Atomic Power Database Search
Just like in other popular RPG’s like Dungeons and Dragons, the Atomic RPG System uses Powers to give the character a wide variety of special things that they can do, like spells and abilities in other RPG’s.
Here players can browse through and search the ever-expanding Atomic RPG System Power Database.
Atomic RPG Power Filters
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| Combatant Powers | 937 |
| Standard Atomic RPG Powers | 1209 |
| Generalist Powers | 537 |
| Advanced Atomic RPG Powers | 621 |
| Mystic Powers | 394 |
| Total Atomic RPG Powers | 1830 |
You can use Advanced Atomic RPG Powers. But if you want to create your own, upgrade to a premium Atomic RPG System membership!
Random Atomic RPG Powers
- Rays of Heaven
- Tingling rays coat the reeling demons, making them flee in terror, and leaving only a healed and happy soul.
- 11d12 Damage Target: Creature (1) Range: 7 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 102
- Explosive Surprise
- Finding its target the Fire Elemental Assassin teleports to them explosively. This explosion is powerful and can hit other enemies nearby.
- Teleport Ally 14 Target: Creature (1) Range: Self Duration: Instant
- 1d10 Damage Target: Aura 2 Range: Self Duration: Instant
Aggression: Offensive | Discipline: Mystic | Use In: BT TT RT Cost: 75
- Revitalize
- You pick out three allies and renew their will to battle!
- 6d10 Healing Target: Creatures (3) Range: 3 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 120
- Annoy That Guy
- Ohno tells a terrible joke that distracts and puts an enemy off balance.
- Attack -1 Target: Creature (1) Range: 2 Spaces Duration: 2 Rounds
- Defenses -2 Target: Creature (1) Range: 2 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 24
- Maul Many
- You reach out and maul many of the enemies around you! The brutal multi-target attack also lower's their Defenses for a short time.
- 1d10 Damage Target: Creatures (6) Range: 2 Spaces Duration: 1 Round
- Defenses -2 Target: Creatures (6) Range: 2 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 88
- Harry the Enemy
- With a rapid succession of arrows the Orc Scout peppers an area lowering their enemies Defenses.
- Defenses -8 Target: Spaces (2) Range: 11 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 112
- Brutal Cleave
- With a large and powerful swing you bring vicious weapon to bare cleaving through your enemies.
- Attack +5 Target: AOE (4×4) Range: 3 Spaces Duration: Instant
- 11d6 Damage Target: AOE (4×4) Range: 3 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 231
- Rae'Dynn's Gift of Death
- With a flick of the wrist Rae'Dynn severs the arteries of foes nearby giving them the Gift of Death.
- 1d16 Damage Target: Creatures (2) Range: 10 Spaces Duration: Encounter
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 230
- Angelic Teleportation
- With a rush of air and the sound of flapping wings, you teleport you and your allies far away.
- Far Teleport Ally 100k Target: Creatures (4) Range: 2 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: TT RT Cost: 80
- Stone Pillar Pop-Up
- The bear slams her paws down onto the ground, causing a pillar of stone to pop up beneath the target and catapulting them into the air. If inside, the pillar slams the target into the ceiling with crushing force instead.
- 9d8 Damage Target: Creature (1) Range: 12 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 93
- Howl of the Hunted
- A terrifying howl let's your enemy know that they are being hunted. They are nearly paralyzed with fear dropping both their Attack and their Speed.
- Attack -7 Target: Creature (1) Range: 10 Spaces Duration: 2 Rounds
- Speed -6 Target: Creature (1) Range: 10 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 146
- Double Heal
- Heals two allies in separate areas at long range.
- 6d12 Healing Target: Creatures (2) Range: 12 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 127
- Divine Providence
- You always seem to be where you are needed when you are needed. The divine energy pulses through you. While carrying out the duties of the hand of god you are also healed along the way.
- 1d4 Healing Target: Creature (1) Range: 3 Spaces Duration: 5 Rounds
- Move Ally 2 Target: Creature (1) Range: 3 Spaces Duration: 5 Rounds
- Teleport Ally 10 Target: Creature (1) Range: 3 Spaces Duration: 5 Rounds
Aggression: Defensive | Discipline: Mystic | Use In: BT TT RT Cost: 139
- Roar of Battle
- With a powerful roar you strike fear into the enemies nearby lowering their Defenses for a short time.
- Defenses -3 Target: AOE (3×3) Range: 3 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 23
- Syrup of Sarsaparilla
- This thick sweet liquid is very refreshing. The sweetness lingers in your mouth for a pleasantly long time.
- 1d8 Healing Target: Creatures (2) Range: 4 Spaces Duration: 2 Rounds
- Defenses +4 Target: Creatures (2) Range: 4 Spaces Duration: 2 Rounds
Aggression: Defensive | Discipline: Generalist | Use In: BT TT RT Cost: 80
- Powerful Leep
- You launch into a powerful leap that crashes into your enemy. As you crash into them you smack them with your weapons blasting them back. Note: Great power to knock things off cliffs or into traps.
- Teleport Ally 14 Target: Creature (1) Range: Self Duration: Instant
- 13d12 Damage Target: Creature (1) Range: 1 Space Duration: Instant
- Move Enemy 4 Target: Creature (1) Range: 1 Space Duration: Instant
- Reaction -5 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Offensive | Discipline: Mystic | Use In: BT TT RT Cost: 150
- Get Over There
- You grab a hold of your enemy and toss them around. Being tossed around like a rag doll leaves your enemy stunned for a short time.
- 5d12 Damage Target: Creature (1) Range: 1 Space Duration: 1 Round
- Defenses -5 Target: Creature (1) Range: 1 Space Duration: 1 Round
- Move Enemy 7 Target: Creature (1) Range: 1 Space Duration: 1 Round
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 75
- Bloodcurdling Screech
- You let out an unearthly screech, lowering the defenses of your enemy.
- Attack -3 Target: Creature (1) Range: 1 Space Duration: 1 Round
- Defenses -3 Target: Creature (1) Range: 1 Space Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 18
- Magic Orb Bursts
- Pew-Pew the magic!
- 2d4 Damage Target: Creature (1) Range: 3 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 11
- Massive Single Heal
- Heal a single target at range.
- 15d12 Healing Target: Creature (1) Range: 10 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 148
Create your own custom worlds easily in any genre or setting online for use at the tabletop!
Play for free as long as you want! Take your time to see just how flexible the Atomic RPG is with it's combination of digital tools, balanced rules, and ease of play.
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