attack the target will suffer a penalty to Defenses for a round due to exposing a weaknesses.
  • Defenses -4 Target: Creature (1) Range: 16 Duration: 1 Round
Aggression: Offensive | Discipline: Mystic | Use In: BT
Head Games
You attempt to mess with your target's head. Roll Spirit Attack against Spirit Defense. On a successful Attack, you can dictate who the target must attack. If they fail to attack the Head Games target, then they suffer an Attack penalty.
  • Attack -4 Target: Creature (1) Range: 16 Duration: 1 Round
Aggression: Offensive | Discipline: Generalist | Use In: BT
Knock Around
You attempt to move a target. Roll Body Attack versus Body Defense. On a successful Attack, you are able to move the target. Size differences can modify the amount moved.
  • Move Enemy 5 Target: Creature (1) Range: 1 Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT
Reckless Offense
Use this to recklessly attack in combat. This grants both bonuses and penalties for a round. At anytime during this Combat Maneuver an At-Will Power can be used.
  • Speed +4 Target: Creature (1) Range: Self Duration: 1 Round
  • Attack +4 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses -4 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Offensive | Discipline: All | Use In: BT
Careful Defense
Use this to increase your Defenses. During this action you may only use defensive disposable items.
  • Speed +4 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses +4 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Parley
Attempts to calm down the conflict by moving from Battle Time to Turn time. Body, Mind, or Spirit attacks can be used against the corrisponding Defenses. Read Combat Maneuver Rules for more information.
  • Combat Manuever Attack +4 Target: 4 Creatures Range: 16 Spaces Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Lava Constrictor's Signature Powers
Breath of Fire
A massive breath of flame shoots out of your mouth enveloping your enemies in a large area. This disorients them briefly slowing their Speed for a short time.
  • 2d10 Damage Target: AOE (5x5) Range: 1 Space Duration: 1 Round
  • Speed -3 Target: AOE (5x5) Range: 1 Space Duration: 1 Round
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 110
Coils of Fire
You throw coils of fire around your victim keeping them from escaping. These are meant to keep an enemy where they are and damage them for many rounds.
  • 1d12 Damage Target: Creature (1) Range: 6 Spaces Duration: 4 Rounds
  • Speed -5 Target: Creature (1) Range: 6 Spaces Duration: 4 Rounds
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 126
Planar Poison
You poison your foe with a terrible poison that makes their blood feel like it is on fire. It lasts for a few rounds severely affecting your enemies abilities in combat.
  • 1d4 Damage Target: Creature (1) Range: 5 Spaces Duration: 3 Rounds
  • Attack -4 Target: Creature (1) Range: 5 Spaces Duration: 3 Rounds
  • Defenses -3 Target: Creature (1) Range: 5 Spaces Duration: 3 Rounds
  • Speed -2 Target: Creature (1) Range: 5 Spaces Duration: 3 Rounds
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 128

Power Error Note: It is OK if an NPC has errors on their Powers. NPC’s can have a mix of Powers. However, if there are more Powers with errors then don’t have errors; GMs should consider adjusting the NPC. The Archetype, Focus, or Traits should be changed to better suit the Powers they have.

Lava Constrictor's Level One Choices
Traits
Body
14
Mind
9
Spirit
4
Rank
Champion
Difficulty
Very Hard
Group Size
6
Auto Gear
Yes
NPC Bonus
10
Character Type
Archetype
Combatant
Style
Aggressor
Focus
Focused
Skill 1
Athletics
Skill 2
Perception
Disciplines
Signature
Offensive Combatant
Range Tactics
Close
Target Tactics
Single
Level One Notes
Lava constrictors are creatures of the elemental plane of fire. They generally keep to themselves but can be quite hostile if disturbed. They can sometimes also be found as trained minions of more powerful creatures.
Tags
Aggressor, Champion, Close Range, Combatant, Damage Increase, Defenses, Enhanced Damage, Focused, Single Target, Stone Age
Lava Constrictor's Skill Point Distribution
Athletics
10
Crafting
0
Nature
0
Perception
10
Religion
0
Scholar
0
Social
0
Subterfuge
0
Lava Constrictor's Specialty Choices
Level Gained
Specialty and Description
13
Greater Damage Increase
'Add 20 Damage to all offensive Powers that Damage Hit Points.
13
Greater Defenses
'Add 4 to all Defenses.
13
Greater Enhanced Damage
'Add 4 dice to all powers that damage Hit Points.
Lava Constrictor's Cheater Stuff
Name and Description
Modification
Amount

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