Empowering Tabletop RPG Gamers to create and play any custom game they can imagine.

Join our New Discord Server!

Atomic Power Database Search

Just like in other popular RPG’s like Dungeons and Dragons, the Atomic RPG System uses Powers to give the character a wide variety of special things that they can do, like spells and abilities in other RPG’s.

 

Here players can browse through and search the ever-expanding Atomic RPG System Power Database.

Atomic RPG Power Filters
Reset Search
Combatant Powers 937
Standard Atomic RPG Powers 1209
Generalist Powers 537
Advanced Atomic RPG Powers 621
Mystic Powers 394
Total Atomic RPG Powers 1830
Name
Description
Effects
Level
Discipline
Aggression
Cost
Target
Range
Tags

Use only suggested tags. Start typing to begin…

Random Atomic RPG Powers
Stun Dart
The sentry drone shoots a small dart at the intruder slowing them so they can be apprehended more easily.
  • Speed -2 Target: Creature (1) Range: 4 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 17
Poisoned Gas Round
This round explodes on impact causing damage and weakness to those affected
  • Hit Points -130 Target: AOE (2×2) Range: 15 Spaces Duration: 3 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 308
Shooting Stars
Drawing back her bow, Alexis releases a silver arrow which turns into a shooting star and rains down on her enemies.
  • 13d12 Damage Target: Creature (1) Range: 13 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 150
Fueled By Fire
You call forth the fire of your very soul and set it to burn like a furnace. This internal energy invigorates and heals you significantly.
  • 5d16 Healing Target: Creature (1) Range: 1 Space Duration: 5 Rounds
  • Teleport Ally 6 Target: Creature (1) Range: 1 Space Duration: 5 Rounds
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 302
Saline Surprise
Using one of the small saline packets you keep for safety, you point it at an enemy and squirt them in the face distracting them for short time.
  • Attack -2 Target: Creature (1) Range: 3 Spaces Duration: 1 Round
  • Damage -10 Target: Creature (1) Range: 3 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 24
Grasping Plant Overgrowth
You coax a large area of plants to accelerate its growth. The vegetation in this area grows very quickly. The plants seem to reach out and grab ahold of anyone in the area. This slows their Speed and makes it difficult to Teleport in the area.
  • Social -2 Target: AOE (6×6) Range: 6 Spaces Duration: 3 Rounds
  • Weaken Teleporting -4 Target: AOE (6×6) Range: 6 Spaces Duration: 3 Rounds
Aggression: Offensive | Discipline: Generalist | Use In: BT TT RT Cost: 184
Understand Language
With this you are able to understand one additional Language during an encounter.
  • Language +1 Target: Creature (1) Range: Self Duration: Encounter
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT TT RT Cost: 40
Divine Providence
You always seem to be where you are needed when you are needed. The divine energy pulses through you. While carrying out the duties of the hand of god you are also healed along the way.
  • 1d4 Healing Target: Creature (1) Range: 3 Spaces Duration: 5 Rounds
  • Move Ally 2 Target: Creature (1) Range: 3 Spaces Duration: 5 Rounds
  • Teleport Ally 10 Target: Creature (1) Range: 3 Spaces Duration: 5 Rounds
Aggression: Defensive | Discipline: Mystic | Use In: BT TT RT Cost: 139
Flame Javelin
The spell caster creates a small javelin like stream of fire that can be thrown, like a regular javelin.
  • 2d4 Damage Target: Creature (1) Range: 4 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 13
Look Who Joined The Party, ME!
With an impossible leap you launch yourself into the midst of your enemies and lay down a ring of suppressing fire.
  • Teleport Ally 14 Target: Creature (1) Range: Self Duration: Instant
  • 1d12 Damage Target: Aura 2 Range: Self Duration: 2 Rounds
Aggression: Offensive | Discipline: Mystic | Use In: BT TT RT Cost: 118
Potion of Defense +5
This thick malty liquid goes down slow and leaves a bit of an earthy aftertaste. You feel a tough resolve wash over you.
  • Defenses +5 Target: Creature (1) Range: 1 Space Duration: 5 Rounds
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 81
Cloak of Chaos
A random pattern of color surrounds the subjects, protecting them from attacks.
  • Defenses +4 Target: Creatures (2) Range: 4 Spaces Duration: 5 Rounds
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 107
Go P0wn!
With a serious gaze you scan your allies and say "All their base belong to us!" This encourages your allies to greater heights.
  • Damage +6 Target: AOE (2×2) Range: 1 Space Duration: 2 Rounds
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 26
Clone Person
Using a small piece of genetic material you are able to clone someone who has been dead a long, long time.
  • Raise Dead (Decades) Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 111
Trap Power: Lightning Blast
This is a common trap that is rigged door, chests, or other places where intruders are not welcome.
  • 10d12 Damage Target: Spaces (16) Range: 1 Space Duration: 1 Round
  • Attack -2 Target: Spaces (16) Range: 1 Space Duration: 1 Round
  • Move Enemy 5 Target: Spaces (16) Range: 1 Space Duration: 1 Round
  • Reaction -2 Target: Spaces (16) Range: 1 Space Duration: 1 Round
Aggression: Offensive | Discipline: Combatant | Use In: BT TT RT Cost: 345
Snip, Snip, CHOMP
You attack three targets with you formidable natural weapons.
  • 7d16 Damage Target: Creatures (3) Range: 4 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 198
That's a Good Doggy
You give your allies some treats that heal them and bolster them.
  • 4d10 Healing Target: Creatures (2) Range: 6 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 63
Flight of the Griffons
You summon griffons for your party to ride for the the day.
  • Movement, Flying Target: Creatures (5) Range: Self Duration: All Day*
  • Speed +2 Target: Creatures (5) Range: Self Duration: All Day*
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 544
Ready to Rumble!
Activate your nanomods to increase skin hardness, accuracy and damage for a short time.
  • Attack +2 Target: Creature (1) Range: Self Duration: 2 Rounds
  • Damage +3 Target: Creature (1) Range: Self Duration: 2 Rounds
  • Defenses +3 Target: Creature (1) Range: Self Duration: 2 Rounds
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 40
Hell Freezing Over
Insistant magical coldness envelopes your enemies and tries to freeze them solid.
  • 1d10 Damage Target: Creatures (2) Range: 10 Spaces Duration: 2 Rounds
  • Speed -2 Target: Creatures (2) Range: 10 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 107

Create your own custom worlds easily in any genre or setting online for use at the tabletop!

Play for free as long as you want! Take your time to see just how flexible the Atomic RPG is with it's combination of digital tools, balanced rules, and ease of play.
Free To Play