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Giant Funnel Web Spider
Giant Funnel Web Spider is a Generalist Aggressor who is Focused
Character
Level
15
Tier
4
Range
Close
Target
Single
NPC Tier
Champion
Difficulty
Very Hard
Group Level
13
Group Size
6 - 8
Body
10
Mind
4
Spirit
15
Durability
104%
Mobility
Reaction
15
Speed
8
Max Move
650
Health
Hit Points
1,419
Defenses
Body
37
Mind
31
Spirit
42
Defense Bonus
3
Healing
Mystic
14
Generalist
40
Attacks
Body
24
Mind
18
Spirit
29
Damage
Combatant
20
Mystic
14
Giant Funnel Web Spider's Skills : 24 / 34 / 44
Athletics Crafting Nature Perception Religion Scholar Social Subterfuge
3 5 5 29 1 1 5 24
Giant Funnel Web Spider's Advanced Atomic RPG Options
Giant Funnel Web Spider's Active Abilities
Uses
Name and Description
Greater Extended Penalty Increase
Powers that are extended with Penalty Power Duration Increase have the effect increased to 5.
Greater Penalty Power Duration Increase
Powers with a Duration of 2 or greater last 4 more rounds granting a Penalty of 1 from one effect. No other effects are extended.
At Will Powers | Offensive Generalist
d20 +29 to Attack Spirit Defense | +40 to Healing
Basic Attack
This is Giant Funnel Web Spider's Basic Attack.
  • 4d10 Damage Target: 1 Space Range: 8 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant or Mystic | Use: BT
Combat Maneuvers
Look to the Power Tab for Giant Funnel Web Spider's Combat Maneuvers.
Disable the Dangerous
Seeing that a morsel of food might be a bit dangerous you jump it, deliver a powerful dose of poison, then leap out. This will weaken the tasty bite so there is less risk it will bite back.
  • Attack -6 Target: Creature (1) Range: 5 Spaces Duration: 2 Rounds
  • Defenses -4 Target: Creature (1) Range: 5 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 80
Signature Powers | Offensive Generalist
d20 +29 to Attack Spirit Defense | +40 to Healing
Liquify Insides
You inject horrible venom into your enemy to liquify their insides. You then feast on the results of your work.
  • 1d12 Healing (7) Target: Creature (1) Range: Self Duration: 5 Rounds
  • Damage -21 Target: Creature (1) Range: 1 Space Duration: 5 Rounds
Aggression: Offensive | Discipline: Generalist | Use In: BT TT RT Cost: 151
Weave Web
You weave a web around your enemies in an effort to limit their movement.
  • Defenses -3 Target: AOE (4x4) Range: 5 Spaces Duration: 2 Rounds
  • Speed -5 Target: AOE (4x4) Range: 5 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 162
Web Wrap Up
You wrap your enemy in a thick blanket of webs! This severely reduces their Attack and Speed.
  • Attack -9 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
  • Speed -8 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 138
Roleplay Details for Giant Funnel Web Spider
Physical
Hair Style
Short and Spikey
Eye Color
Deep Purple
Skin Color
Black Carapice
Height
5 Feet
Length
8 Feet
Personality
Boldness
Dangerously Bold
Family Attitude
Very Protective
Alignment
Neutral
Primary Motivation
Eat Liquified Insides
Secondary Motivation
Protect the Nest
Historical
Enemy
Most Animals
Enemy
Fire
Ally
Drow
Alliances
Other Spiders
Languages
This character does not have any languages they know. This will make communication difficult. If this is your character you can add some using the button above to edit the character's role play options.
Giant Funnel Web Spider's Character Notes
Trapper
These spiders have been known to dig cunning holes where prey animals might fall into and get stuck. The spider then connects the bottom of these holes to the larger nest for easy feeding.
Created: 0000-00-00 00:00:00 | Updated: 2016-05-03 22:25:48
Brood Mother
These giant spiders can often be found as a brood mother for many smaller spiderlings, especially when they are found in a nest.
Created: 0000-00-00 00:00:00 | Updated: 2016-05-03 22:25:51
Spider Nests
Spider nests are often filled with webs or set up in difficult to navigate areas. Up at the top of a cavern or cave, across wide chasms, and other dangerous places. GMs are encouraged to employ Environmental penalties, Movement penalties, traps, or any combination of to make the encounter more engaging and unique.
Created: 0000-00-00 00:00:00 | Updated: 2016-05-03 22:25:54
Tactics
They usually jump out of the safety of a small hole in the webs to attack their prey or intruders. They often times jump in to attack and then jump right back out hoping for their poison to the work while they are out of danger.
Created: 0000-00-00 00:00:00 | Updated: 2016-05-03 22:25:57
Giant Funnel Web Spider's Wealth
Cash
Items
Assets
Total

NPC Auto Assigned Bonuses

Atomic RPG auto generated NPC Bonuses represent normal gear, items, and coolness of a NPC. With these mods regular items don’t need to be added. These can also represent tough hide, sharp teeth, and other natural strengths of a NPC animal or monster. If you want to equip the NPC with specific gear you can, but they are not needed. Character Items should be equivalent to these to keep this character balanced. If many items with bonuses are added consider removing Auto Assigned Bonuses from the NPC. This can be done in Edit Level > Base NPC.
Giant Funnel Web Spider's Auto Assigned Bonuses
Auto Bonuses
Yes
Auto Value
10
The bonus is automatically added to the NPC's Attack, Damage, Defenses, and Healing. The Character Tier of the NPC is also added to Speed.
Giant Funnel Web Spider's Assets

Giant Funnel Web Spider's Equipped Items

Giant Funnel Web Spider's Unequipped Items

Giant Funnel Web Spider's Power Pools
At Will Powers
Offensive Generalist
Power Cap
82
Points Left
2
Signature Powers
Offensive Generalist
Total Points
527
Power Cap
164
Points Left
76

Unmodified Powers are listed on this page. Errors for Powers will also be displayed.

Giant Funnel Web Spider's At Will Powers
Disable the Dangerous
Seeing that a morsel of food might be a bit dangerous you jump it, deliver a powerful dose of poison, then leap out. This will weaken the tasty bite so there is less risk it will bite back.
  • Attack -6 Target: Creature (1) Range: 5 Spaces Duration: 2 Rounds
  • Defenses -4 Target: Creature (1) Range: 5 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 80
Giant Funnel Web Spider's Basic Attack & Combat Maneuvers
Basic Attack
This is a basic attack. Either Body Attack versus Body Defense or Mind Attack versus Mind Defense. This would be the Power used for attacks that the character does not have a specific Power for. Examples might be throwing an object or grabbing some object and attacking with it. This Power is the stand in for all such actions.
  • 4d10 Damage Target: Creature (1) Range: 8 Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT
Exploit Weakness
You attempt to find a weakness in the target. Roll a Mind Attack versus Mind Defense. On a successful Attack the target will suffer a penalty to Defenses for a round due to exposing a weaknesses.
  • Defenses -4 Target: Creature (1) Range: 16 Duration: 1 Round
Aggression: Offensive | Discipline: Mystic | Use In: BT
Head Games
You attempt to mess with your target's head. Roll Spirit Attack against Spirit Defense. On a successful Attack, you can dictate who the target must attack. If they fail to attack the Head Games target, then they suffer an Attack penalty.
  • Attack -4 Target: Creature (1) Range: 16 Duration: 1 Round
Aggression: Offensive | Discipline: Generalist | Use In: BT
Knock Around
You attempt to move a target. Roll Body Attack versus Body Defense. On a successful Attack, you are able to move the target. Size differences can modify the amount moved.
  • Move Enemy 5 Target: Creature (1) Range: 1 Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT
Reckless Offense
Use this to recklessly attack in combat. This grants both bonuses and penalties for a round. At anytime during this Combat Maneuver an At-Will Power can be used.
  • Speed +4 Target: Creature (1) Range: Self Duration: 1 Round
  • Attack +4 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses -4 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Offensive | Discipline: All | Use In: BT
Careful Defense
Use this to increase your Defenses. During this action you may only use defensive disposable items.
  • Speed +4 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses +4 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Parley
Attempts to calm down the conflict by moving from Battle Time to Turn time. Body, Mind, or Spirit attacks can be used against the corrisponding Defenses. Read Combat Maneuver Rules for more information.
  • Combat Manuever Attack +4 Target: 4 Creatures Range: 16 Spaces Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Giant Funnel Web Spider's Signature Powers
Liquify Insides
You inject horrible venom into your enemy to liquify their insides. You then feast on the results of your work.
  • 1d12 Healing Target: Creature (1) Range: Self Duration: 5 Rounds
  • Damage -21 Target: Creature (1) Range: 1 Space Duration: 5 Rounds
Aggression: Offensive | Discipline: Generalist | Use In: BT TT RT Cost: 151
Weave Web
You weave a web around your enemies in an effort to limit their movement.
  • Defenses -3 Target: AOE (4x4) Range: 5 Spaces Duration: 2 Rounds
  • Speed -5 Target: AOE (4x4) Range: 5 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 162
Web Wrap Up
You wrap your enemy in a thick blanket of webs! This severely reduces their Attack and Speed.
  • Attack -9 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
  • Speed -8 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 138

Power Error Note: It is OK if an NPC has errors on their Powers. NPC’s can have a mix of Powers. However, if there are more Powers with errors then don’t have errors; GMs should consider adjusting the NPC. The Archetype, Focus, or Traits should be changed to better suit the Powers they have.

Giant Funnel Web Spider's Level One Choices
Traits
Body
10
Mind
4
Spirit
15
Rank
Champion
Difficulty
Very Hard
Group Size
6
Auto Gear
Yes
NPC Bonus
10
Character Type
Archetype
Generalist
Style
Aggressor
Focus
Focused
Skill 1
Perception
Skill 2
Subterfuge
Disciplines
Signature
Offensive Generalist
Range Tactics
Close
Target Tactics
Single
Level One Notes
Standing at over 6 feet tall its eight muscular legs hints at the prowess as a predator this spider must have. It's dead eyes look out and you cannot tell if it is dead or alive. That is until it's huge fangs start to drop venom as if salivating over the meal you are about to become!
Tags
Aggressor, Champion, Close Range, Defenses, Extended Penalty Increase, Focused, Generalist, Penalty Power Duration Increase, Single Target, Stone Age
Giant Funnel Web Spider's Skill Point Distribution
Athletics
0
Crafting
0
Nature
0
Perception
10
Religion
0
Scholar
0
Social
0
Subterfuge
10
Giant Funnel Web Spider's Specialty Choices
Level Gained
Specialty and Description
15
Greater Defenses
'Add 4 to all Defenses.
15
Greater Extended Penalty Increase
'Powers that are extended with Penalty Power Duration Increase have the effect increased to 5.
15
Greater Penalty Power Duration Increase
'Powers with a Duration of 2 or greater last 4 more rounds granting a Penalty of 1 from one effect. No other effects are extended.
Giant Funnel Web Spider's Cheater Stuff
Name and Description
Modification
Amount

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