Atomic Power Database Search
Just like in other popular RPG’s like Dungeons and Dragons, the Atomic RPG System uses Powers to give the character a wide variety of special things that they can do, like spells and abilities in other RPG’s.
Here players can browse through and search the ever-expanding Atomic RPG System Power Database.
Atomic RPG Power Filters
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| Combatant Powers | 937 |
| Standard Atomic RPG Powers | 1209 |
| Generalist Powers | 537 |
| Advanced Atomic RPG Powers | 621 |
| Mystic Powers | 394 |
| Total Atomic RPG Powers | 1830 |
You can use Advanced Atomic RPG Powers. But if you want to create your own, upgrade to a premium Atomic RPG System membership!
Random Atomic RPG Powers
- Revive The Fallen
- Jumping to your allies aid you call upon the forces of nature to bring your fallen friend back to life. This restores them to their Revived HP value.
- Raise Dead (Encounter) Target: Creature (1) Range: 2 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 12
- Dance of Blades
- You enter a masterful blade form allowing you to lash out at any target near you. This amazing dance of blades creates a deadly barrier all around you. The shape of the Spaces is hallow square that is 5x5x1.
- 1d12 Damage Target: Spaces (25) Range: Self Duration: 5 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 186
- Fire Bolt
- You summon a small bolt of fire that you launch it at your enemies. When it gets to your enemies it explodes in a small area. Space is a 1×2 area.
- 1d4 Damage Target: Spaces (2) Range: 4 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 12
- Gut check
- In my day we got stronger by punching each other in the gut. Here take this!
- Attack +4 Target: Creature (1) Range: 4 Spaces Duration: 2 Rounds
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 29
- Kick to the Shin 3
- A quick kick to the shin leaves a nasty little scrape.
- 2d6 Damage Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 11
- Blurry Furry
- You lash out and strike the vital areas of any enemy nearby!
- 1d8 Damage Target: Aura 3 Range: Self Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 71
- Go P0wn!
- With a serious gaze you scan your allies and say "All their base belong to us!" This encourages your allies to greater heights.
- Damage +6 Target: AOE (2×2) Range: 1 Space Duration: 2 Rounds
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 26
- Superior Healing
- With the blessing of the Gods themselves you call forth their powers of healing to heal your target's Hit Points by a lot.
- 17d16 Healing Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 171
- Tentacle Tangle
- Tentacles shoot out around targets in a small area in an attempt to hold them fast.
- Speed -2 Target: Spaces (2) Range: 6 Spaces Duration: 1 Round
- Weaken Teleporting -4 Target: Spaces (2) Range: 6 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Generalist | Use In: BT Cost: 40
- Grimlore's Resolve
- Hearing the tales of unwise adventurers strengthens an allies resolve.
- 3d6 Healing Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 16
- Cloudkill
- This spell generates a bank of yellowish green fog that is poisonous.
- 1d4 Damage Target: AOE (8×8) Range: 5 Spaces Duration: 3 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 119
- Back Off You're Crowding Me
- You level your shotgun and blast nearby foes. While they are reeling from the blast you smash them with your shield knocking them back.
- 7d12 Damage Target: AOE (3×3) Range: 1 Space Duration: Instant
- Move Enemy 7 Target: AOE (3×3) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 150
- Sneaky Like a Rat
- Summoning her courage Tabatha tries very hard at the sneaky task at hand.
- Subterfuge +3 Target: Creature (1) Range: Self Duration: Instant
Aggression: Defensive | Discipline: Generalist | Use In: BT TT RT Cost: 6
- Put on my bifocals
- I need to see better. Maybe my new glasses will help.
- Perception +5 Target: Creature (1) Range: Self Duration: Instant
Aggression: Defensive | Discipline: Generalist | Use In: BT TT RT Cost: 14
- Wormhole
- You create a localized wormhole and move everything within instantly far away.
- Far Teleport Ally 10k Target: AOE (3×3) Range: Self Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: TT RT Cost: 36
- Sniper's Roost
- You are able to move to your ideal position. You can also create cover plus refresh your confidence and calm for optimal combat performance.
- 7d16 Healing Target: Creature (1) Range: Self Duration: Instant
- Create Object: 10 Target: Space (1) Range: 1 Space Duration: 5 Rounds
- Teleport Ally 16 Target: Creature (1) Range: 10 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 203
- Tri-beam
- With a powerful blast you fire a beam at an enemy straight from the Arc Reactor. The blast is so powerful it tosses your enemy back as well as you! Great to use when trying to gain distance from an enemy.
- Move Ally 10 Target: Creature (1) Range: Self Duration: Instant
- 5d16 Damage Target: Creature (1) Range: 10 Spaces Duration: Instant
- Move Enemy 10 Target: Creature (1) Range: 10 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 148
- Pander to Penny
- You pander to Penny in hopes of giving her the Hammer. The Hammer is not your fists.
- Hit Points +15 Target: Creature (1) Range: Self Duration: 2 Rounds
- Speed +1 Target: Creature (1) Range: Self Duration: 2 Rounds
Aggression: Defensive | Discipline: Combatant | Use In: BT Cost: 26
- Battle Axe Barrage
- You deliver a barrage of attacks with your battle axe! This barrage weakens and unsettles your enemy for a short time.
- Attack +3 Target: Creature (1) Range: Self Duration: Instant
- 3d8 Damage Target: Creature (1) Range: 2 Spaces Duration: 1 Round
- Damage -10 Target: Creature (1) Range: 2 Spaces Duration: 1 Round
- Defenses -2 Target: Creature (1) Range: 2 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 50
- Blindness/Deafness
- You call upon the powers of unlife to weaken the targets senses.
- Perception -4 Target: Creature (1) Range: 5 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Generalist | Use In: BT TT RT Cost: 32
Create your own custom worlds easily in any genre or setting online for use at the tabletop!
Play for free as long as you want! Take your time to see just how flexible the Atomic RPG is with it's combination of digital tools, balanced rules, and ease of play.
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