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Rubbish Golem
Rubbish Golem is a Combatant Aggressor who is Focused
Character
Level
14
Tier
4
Range
Close
Target
Single
NPC Tier
Champion
Difficulty
Very Hard
Group Level
12
Group Size
6 - 8
Body
14
Mind
9
Spirit
5
Durability
105%
Mobility
Reaction
14
Speed
8
Max Move
1,900
Health
Hit Points
1,399
Defenses
Body
38
Mind
33
Spirit
29
Defense Bonus
4
Healing
Mystic
19
Generalist
15
Attacks
Body
28
Mind
23
Spirit
19
Damage
Combatant
38
Mystic
19
Rubbish Golem's Skills : 23 / 33 / 43
Athletics Crafting Nature Perception Religion Scholar Social Subterfuge
28 4 1 20 3 3 1 1
Rubbish Golem's Active Abilities
Uses
Name and Description
Greater Tactical Combat
Add 4 bonus to Tactical Advantage Attacks.
At Will Powers | Offensive Combatant
d20 +28 to Attack Body Defense | +38 to Damage
Basic Attack
This is Rubbish Golem's Basic Attack.
  • 4d10 Damage Target: 1 Space Range: 8 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant or Mystic | Use: BT
Combat Maneuvers
Look to the Power Tab for Rubbish Golem's Combat Maneuvers.
Rubbish Rumble
An avalanche of rubbish rains down on your enemy doing damage.
  • 9d10 Damage (50) Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 64
Signature Powers | Offensive Combatant
d20 +28 to Attack Body Defense | +38 to Damage
Grimy Slimy Stuff
Using a piece of nasty rubbish your wrap up your enemy. They are greatly hindered until they break free.
  • Attack -9 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
  • Speed -8 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 138
Rolling Gargbage
This heap of rubbish can move with remarkable ease. This pile of rolling garbage stops a little late crushing it's enemy!
  • Move Ally 5 Target: Creature (1) Range: 1 Space Duration: Instant
  • 14d12 Damage (91) Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 121
Trash Can Smash
Several trash cans appear around your enemies and smash them between then. A small area is pummeled by these errant trash cans.
  • Attack +3 Target: AOE (2x2) Range: 2 Spaces Duration: Instant
  • 12d8 Damage (54) Target: AOE (2x2) Range: 2 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 127
Roleplay Details for Rubbish Golem
Physical
Physique
Random Collection of Nearby Rubbish
Movement
Haphazard
Cleanliness
Filthy
Height
7'
Personality
Alignment
Neutral
Boldness
Does Whatever Master Says
Primary Motivation
Follow Commands
Authority Attitude
Only Obeys Master
Historical
Diseased
Usually Pretty Nasty
Enemy
Whoever is Named Enemy by its Master
Alliances
Master's Allies
Ally
Master
Languages
Same Languages as Creator
Rubbish Golem's Character Notes
Obeys Orders Without Question
This Rubbish Golem will obey its Master's orders without question or hesitation. Its Master is whoever created it. Ownership can be given to another if the Master purposely and willingly hands over control. This transfers control of the Rubbish Golem to the new character, removing it from the old. If the Master is dead, then the Golem tries to follow whatever the last order was. Control can be gained by another if it is captured and a Turn Time challenge is used to "rewire" it's magic.
Created: 0000-00-00 00:00:00 | Updated: 2016-10-31 18:07:25
Collective of Trash
This Rubbish Golem is made up of whatever refuse was available at the time of it's creation. It is quite powerful as it's heavily infused with magic due to the fact that good, specific components are not available to create it.
Created: 0000-00-00 00:00:00 | Updated: 2016-10-31 22:12:49
Battle Tactics
The Rubbish Golem has no battle tactics of feelings of it's own. It does precisely what the Master wants.
Created: 0000-00-00 00:00:00 | Updated: 2016-10-31 18:08:57
Rubbish Golem Creation
This particular Rubbish Golem has a value of 42,000. This value is used on the Crafting table to figure out what roll is needed to create it. In this case, a crafting check of 60.
Created: 0000-00-00 00:00:00 | Updated: 2016-10-31 18:11:49
Rubbish Golem's Wealth
Cash
Items
Assets
Total

NPC Auto Assigned Bonuses

Atomic RPG auto generated NPC Bonuses represent normal gear, items, and coolness of a NPC. With these mods regular items don’t need to be added. These can also represent tough hide, sharp teeth, and other natural strengths of a NPC animal or monster. If you want to equip the NPC with specific gear you can, but they are not needed. Character Items should be equivalent to these to keep this character balanced. If many items with bonuses are added consider removing Auto Assigned Bonuses from the NPC. This can be done in Edit Level > Base NPC.
Rubbish Golem's Auto Assigned Bonuses
Auto Bonuses
Yes
Auto Value
10
The bonus is automatically added to the NPC's Attack, Damage, Defenses, and Healing. The Character Tier of the NPC is also added to Speed.
Rubbish Golem's Assets

Rubbish Golem's Equipped Items

Rubbish Golem's Unequipped Items

Rubbish Golem's Power Pools
At Will Powers
Offensive Combatant
Power Cap
73
Points Left
9
Signature Powers
Offensive Combatant
Total Points
469
Power Cap
146
Points Left
83

Unmodified Powers are listed on this page. Errors for Powers will also be displayed.

Rubbish Golem's At Will Powers
Rubbish Rumble
An avalanche of rubbish rains down on your enemy doing damage.
  • 9d10 Damage Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 64
Rubbish Golem's Basic Attack & Combat Maneuvers
Basic Attack
This is a basic attack. Either Body Attack versus Body Defense or Mind Attack versus Mind Defense. This would be the Power used for attacks that the character does not have a specific Power for. Examples might be throwing an object or grabbing some object and attacking with it. This Power is the stand in for all such actions.
  • 4d10 Damage Target: Creature (1) Range: 8 Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT
Exploit Weakness
You attempt to find a weakness in the target. Roll a Mind Attack versus Mind Defense. On a successful Attack the target will suffer a penalty to Defenses for a round due to exposing a weaknesses.
  • Defenses -4 Target: Creature (1) Range: 16 Duration: 1 Round
Aggression: Offensive | Discipline: Mystic | Use In: BT
Head Games
You attempt to mess with your target's head. Roll Spirit Attack against Spirit Defense. On a successful Attack, you can dictate who the target must attack. If they fail to attack the Head Games target, then they suffer an Attack penalty.
  • Attack -4 Target: Creature (1) Range: 16 Duration: 1 Round
Aggression: Offensive | Discipline: Generalist | Use In: BT
Knock Around
You attempt to move a target. Roll Body Attack versus Body Defense. On a successful Attack, you are able to move the target. Size differences can modify the amount moved.
  • Move Enemy 5 Target: Creature (1) Range: 1 Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT
Reckless Offense
Use this to recklessly attack in combat. This grants both bonuses and penalties for a round. At anytime during this Combat Maneuver an At-Will Power can be used.
  • Speed +4 Target: Creature (1) Range: Self Duration: 1 Round
  • Attack +4 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses -4 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Offensive | Discipline: All | Use In: BT
Careful Defense
Use this to increase your Defenses. During this action you may only use defensive disposable items.
  • Speed +4 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses +4 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Parley
Attempts to calm down the conflict by moving from Battle Time to Turn time. Body, Mind, or Spirit attacks can be used against the corrisponding Defenses. Read Combat Maneuver Rules for more information.
  • Combat Manuever Attack +4 Target: 4 Creatures Range: 16 Spaces Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Rubbish Golem's Signature Powers
Grimy Slimy Stuff
Using a piece of nasty rubbish your wrap up your enemy. They are greatly hindered until they break free.
  • Attack -9 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
  • Speed -8 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 138
Rolling Gargbage
This heap of rubbish can move with remarkable ease. This pile of rolling garbage stops a little late crushing it's enemy!
  • Move Ally 5 Target: Creature (1) Range: 1 Space Duration: Instant
  • 14d12 Damage Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 121
Trash Can Smash
Several trash cans appear around your enemies and smash them between then. A small area is pummeled by these errant trash cans.
  • Attack +3 Target: AOE (2x2) Range: 2 Spaces Duration: Instant
  • 12d8 Damage Target: AOE (2x2) Range: 2 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 127

Power Error Note: It is OK if an NPC has errors on their Powers. NPC’s can have a mix of Powers. However, if there are more Powers with errors then don’t have errors; GMs should consider adjusting the NPC. The Archetype, Focus, or Traits should be changed to better suit the Powers they have.

Rubbish Golem's Level One Choices
Traits
Body
14
Mind
9
Spirit
5
Rank
Champion
Difficulty
Very Hard
Group Size
6
Auto Gear
Yes
NPC Bonus
10
Character Type
Archetype
Combatant
Style
Aggressor
Focus
Focused
Skill 1
Athletics
Skill 2
Perception
Disciplines
Signature
Offensive Combatant
Range Tactics
Close
Target Tactics
Single
Level One Notes
Strong magic binds this seemingly random pile of rubbish into a form of a golem. Once created this Rubbish Golem will follow the commands of its Master, the creator, immediately and without question.
Tags
Aggressor, Champion, Close Range, Combatant, Damage Boost, Focused, Hit Points, Single Target, Stone Age, Tactical Combat
Rubbish Golem's Skill Point Distribution
Athletics
10
Crafting
0
Nature
0
Perception
10
Religion
0
Scholar
0
Social
0
Subterfuge
0
Rubbish Golem's Specialty Choices
Level Gained
Specialty and Description
14
Greater Damage Boost
'Increase the Hit Point damage of a Power by 40% 1 time during Battle Time.
14
Greater Hit Points
'Add 100 Hit Points.
14
Greater Tactical Combat
'Add 4 bonus to Tactical Advantage Attacks.
Rubbish Golem's Cheater Stuff
Name and Description
Modification
Amount

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