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Giant Fire Ant Queen
Giant Fire Ant Queen is a Mystic Protector who is Focused
Character
Level
12
Tier
3
NPC Tier
Specialist
Difficulty
Difficult
Group Level
11
Group Size
6 - 8
Body
3
Mind
12
Spirit
8
Durability
104%
Mobility
Reaction
12
Speed
7
Move Type
Fly
Max Move
650
Health
Hit Points
462
Defenses
Body
31
Mind
40
Spirit
36
Defense Bonus
3
Healing
Mystic
30
Generalist
14
Attacks
Body
9
Mind
18
Spirit
14
Add Range
6
Damage
Combatant
9
Mystic
18
Giant Fire Ant Queen's Skills : 20 / 30 / 40
Athletics Crafting Nature Perception Religion Scholar Social Subterfuge
3 12 14 14 12 12 8 8
At Will Powers | Defensive Mystic
d20 +18 to Attack Mind Defense | +18 to Damage | +30 to Healing
Basic Attack
This is Giant Fire Ant Queen's Basic Attack.
  • 3d8 Damage Target: 1 Space Range: 12 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant or Mystic | Use: BT
Combat Maneuvers
Look to the Power Tab for Giant Fire Ant Queen's Combat Maneuvers.
Protect the Queen
You project your presence which drives those around you to protect you vigorously. They shrug off wounds and keep on fighting.
  • 1d8 Healing (5) Target: AOE (6x6) Range: Self Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 45
Signature Powers | Defensive Mystic
d20 +18 to Attack Mind Defense | +18 to Damage | +30 to Healing
Chemical Courage
You dose your ally with a potent chemical which encourages them to fight on. This increases their Hit Points and grants them healing for a short time.
  • 1d10 Healing (6) Target: Creature (1) Range: 16 Spaces Duration: 3 Rounds
  • Hit Points +35 Target: Creature (1) Range: 16 Spaces Duration: 3 Rounds
Aggression: Defensive | Discipline: Mystic | Use In: BT TT RT Cost: 137
Ignite Intruder
With amazing precision you pick out two enemy targets and launch a sticky napalm like substance at them. As it hits the open air it ignites setting your enemies on fire for a few rounds. You are also able to Move them about while they try to tamp out the flames.
  • 3d8 Damage (14) Target: Creatures (2) Range: 11 Spaces Duration: 2 Rounds
  • Move Enemy 2 Target: Creatures (2) Range: 11 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 100
Roleplay Details for Giant Fire Ant Queen
Physical
Length
6 Feet
Height
4 Feet
Weight
100
Skin Color
Light Tan with Brown Stripes
Personality
Primary Motivation
Increase Colony Size
Secondary Motivation
Protect Colony
Historical
This character does not have any historical characteristics. If this is your character you can add some using the button above to edit the character's roleplay options.
Languages
Insectoid Chemical Communication
Giant Fire Ant Queen's Character Notes
Giant Fire Any Colony
Giant Fire Ant Colonies can be of any size, though most are around 100 ants. This is the size in which the queen will lay more queen eggs for them to spread out. Generally there is 1 soldier ant for every 10 workers. For a colony of 100 ants there would be 1 queen, 9 soldiers, and 90 workers.
Created: 2015-08-07 15:35:45 | Updated: 2015-08-07 15:35:45
Hive Frenzy
When the queen starts a Hive Frenzy all of the workers of the hive will also attack. They also become Super Minions while frenzied. Also, all ants receive a Resistance and Recovery of 15 while in a Frenzy.
Created: 2015-08-07 15:41:54 | Updated: 2015-08-07 15:41:54
Queen of the Colony
The queen is always at the center of the underground colony. She is always protected by at least two soldier ants and often times more. She focuses on laying eggs unless she is directly threaten or the hatchery is threatened. If this happens she drives the hive into a frenzy and commands all ants to attack and kill any and all intruders.
Created: 2015-08-07 15:42:06 | Updated: 2015-08-07 15:42:06
Giant Fire Ant Queen's Wealth
Cash
Items
Assets
Total

NPC Auto Assigned Bonuses

Atomic RPG auto generated NPC Bonuses represent normal gear, items, and coolness of a NPC. With these mods regular items don’t need to be added. These can also represent tough hide, sharp teeth, and other natural strengths of a NPC animal or monster. If you want to equip the NPC with specific gear you can, but they are not needed. Character Items should be equivalent to these to keep this character balanced. If many items with bonuses are added consider removing Auto Assigned Bonuses from the NPC. This can be done in Edit Level > Base NPC.
Giant Fire Ant Queen's Auto Assigned Bonuses
Auto Bonuses
Yes
Auto Value
6
The bonus is automatically added to the NPC's Attack, Damage, Defenses, and Healing. The Character Tier of the NPC is also added to Speed.
Giant Fire Ant Queen's Assets

Giant Fire Ant Queen's Equipped Items

Giant Fire Ant Queen's Unequipped Items

Giant Fire Ant Queen's Power Pools
At Will Powers
Defensive Mystic
Power Cap
55
Points Left
10
Signature Powers
Defensive Mystic
Total Points
354
Power Cap
110
Points Left
117

Unmodified Powers are listed on this page. Errors for Powers will also be displayed.

Giant Fire Ant Queen's At Will Powers
Protect the Queen
You project your presence which drives those around you to protect you vigorously. They shrug off wounds and keep on fighting.
  • 1d8 Healing Target: AOE (6x6) Range: Self Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 45
Giant Fire Ant Queen's Basic Attack & Combat Maneuvers
Basic Attack
This is a basic attack. Either Body Attack versus Body Defense or Mind Attack versus Mind Defense. This would be the Power used for attacks that the character does not have a specific Power for. Examples might be throwing an object or grabbing some object and attacking with it. This Power is the stand in for all such actions.
  • 3d8 Damage Target: Creature (1) Range: 6 Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT
Exploit Weakness
You attempt to find a weakness in the target. Roll a Mind Attack versus Mind Defense. On a successful Attack the target will suffer a penalty to Defenses for a round due to exposing a weaknesses.
  • Defenses -3 Target: Creature (1) Range: 12 Duration: 1 Round
Aggression: Offensive | Discipline: Mystic | Use In: BT
Head Games
You attempt to mess with your target's head. Roll Spirit Attack against Spirit Defense. On a successful Attack, you can dictate who the target must attack. If they fail to attack the Head Games target, then they suffer an Attack penalty.
  • Attack -3 Target: Creature (1) Range: 12 Duration: 1 Round
Aggression: Offensive | Discipline: Generalist | Use In: BT
Knock Around
You attempt to move a target. Roll Body Attack versus Body Defense. On a successful Attack, you are able to move the target. Size differences can modify the amount moved.
  • Move Enemy 4 Target: Creature (1) Range: 1 Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT
Reckless Offense
Use this to recklessly attack in combat. This grants both bonuses and penalties for a round. At anytime during this Combat Maneuver an At-Will Power can be used.
  • Speed +3 Target: Creature (1) Range: Self Duration: 1 Round
  • Attack +3 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses -3 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Offensive | Discipline: All | Use In: BT
Careful Defense
Use this to increase your Defenses. During this action you may only use defensive disposable items.
  • Speed +3 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses +3 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Parley
Attempts to calm down the conflict by moving from Battle Time to Turn time. Body, Mind, or Spirit attacks can be used against the corrisponding Defenses. Read Combat Maneuver Rules for more information.
  • Combat Manuever Attack +3 Target: 3 Creatures Range: 12 Spaces Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Giant Fire Ant Queen's Signature Powers
Chemical Courage
You dose your ally with a potent chemical which encourages them to fight on. This increases their Hit Points and grants them healing for a short time.
  • 1d10 Healing Target: Creature (1) Range: 10 Spaces Duration: 3 Rounds
  • Hit Points +35 Target: Creature (1) Range: 10 Spaces Duration: 3 Rounds
Aggression: Defensive | Discipline: Mystic | Use In: BT TT RT Cost: 137
Ignite Intruder
With amazing precision you pick out two enemy targets and launch a sticky napalm like substance at them. As it hits the open air it ignites setting your enemies on fire for a few rounds. You are also able to Move them about while they try to tamp out the flames.
  • 3d8 Damage Target: Creatures (2) Range: 5 Spaces Duration: 2 Rounds
  • Move Enemy 2 Target: Creatures (2) Range: 5 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 100

Power Error Note: It is OK if an NPC has errors on their Powers. NPC’s can have a mix of Powers. However, if there are more Powers with errors then don’t have errors; GMs should consider adjusting the NPC. The Archetype, Focus, or Traits should be changed to better suit the Powers they have.

Giant Fire Ant Queen's Level One Choices
Traits
Body
3
Mind
12
Spirit
8
Rank
Specialist
Difficulty
Difficult
Group Size
6
Auto Gear
Yes
NPC Bonus
6
Character Type
Archetype
Mystic
Style
Protector
Focus
Focused
Skill 1
Perception
Skill 2
Nature
Disciplines
Signature
Defensive Mystic
Range Tactics
Both
Target Tactics
Both
Level One Notes
A Giant Fire Ant Queen is the center of the ant colony. Her purpose is solely to lay eggs and increase the colonies size. She leaves all other duties up to the other ants. If threaten directly she does have a few tools she can use to bring the entire force of the colony to bear on intruders.
Tags
Defenses, Focused, Mystic, Protector, Ranged Combat, Specialist, Stone Age
Giant Fire Ant Queen's Skill Point Distribution
Athletics
0
Crafting
0
Nature
6
Perception
6
Religion
0
Scholar
0
Social
0
Subterfuge
0
Giant Fire Ant Queen's Specialty Choices
Level Gained
Specialty and Description
12
Improved Defenses
'Add 3 to all Defenses.
12
Improved Ranged Combat
'Increase Power Effects with a Range of 4 or higher by 6 Spaces.
Giant Fire Ant Queen's Cheater Stuff
Name and Description
Modification
Amount
Tough Carapace
Their insect nature and tough carapaces make them more difficult to hit.
Bonus to Defenses
3

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