Atomic RPG System Character Search
Use the Atomic RPG System Character Search tool to browse through the Atomic RPG System database of player characters and non player characters. The Atomic RPG System Character Search tool is a great way to find awesome characters to help players get ideas for their own characters.
GMs should use the Atomic RPG System Character Search tool to find powerful and challenging monsters and NPCs to use in their Atomic RPG System game.
Check back frequently as the Atomic RPG System is constantly growing and evolving. Players will never know what they may find from week to week.
Atomic RPG System Character Search
20 Random Atomic RPG Characters
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Rat, Little 1st Level NPC Minion , View Character Devoted Aggressor Combatant |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 1 | Body | 15 | Body | 6 | Combatant | 6 | P | Offensive Combatant | |||
| Res | 0 | Mind | 12 | Mind | 3 | Mystic | 2 | 2 | ||||
| Rec | 0 | Spirit | 12 | Spirit | 3 | Generalist | 2 | |||||
| Combat Preference | Rat, Little prefers to battle targets one on one up close. | |||||||||||
| This little rat has a nasty bite. You definitely do not want to corner them. They can come in all colors and sizes. | ||||||||||||
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Goblin Skulker 7th Level NPC Grunt , View Character Focused Aggressor Generalist |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 65 | Body | 17 | Body | 7 | Combatant | 5 | P | Offensive Generalist | |||
| Res | 0 | Mind | 20 | Mind | 10 | Mystic | 8 | 8 | ||||
| Rec | 0 | Spirit | 23 | Spirit | 13 | Generalist | 18 | |||||
| Combat Preference | Goblin Skulker prefers to battle targets one on one from afar. | |||||||||||
| Goblin Skulkers are the scouts and first strikers of small goblin tribes. Often attacking by surprise they battle at range slowing and distracting their intended targets while the fighters move into the fray. | ||||||||||||
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The Annoyinator 21st Level NPC Boss , View Character Focused Protector Generalist |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 2,775 | Body | 57 | Body | 36 | Combatant | 31 | P | Defensive Generalist | |||
| Res | 25 | Mind | 50 | Mind | 29 | Mystic | 24 | 24 | ||||
| Rec | 25 | Spirit | 63 | Spirit | 42 | Generalist | 58 | |||||
| Combat Preference | The Annoyinator prefers to battle targets one on one from afar. | |||||||||||
| My purpose is to harass and annoy. | ||||||||||||
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Goblin Inciter 1st Level NPC Specialist , View Character Focused Protector Generalist |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 32 | Body | 17 | Body | 7 | Combatant | 6 | P | Defensive Generalist | |||
| Res | 0 | Mind | 15 | Mind | 5 | Mystic | 4 | 4 | ||||
| Rec | 0 | Spirit | 19 | Spirit | 9 | Generalist | 9 | |||||
| Combat Preference | Goblin Inciter prefers to battle targets at any distance. | |||||||||||
| This is the Goblin Inciter for the Instant Play Atomic RPG System Adventure. However, these can also be used in any other Atomic RPG System game. Goblin Inciters give the orders to attack and are the last to enter battle. They only attack if their numbers are greater. Goblin Inciters encourage and heal other goblins to fight for them rather than getting into combat themselves if it can be avoided. They may also act at the negotiator when letting victims go. | ||||||||||||
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Fighter - Instant Play Quest 1st Level PC, View Character Focused Aggressor Combatant |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 33 | Body | 18 | Body | 6 | Combatant | 6 | P | Offensive Combatant | |||
| Res | 0 | Mind | 16 | Mind | 4 | Mystic | 3 | 3 | S | Offensive Combatant | ||
| Rec | 3 | Spirit | 17 | Spirit | 5 | Generalist | 4 | T | Defensive Generalist | |||
| Combat Preference | Fighter - Instant Play Quest prefers to battle targets one on one up close. | |||||||||||
| This character was created for the Instant Play Fyxt RPG Quest. This fighter is built to go toe to toe with the meanest enemies on the battlefield. Their job is to take care of the toughest creatures quickly and efficiently while being able to take a good amount of punishment themselves. | ||||||||||||
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Paladin - Instant Play Quest 1st Level PC, View Character Focused Protector Combatant |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 39 | Body | 21 | Body | 4 | Combatant | 5 | P | Offensive Combatant | |||
| Res | 0 | Mind | 21 | Mind | 4 | Mystic | 4 | 4 | S | Defensive Combatant | ||
| Rec | 0 | Spirit | 21 | Spirit | 4 | Generalist | 4 | T | Defensive Mystic | |||
| Combat Preference | Paladin - Instant Play Quest prefers to battle targets one on one up close. | |||||||||||
| This character is designed for use with the Instant Play Fyxt RPG Quest. This Paladin is a warrior that fights to protect a cause such as a god, the people, or a lord. The Paladin is designed to be at the center of the battle. Strong in defense the Paladin tries to control the battlefield by being the main focus. | ||||||||||||
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Fire Elemental 9th Level NPC Grunt , View Character Devoted Aggressor Combatant |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 85 | Body | 26 | Body | 19 | Combatant | 25 | P | Offensive Combatant | |||
| Res | 0 | Mind | 19 | Mind | 12 | Mystic | 9 | 9 | ||||
| Rec | 0 | Spirit | 17 | Spirit | 10 | Generalist | 7 | |||||
| Combat Preference | Fire Elemental prefers to battle groups of targets up close. | |||||||||||
| A Fire Elemental is fire come to life. Resembling a large burning fire it glides and moves in an almost human-like way. Arms and a face can be picked out in the swirling flames. It has little other desire than to burn. | ||||||||||||
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Cloud Giant Harrier 12th Level NPC Champion , View Character Devoted Protector Generalist |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 915 | Body | 25 | Body | 12 | Combatant | 12 | P | Defensive Generalist | |||
| Res | 0 | Mind | 26 | Mind | 13 | Mystic | 13 | 13 | ||||
| Rec | 0 | Spirit | 38 | Spirit | 25 | Generalist | 37 | |||||
| Combat Preference | Cloud Giant Harrier prefers to battle groups of targets from afar. | |||||||||||
| This giant has a muscular humanoid build and handsome, well-defined features. Its skin is milky white tinged with blue, and it has silvery white hair. It wears fine clothes and has the look of sophistication. Its greed becomes apparent when it climbs down from the clouds and loots towns and villages. Often the precursor to a cloud giant attack is a vicious storm which they use to conceal their approach and hide their activities. Raids are often over before any resistance can be organized. | ||||||||||||
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Ingester Herder 1st Level NPC Specialist , View Character Devoted Aggressor Generalist |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 31 | Body | 14 | Body | 5 | Combatant | 4 | P | Offensive Generalist | |||
| Res | 0 | Mind | 15 | Mind | 6 | Mystic | 5 | 5 | ||||
| Rec | 0 | Spirit | 19 | Spirit | 10 | Generalist | 10 | |||||
| Combat Preference | Ingester Herder prefers to battle targets one on one from afar. | |||||||||||
| These are some of the lowest ranking and weakest of the Zakra alien species. Their purpose seems to be to tend to and herd the Ingesticites. They are a little stronger than them and seem to do whatever they can to weaken dangerous food sources such as player characters. | ||||||||||||
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Giant Fire Ant Soldier 11th Level NPC Grunt , View Character Devoted Aggressor Combatant |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 165 | Body | 31 | Body | 21 | Combatant | 29 | P | Offensive Combatant | |||
| Res | 0 | Mind | 21 | Mind | 11 | Mystic | 8 | 8 | ||||
| Rec | 0 | Spirit | 21 | Spirit | 11 | Generalist | 8 | |||||
| Combat Preference | Giant Fire Ant Soldier prefers to battle targets one on one up close. | |||||||||||
| This giant fire ant soldier protects the entrances to the colony, responds to danger, and actively hunts creatures that are within their territory. They are vicious and single minded in their purpose. They will fight to the death for the colony. | ||||||||||||
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Deathclaw 9th Level NPC Grunt , View Character Devoted Aggressor Mystic |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 128 | Body | 18 | Body | 11 | Combatant | 8 | P | Offensive Mystic | |||
| Res | 0 | Mind | 26 | Mind | 19 | Mystic | 25 | 16 | ||||
| Rec | 0 | Spirit | 18 | Spirit | 11 | Generalist | 8 | |||||
| Combat Preference | Deathclaw prefers to battle targets one on one up close. | |||||||||||
| Deathclaws have a hunchback, humanoid build, with a reptilian head and limbs. They stand roughly nine to ten feet tall, with a thick and resilient hide, powerful muscles, and twelve-inch-long, razor-sharp claws that can kill almost any other creature with only a few swipes; hence their name. | ||||||||||||
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Twisted Blade Larcenist 13th Level NPC Champion , View Character Focused Aggressor Generalist |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 1,146 | Body | 35 | Body | 23 | Combatant | 19 | P | Offensive Generalist | |||
| Res | 0 | Mind | 30 | Mind | 18 | Mystic | 14 | 14 | ||||
| Rec | 0 | Spirit | 40 | Spirit | 28 | Generalist | 37 | |||||
| Combat Preference | Twisted Blade Larcenist prefers to battle targets up close. | |||||||||||
| These are nasty rogues that lead bands of thieves and brigands. They extort and steal from anyone they can. | ||||||||||||
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Behir 15th Level NPC Boss , View Character Focused Aggressor Combatant |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 2,440 | Body | 41 | Body | 32 | Combatant | 43 | P | Offensive Combatant | |||
| Res | 20 | Mind | 36 | Mind | 27 | Mystic | 23 | 23 | ||||
| Rec | 0 | Spirit | 30 | Spirit | 21 | Generalist | 17 | |||||
| Combat Preference | Behir prefers to battle targets at any distance. | |||||||||||
| At first glance this creature appears to be a huge snake slithering across the ground at great speed. Then suddenly without slowing a dozen legs fold out to its side and runs forward to strike. The hair on your arm rises as a static charge fills the air. | ||||||||||||
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Behir 15th Level NPC Boss 3x3 Horde , View Character Focused Aggressor Combatant |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 2,908 | Body | 41 | Body | 35 | Combatant | 55 | P | Offensive Combatant | |||
| Res | 20 | Mind | 36 | Mind | 30 | Mystic | 35 | 35 | ||||
| Rec | 0 | Spirit | 30 | Spirit | 24 | Generalist | 29 | |||||
| Combat Preference | Behir prefers to battle targets at any distance. | |||||||||||
| At first glance this creature appears to be a huge snake slithering across the ground at great speed. Then suddenly without slowing a dozen legs fold out to its side and runs forward to strike. The hair on your arm rises as a static charge fills the air. | ||||||||||||
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Archer 4th Level PC, View Character Devoted Aggressor Combatant |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 75 | Body | 22 | Body | 15 | Combatant | 14 | P | Offensive Combatant | |||
| Res | 0 | Mind | 14 | Mind | 7 | Mystic | 2 | 2 | S | Defensive Combatant | ||
| Rec | 3 | Spirit | 15 | Spirit | 8 | Generalist | 3 | |||||
| Combat Preference | Archer prefers to battle targets one on one at any distance. | |||||||||||
| Worlds greatest secret agent. | ||||||||||||
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Medic 1st Level PC, View Character Devoted Protector Mystic |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 30 | Body | 13 | Body | 2 | Combatant | 2 | P | Defensive Mystic | |||
| Res | 0 | Mind | 19 | Mind | 8 | Mystic | 8 | 10 | S | Offensive Mystic | ||
| Rec | 0 | Spirit | 13 | Spirit | 2 | Generalist | 3 | |||||
| Combat Preference | Medic prefers to battle groups of targets at any distance. | |||||||||||
| This character was created for the Instant Play Fyxt RPG Quest (future). This Medic is devoted to healing their allies as well as improving their abilities. | ||||||||||||
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Goliath 10th Level NPC Specialist , View Character Focused Protector Combatant |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 297 | Body | 32 | Body | 17 | Combatant | 27 | P | Defensive Combatant | |||
| Res | 0 | Mind | 24 | Mind | 9 | Mystic | 9 | 9 | ||||
| Rec | 0 | Spirit | 28 | Spirit | 13 | Generalist | 13 | |||||
| Combat Preference | Goliath prefers to battle targets from afar. | |||||||||||
| This is a giant beast of a bandit. Usually carrying heavy long range weapons. It someone lands a crit on it, then it's helmet pops off and it turns into an Engraged Goliath next round on its turn if they don't kill it before then. Make sure to throw out some flavor text like "The goliath shouts "That helmet is not going back on. Time to grind some bones with my teeth!". | ||||||||||||
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Hulk 3rd Level PC, View Character Devoted Aggressor Combatant |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 57 | Body | 23 | Body | 13 | Combatant | 15 | P | Offensive Combatant | |||
| Res | 0 | Mind | 16 | Mind | 6 | Mystic | 5 | 3 | S | Offensive Combatant | ||
| Rec | 0 | Spirit | 14 | Spirit | 4 | Generalist | 1 | |||||
| Combat Preference | Hulk prefers to battle groups of targets at any distance. | |||||||||||
| When Bruce Banner was a scientist an experiment went wrong blasting him with a huge amount of gamma rays. From that day forward whenever he got mad and angry he would literally transform into a hulking mass of muscle and rage lashing out at anyone, and anything, that might annoy him. | ||||||||||||
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Street Tough 2nd Level NPC Grunt , View Character Focused Aggressor Combatant |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 21 | Body | 19 | Body | 8 | Combatant | 9 | P | Offensive Combatant | |||
| Res | 0 | Mind | 17 | Mind | 6 | Mystic | 5 | 5 | ||||
| Rec | 0 | Spirit | 16 | Spirit | 5 | Generalist | 4 | |||||
| Combat Preference | Street Tough prefers to battle targets one on one up close. | |||||||||||
| This can be just about any kind of person who is grown up the the "School of Hard Knocks". Street wise and tough they can find their way down a tough back alley. They often stick together in groups or gangs for safety and companionship. Used by all kinds of organized crime as lookouts, muscle, or any other mundane task they can think of. | ||||||||||||
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Mighty Magnificent Mr. Misery 5th Level NPC Champion , View Character Focused Aggressor Combatant |
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Health | Defense | Attack | Bonuses | D | H | Power Disciplines | |||||
| HP | 228 | Body | 25 | Body | 19 | Combatant | 25 | P | Offensive Combatant | |||
| Res | 0 | Mind | 21 | Mind | 15 | Mystic | 16 | 11 | ||||
| Rec | 0 | Spirit | 18 | Spirit | 12 | Generalist | 8 | |||||
| Combat Preference | Mighty Magnificent Mr. Misery prefers to battle targets at any distance. | |||||||||||
| The Mighty Magnificent Mr. Misery thinks much more of himself them maybe he is yet. However, he is on his way to being the villain he wants to grow up to be! His superpower is to feed off of other peoples pain. Not only that, he can gift his followers with a touch of his superpower encouraging them to cause pain and feed him strength. The strength and power gained from the pain they cause is like a drug. So it is just is a self feeding loop of causing pain, for pleasure and power. He must be stopped! | ||||||||||||
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